2004-08-27 17:18:35 +02:00
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The Doomsday Engine is an enhanced Doom source port for the Windows and
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UNIX platforms. It is based on the source code of id Software's Doom
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and Raven Software's Heretic and Hexen.
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Some of supported features are:
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* Dynamic lights
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* Lens flares
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* High-resolution textures (PNG, TGA, PCX)
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* Particle effects
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* Detail textures
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* 3D models (uses Quake II's MD2 format)
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* Simple environmental mapping for 3D models (shiny effects)
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* MD2 skymodels and skyboxes
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* Actor (monster) movement smoothing
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* Simulated radiosity shadowing system for the environment
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* Simple shadows for objects
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* Fog
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* Glowing surfaces
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* Smart texture filtering using a modified hq2x algorith
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2005-11-17 12:44:27 +01:00
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WWW: http://www.doomsdayhq.com/
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2004-08-27 17:18:35 +02:00
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- Igor Pokrovsky
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ip@doom.homeunix.org
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