Belatedly update to version 0.6.1.
This commit is contained in:
parent
9e758830bf
commit
00e395e5b2
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=186340
5 changed files with 109 additions and 268 deletions
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@ -6,11 +6,12 @@
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#
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PORTNAME= quetoo
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PORTVERSION= 0.4.0
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PORTREVISION= 2
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PORTVERSION= 0.6.1
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CATEGORIES= games
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MASTER_SITES= http://jdolan.dyndns.org/jaydolan/files/ \
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http://tastyspleen.net/~jdolan/ \
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http://freebsd.nsu.ru/distfiles/
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DISTNAME= ${PORTNAME}-${PORTVERSION}-full
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Fast, stable, compatible, and secure Quake II client
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@ -19,32 +20,25 @@ USE_BZIP2= yes
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USE_SDL= sdl
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USE_GL= yes
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GNU_CONFIGURE= yes
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CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" \
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OPENGL_CFLAGS="${CPPFLAGS}" OPENGL_LIBS="${LDFLAGS}"
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CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS}
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LDFLAGS= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS}
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CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" LDFLAGS="-L${LOCALBASE}/lib" \
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OPENGL_CFLAGS="-I${X11BASE}/include" OPENGL_LIBS="-L${X11BASE}/lib"
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WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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OPTIONS= GAME "Build a main game .so file (required)" on \
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CTF "Build the Capture The Flag modification" off \
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# Main and CTF game.so files are not built/installed by default since
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# they're available via `quake2-data' and `quake2-ctf' ports.
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#
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OPTIONS= GAME "Build a main game .so file" off \
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CTF "Build Capture The Flag modification" off \
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VANCTF "Build Vanilla CTF modification" on \
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QMASS "Build QMass deathmatch mod" on \
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MYSQL "Enable MySQL frag logging" off \
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OPTIMIZED_CFLAGS "Enable extra optimization options" off
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.include <bsd.port.pre.mk>
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.if defined(GCCVERSION)
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. if ${GCCVERSION} < 030000
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EXTRA_PATCHES+= ${FILESDIR}/extra-patch-fbsd4
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. endif
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.else
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. if ${OSVERSION} < 500035
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EXTRA_PATCHES+= ${FILESDIR}/extra-patch-fbsd4
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. endif
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.endif
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.if !defined(WITHOUT_GAME)
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PLIST_SUB+= GAME=""
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Q2GAMES+= baseq2
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@ -58,54 +52,65 @@ PLIST_SUB+= CTF=""
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Q2GAMES+= ctf
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.else
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PLIST_SUB+= CTF="@comment "
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Q2GAMES_NOT+= ctf
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.endif
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.if !defined(WITHOUT_QMASS)
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CONFIGURE_ARGS+= --enable-qmass
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PLIST_SUB+= QMASS=""
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Q2GAMES+= qmass
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.else
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PLIST_SUB+= QMASS="@comment "
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Q2GAMES_NOT+= qmass
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.endif
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.if defined(WITH_VANCTF)
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PLIST_SUB+= VANCTF=""
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Q2GAMES+= vanctf
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.else
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PLIST_SUB+= VANCTF="@comment "
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.endif
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.if defined(WITH_MYSQL)
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USE_MYSQL= yes
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CONFIGURE_ARGS+=--with-mysql
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CONFIGURE_ARGS+= --with-mysql
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CONFIGURE_ENV+= MYSQL_LIBS="-L${LOCALBASE}/lib/mysql -lmysqlclient" \
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MYSQL_CFLAGS="-I${LOCALBASE}/include"
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.else
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CONFIGURE_ARGS+=--without-mysql
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CONFIGURE_ARGS+= --without-mysql
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.endif
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.if !defined(WITH_OPTIMIZED_CFLAGS)
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CONFIGURE_ARGS+=--disable-opt --disable-sse
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.endif
