- Update to 38.1b
PR: ports/78306 Submitted by: Guy P. <guy@device.dyndns.org> (maintainer)
This commit is contained in:
parent
03948d5644
commit
2c42609769
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=130294
14 changed files with 298 additions and 44 deletions
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@ -6,7 +6,7 @@
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# $FreeBSD$
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PORTNAME= scorched3d
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PORTVERSION= 0.${SCORCH_VERSION}
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PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION}
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= scorched3d
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@ -17,7 +17,8 @@ COMMENT= Scorched is a game based loosely on the classic DOS game
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LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
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SCORCH_VERSION= 38
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SCORCH_VERSION= 38.1
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SCORCH_REVISION= b
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.if defined(WITH_MYSQL)
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USE_MYSQL= yes
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@ -1,2 +1,2 @@
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MD5 (Scorched3D-38-src.tar.gz) = 7f4d384a488e9d7055e216543ec0c57b
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SIZE (Scorched3D-38-src.tar.gz) = 23887340
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MD5 (Scorched3D-38.1-src.tar.gz) = 3c32897814c4fc71be864fdb8d6f5505
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SIZE (Scorched3D-38.1-src.tar.gz) = 24342906
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@ -1,15 +0,0 @@
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--- ./src/3dsparse/aseFile.tab.cpp.orig Mon Mar 1 18:48:17 2004
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+++ ./src/3dsparse/aseFile.tab.cpp Tue Jan 25 19:34:16 2005
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@@ -327,10 +327,10 @@
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#include <alloca.h>
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#else /* not sparc */
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#if defined (MSDOS) && !defined (__TURBOC__)
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-#include <malloc.h>
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+#include <stdlib.h>
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#else /* not MSDOS, or __TURBOC__ */
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#if defined(_AIX)
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-#include <malloc.h>
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+#include <stdlib.h>
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#pragma alloca
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#else /* not MSDOS, __TURBOC__, or _AIX */
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#ifdef __hpux
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@ -1,9 +1,9 @@
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--- ./src/common/Logger.cpp.orig Tue Jul 13 23:02:56 2004
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+++ ./src/common/Logger.cpp Tue Jan 25 19:34:22 2005
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--- src/common/Logger.cpp.orig Thu Feb 24 09:44:06 2005
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+++ src/common/Logger.cpp Thu Feb 24 09:44:25 2005
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@@ -21,7 +21,7 @@
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#include <common/Defines.h>
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#include <common/Logger.h>
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#include <tank/TankContainer.h>
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#include <GLEXT/GLTexture.h>
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-#include <SDL/SDL.h>
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+#include <SDL11/SDL.h>
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#include <time.h>
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100
games/scorched3d-devel/files/patch-src-common-Vector.cpp
Normal file
100
games/scorched3d-devel/files/patch-src-common-Vector.cpp
Normal file
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@ -0,0 +1,100 @@
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--- ./src/common/Vector.cpp.orig Wed Jun 2 19:35:42 2004
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+++ ./src/common/Vector.cpp Fri Feb 25 09:47:57 2005
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@@ -105,15 +105,22 @@
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Vector Vector::operator/(const float a)
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{
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- Vector v(V[0]/a, V[1]/a, V[2]/a);
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+ const float b = (a==0.0f?0.00001f:a);
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+ Vector v(V[0]/b, V[1]/b, V[2]/b);
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return v;
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}
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Vector Vector::operator/(const Vector &Vin)
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{
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- Vector v(V[0]/ ((Vector &) Vin)[0],
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- V[1]/ ((Vector &) Vin)[1],
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- V[2]/ ((Vector &) Vin)[2]);
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+ float a = ((Vector &)Vin)[0];
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+ float b = ((Vector &)Vin)[1];
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+ float c = ((Vector &)Vin)[2];
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+
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+ const float a2 = (a==0.0f?0.00001f:a);
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+ const float b2 = (b==0.0f?0.00001f:b);
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+ const float c2 = (c==0.0f?0.00001f:c);
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+
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+ Vector v(V[0]/ a2, V[1]/ b2, V[2]/ c2);
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return v;
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}
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@@ -152,10 +159,8 @@
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{
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float mag = Magnitude();
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Vector v;
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- if (mag != 0.0f)
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- {
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- v = (*this) / mag;
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- }
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+ if (mag == 0.0f) mag = 0.00001f;
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+ v = (*this) / mag;
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return v;
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}
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@@ -163,10 +168,8 @@
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{
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float mag = float(sqrt(V[0]*V[0] + V[1]*V[1]));
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Vector v;
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- if (mag != 0.0f)
