Try to build after games/el-data is resurrected.
Fails to link on 10.0-amd64 with old Xorg, so mark BROKEN: > LINK el.bin > /usr/bin/ld: invalid DSO for symbol `XConvertSelection' definition > /usr/local/lib/libX11.so.6: could not read symbols: Bad value While here convert to new LIB_DEPENDS and USES=gmake PR: ports/185113 (related) Submitted by: rene Approved by: maintainer timeout (acm, 15 days)
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552941d5f0
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=338864
1 changed files with 6 additions and 5 deletions
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@ -12,9 +12,9 @@ DIST_SUBDIR= ${PORTNAME}
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Eternal Lands is a free 3D MMORPG
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LIB_DEPENDS= png15:${PORTSDIR}/graphics/png \
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vorbis.4:${PORTSDIR}/audio/libvorbis \
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cal3d.12:${PORTSDIR}/graphics/cal3d
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LIB_DEPENDS= libpng15.so:${PORTSDIR}/graphics/png \
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libvorbis.so.4:${PORTSDIR}/audio/libvorbis \
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libcal3d.so.12:${PORTSDIR}/graphics/cal3d
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RUN_DEPENDS= ${LOCALBASE}/share/${PORTNAME}/el.ini:${PORTSDIR}/games/el-data
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PROJECTHOST= bsdistfiles
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@ -23,6 +23,7 @@ USES= gmake openal:al,alut
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USE_GNOME= libxml2
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USE_SDL= sdl net image
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USE_GL= yes
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USES= gmake
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ALL_TARGET= el.bin
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MAKEFILE= Makefile.bsd
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@ -31,8 +32,8 @@ PLIST= ${WRKDIR}/pkg-plist
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NO_STAGE= yes
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.include <bsd.port.pre.mk>
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.if ${ARCH} == "sparc64"
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BROKEN= Does not compile on sparc64
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.if ${ARCH} == "sparc64" || ${ARCH} == "amd64"
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BROKEN= Does not build on ${ARCH}
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.endif
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pre-install:
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