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CONFIGURE_ARGS+= --with-games='${Q2GAMES}'
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post-extract: .SILENT
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${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}",; \
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s,sdl-config,${SDL_CONFIG},' ${WRKSRC}/configure
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${REINPLACE_CMD} -E 's,^(eval PKGDATADIR=).*$$,\1"${Q2DIR}", ; \
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20055s,sdl-config,${SDL_CONFIG}, ; \
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s,^(GAME_MODULES=")baseq2",\1",' ${WRKSRC}/configure
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${REINPLACE_CMD} -e 's,const struct,struct,' ${WRKSRC}/src/files.c
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${REINPLACE_CMD} -e 's,-ldl,,' ${WRKSRC}/src/Makefile.in
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${REINPLACE_CMD} -e 's,alsa,sdl,' ${WRKSRC}/src/snd_ref.c
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.for f in ${Q2GAMES_NOT}
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${REINPLACE_CMD} -i "" -Ee 's,^(SRC_SUBDIRS=".*)${f}(.*),\1\2,' \
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${WRKSRC}/configure
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.endfor
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin/quetoo
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@${MKDIR} ${LIBDIR}
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${INSTALL_PROGRAM} ${WRKSRC}/src/.libs/*.so ${LIBDIR}
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${INSTALL_PROGRAM} ${WRKSRC}/src/quetoo ${PREFIX}/bin
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.for g in ${Q2GAMES}
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@${MKDIR} ${LIBDIR}/${g}
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${INSTALL_PROGRAM} ${WRKSRC}/src/${g}/.libs/game.so ${LIBDIR}/${g}
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.endfor
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.if !defined(WITHOUT_QMASS)
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@${MKDIR} ${DATADIR}/qmass/sound
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${INSTALL_DATA} ${WRKSRC}/data/qmass/sound/*.wav ${DATADIR}/qmass/sound
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.if !defined(WITHOUT_VANCTF)
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@${MKDIR} ${DATADIR}/vanctf/maps
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${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps/*.ent ${DATADIR}/vanctf/maps
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${INSTALL_DATA} ${WRKSRC}/data/vanctf/maps.lst ${DATADIR}/vanctf
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.endif
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.endif
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.if !defined(NOPORTDOCS)
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@${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
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. if !defined(WITHOUT_QMASS)
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${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass-README
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@${MKDIR} ${DOCSDIR}/qmass
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${INSTALL_DATA} ${WRKSRC}/src/qmass/README ${DOCSDIR}/qmass
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. endif
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. if !defined(WITHOUT_VANCTF)
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@${MKDIR} ${DOCSDIR}/vanctf
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${INSTALL_DATA} ${WRKSRC}/src/vanctf/*E* ${DOCSDIR}/vanctf
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. endif
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.endif
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@ -1,3 +1,3 @@
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MD5 (quetoo-0.4.0.tar.bz2) = e1649d5cb1729c0561d3809a55f3edce
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SHA256 (quetoo-0.4.0.tar.bz2) = 4265cb461f278343d949f63e710e8c395b1568b2a5a74a2610f7aa52bce91a16
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SIZE (quetoo-0.4.0.tar.bz2) = 888077
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MD5 (quetoo-0.6.1-full.tar.bz2) = e4dc8e47101b47ec15f8b0ae44c15bf9
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SHA256 (quetoo-0.6.1-full.tar.bz2) = 1fcc01cf0fecca14d72ed3d905ce175128bc1470e69b96d3105facb5674af5cd
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SIZE (quetoo-0.6.1-full.tar.bz2) = 1781869
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@ -1,158 +0,0 @@
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--- src/qmass/p_client.c.orig Sat Apr 8 06:51:19 2006
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+++ src/qmass/p_client.c Fri Jun 16 05:06:09 2006
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@@ -850,6 +850,9 @@
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client_persistant_t saved;
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client_respawn_t resp;
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+ // deathmatch wipes most client data every spawn
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+ char userinfo[MAX_INFO_STRING];
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+
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// find a spawn point
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// do it before setting health back up, so farthest
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// ranging doesn't count this client
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@@ -857,9 +860,6 @@
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index = ent - g_edicts - 1;
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client = ent->client;
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-
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- // deathmatch wipes most client data every spawn
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- char userinfo[MAX_INFO_STRING];
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resp = client->resp;
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memcpy(userinfo, client->pers.userinfo, sizeof(userinfo));
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--- src/qmass/p_hud.c.orig Sat Apr 8 06:51:19 2006
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+++ src/qmass/p_hud.c Fri Jun 16 05:07:20 2006
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@@ -65,6 +65,7 @@
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void BeginIntermission(edict_t *targ){
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int i;
