*/*: preserve all WWWs for my ports
This commit is contained in:
parent
671ccbc7f9
commit
15d936e3b1
44 changed files with 46 additions and 68 deletions
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@ -5,7 +5,8 @@ CATEGORIES= audio
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Abstract SDL soundfile decoder
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WWW= https://icculus.org/SDL_sound/
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WWW= https://icculus.org/SDL_sound/ \
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https://github.com/icculus/SDL_sound
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LICENSE= ZLIB
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LICENSE_FILE_ZLIB=${WRKSRC}/LICENSE.txt
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@ -9,5 +9,3 @@ can decode a whole sound file and hand back a single pointer to the
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whole waveform. SDL_sound can also handle sample rate, audio format,
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and channel conversion on-the-fly and behind-the-scenes, if the
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programmer desires.
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See also: https://github.com/icculus/SDL_sound
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Annotate AST trees with source code positions
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WWW= https://pypi.org/project/asttokens/
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WWW= https://pypi.org/project/asttokens/ \
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https://github.com/gristlabs/asttokens
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LICENSE= APACHE20
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -5,5 +5,3 @@ generated them.
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It makes it possible for tools that work with logical AST nodes to
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find the particular text that resulted in those nodes, for example
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for automated refactoring or highlighting.
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See also: https://github.com/gristlabs/asttokens
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Code checking using pep8 and pyflakes
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WWW= https://pypi.org/project/flake8/
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WWW= https://pypi.org/project/flake8/ \
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https://gitlab.com/pycqa/flake8
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LICENSE= MIT
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -6,5 +6,3 @@ Flake8 is a wrapper around these tools:
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Flake8 runs all tools by launching the single 'flake8' script. It
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displays the warnings in a per-file, merged output
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See also: https://gitlab.com/pycqa/flake8
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Pythonic binding for the libxml2 and libxslt libraries
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WWW= https://lxml.de/
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WWW= https://lxml.de/ \
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https://github.com/lxml/lxml
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LICENSE= BSD3CLAUSE
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LICENSE_FILE= ${WRKSRC}/doc/licenses/BSD.txt
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@ -5,5 +5,3 @@ lxml is a Python binding for libxml2 and libxslt. Its aim:
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* Use Python unicode strings in API.
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* Safe (no segfaults).
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* No manual memory management!
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See also: https://github.com/lxml/lxml
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@ -6,7 +6,9 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Draws Python object reference graphs with graphviz
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WWW= https://pypi.org/project/objgraph/
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WWW= https://mg.pov.lt/objgraph/ \
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https://pypi.org/project/objgraph/ \
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https://github.com/mgedmin/objgraph
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LICENSE= MIT
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -1,5 +1,2 @@
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objgraph is a module that lets you visually explore Python object
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graphs.
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See also: https://mg.pov.lt/objgraph/
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See also: https://github.com/mgedmin/objgraph
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Plugin which compares results with canonical ones from previous runs
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WWW= https://pypi.org/project/pytest-canonical-data/
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WWW= https://pypi.org/project/pytest-canonical-data/ \
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https://github.com/shuternay/pytest-canonical-data
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LICENSE= MIT
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -3,5 +3,3 @@ based on previous runs.
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Inspired by Yandex's canondata plugin, pytest-needle and
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pytest-regtest.
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See also: https://github.com/shuternay/pytest-canonical-data
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= pytest plugin for test data directories and files
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WWW= https://pypi.org/project/pytest-datadir/
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WWW= https://pypi.org/project/pytest-datadir/ \
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https://github.com/gabrielcnr/pytest-datadir
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LICENSE= MIT
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -1,3 +1 @@
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pytest plugin for manipulating test data directories and files.
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See also: https://github.com/gabrielcnr/pytest-datadir
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Pytest plugin for regression tests
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WWW= https://gitlab.com/uweschmitt/pytest-regtest
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WWW= https://gitlab.com/uweschmitt/pytest-regtest \
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https://pypi.org/project/pytest-regtest/
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LICENSE= MIT
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LICENSE_FILE= ${WRKSRC}/LICENSE.txt
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@ -5,5 +5,3 @@ if software behaves the same way as it did before introduced changes.
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pytest-regtest allows capturing selected output which then can be
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compared to the captured output from former runs.
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See also: https://pypi.org/project/pytest-regtest/
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@ -6,7 +6,8 @@ PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Convert unittest test-cases to pytest
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WWW= https://pypi.org/project/unittest2pytest/
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WWW= https://pypi.org/project/unittest2pytest/ \
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https://github.com/pytest-dev/unittest2pytest
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LICENSE= GPLv3+
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LICENSE_FILE= ${WRKSRC}/COPYING-GPLv3.txt
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@ -8,5 +8,3 @@ In contrast to other similar tools, this unittest2pytest
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* uses context-handlers where appropriate.
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This is done by using lib2to3 and Python's mighty inspect module.
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See also: https://github.com/pytest-dev/unittest2pytest
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@ -5,7 +5,8 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Cross-platform port of l'Abbaye des Morts by Locomalito
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WWW= https://locomalito.com/abbaye_des_morts.php
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WWW= https://locomalito.com/abbaye_des_morts.php \
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https://github.com/nevat/abbayedesmorts-gpl
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LICENSE= GPLv3 CC-BY-3.0
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LICENSE_COMB= multi
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@ -8,5 +8,3 @@ A style close to Spectrum ZX, with its dark background and bright
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colors, proper fit with the story, because it does look old and
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somewhat horrifying. Also, the gameplay is direclty inspired by
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Manic Miner and Jet Set Willy.
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See also: https://github.com/nevat/abbayedesmorts-gpl
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@ -5,7 +5,8 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Multi-platform ncurses-based console client for Free Bee
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WWW= https://freebee.fun/
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WWW= https://freebee.fun/ \
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https://github.com/freebee-game/console-client
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LICENSE= ISCL
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -14,5 +14,3 @@ You can play the daily challenge like the original game or try your
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hand at a nearly infinite number of computer-generated random
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challenges. Unlike the original game, you are not restricted to
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only a single game per day!
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See also: https://github.com/freebee-game/console-client
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@ -4,7 +4,8 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Side scrolling shooter game starring a steamboat on the sea
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WWW= https://github.com/AMDmi3/funnyboat
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WWW= https://github.com/AMDmi3/funnyboat \
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https://funnyboat.sourceforge.net/
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LICENSE= GPLv2 MIT
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LICENSE_COMB= multi
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@ -4,5 +4,3 @@ will need to take advantage of waves to defeat the enemies and dodge
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hazards.
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This game was originally made for the second PyWeek competition
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during the week from 25.3.2006 to 2.4.2006.
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See also: https://funnyboat.sourceforge.net/
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@ -5,7 +5,8 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Roguelike in a non-euclidean world
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WWW= https://roguetemple.com/z/hyper/
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WWW= https://roguetemple.com/z/hyper/ \
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https://github.com/zenorogue/hyperrogue
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LICENSE= GPLv2+
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LICENSE_FILE= ${WRKSRC}/COPYING
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@ -16,5 +16,3 @@ rotated when you do return. All this matters for the gameplay. The
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game is inspired by the roguelike genre (although in a very minimalist
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way), works of M. C. Escher, and by puzzle games such as Deadly
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Rooms of Death.
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See also: https://github.com/zenorogue/hyperrogue
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@ -4,7 +4,9 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Graphical roguelike game
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WWW= https://attnam.com/
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WWW= https://attnam.com/ \
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http://ivan.sourceforge.net/ \
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https://github.com/Attnam/ivan
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LICENSE= GPLv2+
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LICENSE_FILE= ${WRKSRC}/COPYING
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@ -14,6 +14,3 @@ manifold different kinds of pitiful creatures in the darkest depths
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of hostile dungeons. And, at the end of the road, you are bound to
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perish in a most gruesome and painful way. Don't say we didn't warn
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you."
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See also: http://ivan.sourceforge.net/
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See also: https://github.com/Attnam/ivan
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@ -5,7 +5,8 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= 'Falling sand' physics sandbox with air pressure and velocity support
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WWW= https://powdertoy.co.uk/
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WWW= https://powdertoy.co.uk/ \
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https://github.com/The-Powder-Toy/The-Powder-Toy
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LICENSE= GPLv3
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -13,5 +13,3 @@ mine them and watch cool explosions, add intricate wirings, play
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with little stickmen or operate your machine. You can browse and
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play thousands of different saves made by the community or upload
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your own - we welcome your creations!