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edict_t *ent, *client;
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+ char *sound;
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if(level.intermissiontime)
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return; // already activated
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@@ -110,7 +111,7 @@
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MoveClientToIntermission(client);
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}
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- char *sound = sv_inter_sound->string; //play intermission sound
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+ sound = sv_inter_sound->string; //play intermission sound
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gi.sound(ent, CHAN_NO_PHS_ADD, gi.soundindex(sound),
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1, ATTN_NONE, 0);
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}
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--- src/vid_glx.c.orig Tue Apr 11 08:56:53 2006
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+++ src/vid_glx.c Fri Jun 16 04:53:40 2006
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@@ -785,6 +785,9 @@
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XSizeHints *sizehints;
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XWMHints *wmhints;
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unsigned long mask;
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+#ifdef HAVE_XF86_VIDMODE
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+ int num_vidmodes = 0;
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+#endif
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window_width = width;
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window_height = height;
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@@ -817,8 +820,6 @@
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gl_state.hwgamma = false;
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#ifdef HAVE_XF86_VIDMODE
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- int num_vidmodes = 0;
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-
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XF86VidModeGetAllModeLines(dpy, screen, &num_vidmodes, &vidmodes);
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if(fullscreen){
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--- src/vid_softx.c.orig Sat Apr 22 19:54:36 2006
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+++ src/vid_softx.c Fri Jun 16 04:50:02 2006
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@@ -747,6 +747,11 @@
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XSizeHints *sizehints;
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XWMHints *wmhints;
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unsigned long mask;
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+ int i;
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+#ifdef HAVE_XF86_VIDMODE
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+ int num_vidmodes = 0;
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+#endif
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+ XGCValues vals;
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// destroy existing window
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SWimp_Shutdown();
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@@ -768,8 +773,6 @@
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}
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#ifdef HAVE_XF86_VIDMODE
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- int num_vidmodes = 0;
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-
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XF86VidModeGetAllModeLines(dpy, screen, &num_vidmodes, &vidmodes);
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if(fullscreen){
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@@ -894,7 +897,6 @@
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}
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#endif // HAVE_XF86_VIDMODE
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- XGCValues vals;
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vals.graphics_exposures = False;
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gc = XCreateGC(dpy, win, GCGraphicsExposures, &vals);
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@@ -906,7 +908,7 @@
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}
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viddef.height = height; viddef.width = width;
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- int i = ((viddef.width * 4 + 7) & ~7) * viddef.height;
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+ i = ((viddef.width * 4 + 7) & ~7) * viddef.height;
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x_framebuffer = XCreateImage(dpy,
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visinfo->visual,
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--- src/tga.c.orig Wed Apr 26 23:26:50 2006
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+++ src/tga.c Fri Jun 16 04:52:35 2006
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@@ -35,6 +35,9 @@
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byte *targa_rgba;
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byte tmp[2];
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+ byte red, green, blue, alpha;
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+ byte packet_header, packet_size, j;
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+
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*pic = NULL;
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if(!strstr(name, "env/") && !gl_loadtga->value)
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@@ -91,9 +94,6 @@
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if(targa_header.id_length != 0) // skip header comment
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buffer += targa_header.id_length;
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-
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- byte red, green, blue, alpha;
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- byte packet_header, packet_size, j;
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red = green = blue = alpha = 0;
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packet_header = packet_size = j = 0;
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--- src/cl_parse.c.orig Thu Jun 22 10:26:09 2006
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+++ src/cl_parse.c Thu Jul 6 09:38:33 2006
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@@ -559,11 +559,12 @@
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* Returns true of msg should be discarded, according to cl_ignore.
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*/
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qboolean CL_IgnoreChatMessage(char *msg){
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+ char *s;
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if(!*cl_ignore->string || strlen(cl_ignore->string) < 1)
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return false; // nothing currently filtered
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- char *s = strtok(cl_ignore->string, " ");
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+ s = strtok(cl_ignore->string, " ");
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while(s){
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if(strstr(msg, s))
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return true;
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--- src/common.c.orig Fri Jun 30 09:23:25 2006
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+++ src/common.c Thu Jul 6 09:38:37 2006
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@@ -1188,6 +1188,7 @@
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*/
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void Qcommon_Init(int argc, char **argv){
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char *s;
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+ #include "binds.h"
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if(setjmp(abortframe))
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Sys_Error("Error during initialization");
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@@ -1215,7 +1216,6 @@
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FS_InitFilesystem();
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- #include "binds.h"
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Cbuf_AddText(DEFAULT_BINDS);
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Cbuf_AddText("exec quetoo.cfg\n");
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@ -1,60 +0,0 @@
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--- src/files.c.orig Thu Jun 22 00:26:09 2006
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+++ src/files.c Thu Jul 27 17:22:54 2006
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@@ -490,8 +490,9 @@
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Cvar_FullSet("gamedir", dir, CVAR_SERVERINFO | CVAR_NOSET);
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if(fs_cddir->string[0])
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FS_AddGameDirectory(va("%s/%s", fs_cddir->string, dir));
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- FS_AddGameDirectory(va(PKGLIBDIR"/%s", dir));
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FS_AddGameDirectory(va(PKGDATADIR"/%s", dir));
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+ FS_AddGameDirectory(va(PKGLIBDIR"/%s", dir));
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+ FS_AddGameDirectory(va("%s/%s", fs_basedir->string, dir));
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FS_AddHomeAsGameDirectory(dir);
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}
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}
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@@ -682,20 +683,13 @@
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Cmd_AddCommand("path", FS_Path_f);
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Cmd_AddCommand("link", FS_Link_f);
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Cmd_AddCommand("dir", FS_Dir_f);
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-
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+
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//
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// basedir <path>
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// allows the game to run from outside the data tree
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//
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fs_basedir = Cvar_Get("basedir", ".", CVAR_NOSET);
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-
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- //export q2 home, adding it to search path if necessary
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- if(fs_basedir->string && strcmp(fs_basedir->string, ".")){
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- setenv("QUAKE2_HOME", fs_basedir->string, 0);
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- FS_AddGameDirectory(fs_basedir->string);
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- }
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- else setenv("QUAKE2_HOME", PKGDATADIR, 0);
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-
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+
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//
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// cddir <path>
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// Logically concatenates the cddir after the basedir for
|
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@@ -704,13 +698,20 @@
|
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fs_cddir = Cvar_Get("cddir", "", CVAR_NOSET);
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if(fs_cddir->string[0])
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FS_AddGameDirectory(va("%s/"BASEDIRNAME, fs_cddir->string));
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-
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+
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//
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// add baseq2 to search path
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//
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- FS_AddGameDirectory(PKGLIBDIR"/"BASEDIRNAME);