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See also: https://github.com/The-Powder-Toy/The-Powder-Toy
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@ -5,7 +5,8 @@ CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Classic WW1 biplane game
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WWW= https://github.com/fragglet/sdl-sopwith
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WWW= https://github.com/fragglet/sdl-sopwith \
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http://sdl-sopwith.sourceforge.net/
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LICENSE= GPLv2+
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LICENSE_FILE= ${WRKSRC}/COPYING.md
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@ -4,5 +4,3 @@ as it was originally used the LibSDL graphics library. There is now
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also a port to Gtk+, the widget library used by GNOME and there is
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initial code written toward a backport allowing it to be run under
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DOS, like the original.
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See also: http://sdl-sopwith.sourceforge.net/
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Free cross-platform real-time strategy gaming engine
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WWW= https://stratagus.com/stratagus.html
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WWW= https://stratagus.com/stratagus.html \
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https://github.com/Wargus/stratagus
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LICENSE= GPLv2
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LICENSE_FILE= ${WRKSRC}/COPYING
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@ -3,5 +3,3 @@ includes support for playing over the internet/LAN, or playing a computer
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opponent. The engine is configurable and can be used to create games with
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a wide-range of features specific to your needs. See the data sets page
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for a list of current games using the Stratagus engine.
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See also: https://github.com/Wargus/stratagus
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Platform game featuring buggers equipped with weapons
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WWW= https://www.teeworlds.com/
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WWW= https://www.teeworlds.com/ \
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https://github.com/teeworlds/teeworlds
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LICENSE= ZLIB
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LICENSE_FILE= ${WRKSRC}/license.txt
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ammo, and health and shield bonuses. Unlike Worms, all the action
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that happens is fast-paced and happens in real-time. It supports
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CTF mode.
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See also: https://github.com/teeworlds/teeworlds/
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Warcraft 2 mod for the Stratagus game engine
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WWW= https://stratagus.com/
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WWW= https://stratagus.com/ \
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https://github.com/Wargus/wargus
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LICENSE= GPLv2
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LICENSE_FILE= ${WRKSRC}/COPYING
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* Local or Internet multiplayer
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* Extensive game configuration using Lua
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* Extensive game configuration from the command line
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See also: https://github.com/Wargus/wargus
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Extended ncurses version of "Renshu-cho gyoretsu"
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WWW= https://saahriktu.org/games.html
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WWW= https://saahriktu.org/games.html \
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https://github.com/Penguinum/xtgyoretsu-forked
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LICENSE= GPLv3
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LICENSE_FILE= ${WRKSRC}/COPYING
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@ -4,5 +4,3 @@ Goal of the game is to clear entire field by matching pairs of
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neighbouring (adjacent or on the same line/column without any other
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numbers in between) numbers, which must be either equal, or their
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sum must be equal to strike out sum.
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See also: https://github.com/Penguinum/xtgyoretsu-forked
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Cross-platform windowing and multimedia library
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WWW= https://pypi.org/project/pyglet/
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WWW= https://pypi.org/project/pyglet/ \
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https://github.com/pyglet/pyglet
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LICENSE= BSD3CLAUSE
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -1,5 +1,3 @@
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pyglet provides an object-oriented programming interface for
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developing games and other visually-rich applications for Windows,
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Mac OS X and Linux.
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See also: https://github.com/pyglet/pyglet
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@ -4,7 +4,8 @@ CATEGORIES= textproc
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Diff tool that compares files based on their syntax
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WWW= https://difftastic.wilfred.me.uk/
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WWW= https://difftastic.wilfred.me.uk/ \
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https://github.com/Wilfred/difftastic
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LICENSE= MIT
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LICENSE_FILE= ${WRKSRC}/LICENSE
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@ -1,4 +1,2 @@
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Difftastic is an experimental diff tool that compares files based
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on their syntax.
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See also: https://github.com/Wilfred/difftastic
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