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FS_AddGameDirectory(PKGDATADIR"/"BASEDIRNAME);
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-
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+ FS_AddGameDirectory(PKGLIBDIR"/"BASEDIRNAME);
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+
|
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+ //export q2 home, adding it to search path if necessary
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+ if(fs_basedir->string && strcmp(fs_basedir->string, ".")){
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+ setenv("QUAKE2_HOME", fs_basedir->string, 0);
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+ FS_AddGameDirectory(fs_basedir->string);
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+ }
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+ else setenv("QUAKE2_HOME", PKGDATADIR, 0);
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+
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//
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// then add a '.quake2/baseq2' directory in home directory by default
|
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//
|
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@ -1,16 +1,70 @@
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@comment === EXECUTABLE ===
|
||||
bin/quetoo
|
||||
@comment === GAME FILES ===
|
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%%GAME%%%%LIBDIR%%/baseq2/game.so
|
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%%CTF%%%%LIBDIR%%/ctf/game.so
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%%QMASS%%%%LIBDIR%%/qmass/game.so
|
||||
%%LIBDIR%%/vid_glsdl.so
|
||||
%%LIBDIR%%/vid_glx.so
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%%LIBDIR%%/vid_softsdl.so
|
||||
%%LIBDIR%%/vid_softx.so
|
||||
%%LIBDIR%%/snd_sdl.so
|
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%%QMASS%%%%DATADIR%%/qmass/sound/qmass.wav
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%%VANCTF%%%%LIBDIR%%/vanctf/game.so
|
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%%VANCTF%%%%DATADIR%%/vanctf/maps/base1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/base2.ent
|
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%%VANCTF%%%%DATADIR%%/vanctf/maps/base3.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/biggun.ent
|
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%%VANCTF%%%%DATADIR%%/vanctf/maps/boss1.ent
|
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%%VANCTF%%%%DATADIR%%/vanctf/maps/boss2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/bunk1.ent
|
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%%VANCTF%%%%DATADIR%%/vanctf/maps/city1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/city2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/command.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/cool1.ent
|
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%%VANCTF%%%%DATADIR%%/vanctf/maps/fact1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/fact2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/fact3.ent
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%%VANCTF%%%%DATADIR%%/vanctf/maps/jail1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail2.ent
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||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail3.ent
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||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail4.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/jail5.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine3.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/mine4.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/mintro.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/power1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/power2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm3.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm4.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm5.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm6.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm7.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/q2dm8.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/security.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/strike.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/train.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/ware1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/ware2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/waste1.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/waste2.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps/waste3.ent
|
||||
%%VANCTF%%%%DATADIR%%/vanctf/maps.lst
|
||||
@comment === DOCUMENTATION ===
|
||||
%%PORTDOCS%%%%DOCSDIR%%/README
|
||||
%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass-README
|
||||
%%PORTDOCS%%@dirrm %%DOCSDIR%%
|
||||
%%QMASS%%%%PORTDOCS%%%%DOCSDIR%%/qmass/README
|
||||
%%VANCTF%%%%PORTDOCS%%%%DOCSDIR%%/vanctf/NOTES
|
||||
%%VANCTF%%%%PORTDOCS%%%%DOCSDIR%%/vanctf/README
|
||||
@comment === CLEANUP ===
|
||||
%%GAME%%@dirrm %%LIBDIR%%/baseq2
|
||||
%%CTF%%@dirrm %%LIBDIR%%/ctf
|
||||
%%QMASS%%@dirrm %%LIBDIR%%/qmass
|
||||
@dirrm %%LIBDIR%%
|
||||
%%QMASS%%@dirrm %%DATADIR%%/qmass/sound
|
||||
%%QMASS%%@dirrm %%DATADIR%%/qmass
|
||||
%%VANCTF%%@dirrm %%LIBDIR%%/vanctf
|
||||
%%VANCTF%%@dirrm %%DATADIR%%/vanctf/maps
|
||||
%%VANCTF%%@dirrm %%DATADIR%%/vanctf
|
||||
%%QMASS%%%%PORTDOCS%%@dirrm %%DOCSDIR%%/qmass
|
||||
%%VANCTF%%%%PORTDOCS%%@dirrm %%DOCSDIR%%/vanctf
|
||||
%%PORTDOCS%%@dirrm %%DOCSDIR%%
|
||||
@dirrmtry %%LIBDIR%%
|
||||
@dirrmtry %%DATADIR%%
|
||||
|
|
Loading…
Reference in a new issue