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- {
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- v = (*this) / mag;
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- }
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+ if (mag == 0.0f) mag = 0.00001f;
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+ v = (*this) / mag;
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return v;
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}
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@@ -185,10 +188,8 @@
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void Vector::StoreNormalize()
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{
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float mag = Magnitude();
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- if (mag != 0.0f)
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- {
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- (*this) /= mag;
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- }
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+ if (mag == 0.0f) mag = 0.00001f;
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+ (*this) /= mag;
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}
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float Vector::dotP(const Vector &Vin)
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@@ -233,16 +234,25 @@
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void Vector::operator/=(const float a)
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{
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- V[0] /= a;
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- V[1] /= a;
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- V[2] /= a;
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+ const float b = (a==0.0f?0.00001f:a);
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+ V[0] /= b;
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+ V[1] /= b;
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+ V[2] /= b;
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}
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void Vector::operator/=(const Vector &Vin)
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{
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- V[0] /= ((Vector &)Vin)[0];
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- V[1] /= ((Vector &)Vin)[1];
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- V[2] /= ((Vector &)Vin)[2];
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+ float a = ((Vector &)Vin)[0];
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+ float b = ((Vector &)Vin)[1];
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+ float c = ((Vector &)Vin)[2];
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+
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+ const float a2 = (a==0.0f?0.00001f:a);
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+ const float b2 = (b==0.0f?0.00001f:b);
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+ const float c2 = (c==0.0f?0.00001f:c);
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+
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+ V[0] /= a2;
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+ V[1] /= b2;
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+ V[2] /= c2;
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}
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void Vector::operator+=(const float a)
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@ -0,0 +1,11 @@
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--- src/server/ServerBrowserInfo.h.orig Thu Feb 24 10:01:20 2005
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+++ src/server/ServerBrowserInfo.h Thu Feb 24 10:01:35 2005
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@@ -21,7 +21,7 @@
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#if !defined(__INCLUDE_ServerBrowserInfoh_INCLUDE__)
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#define __INCLUDE_ServerBrowserInfoh_INCLUDE__
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-#include <SDL/SDL_net.h>
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+#include <SDL11/SDL_net.h>
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class ServerBrowserInfo
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{
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@ -29,6 +29,9 @@ games/scorched3d/data/accessories/hawkmissile/gradient.bmp
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games/scorched3d/data/accessories/hawkmissile/hawk.txt
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games/scorched3d/data/accessories/hawkmissile/white.bmp
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games/scorched3d/data/accessories/hawkmissile/yellow.bmp
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games/scorched3d/data/accessories/herring/body.bmp
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games/scorched3d/data/accessories/herring/eyes.bmp
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games/scorched3d/data/accessories/herring/herring.txt
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games/scorched3d/data/accessories/icbm/black.bmp
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games/scorched3d/data/accessories/icbm/gradient.bmp
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games/scorched3d/data/accessories/icbm/icbm.txt
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@ -89,7 +92,29 @@ games/scorched3d/data/accessories/v2missile/yellow.bmp
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games/scorched3d/data/accessories/white.bmp
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games/scorched3d/data/ainames.txt
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games/scorched3d/data/autoexec.xml
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games/scorched3d/data/avatars/agreement.txt
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games/scorched3d/data/avatars/animal.gif
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games/scorched3d/data/avatars/baby.gif
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games/scorched3d/data/avatars/bavia.gif
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games/scorched3d/data/avatars/computer.gif
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games/scorched3d/data/avatars/daisy.gif
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games/scorched3d/data/avatars/fish.gif
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games/scorched3d/data/avatars/flower.gif
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games/scorched3d/data/avatars/floyd.gif
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games/scorched3d/data/avatars/heart.gif
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games/scorched3d/data/avatars/lips.gif
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games/scorched3d/data/avatars/mxpx.gif
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games/scorched3d/data/avatars/pint.gif
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games/scorched3d/data/avatars/player.gif
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games/scorched3d/data/avatars/prot.gif
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games/scorched3d/data/avatars/termin.gif
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games/scorched3d/data/avatars/vader.gif
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games/scorched3d/data/avatars/web.gif
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games/scorched3d/data/avatars/yoda.gif
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games/scorched3d/data/fonts/courier.ttf
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games/scorched3d/data/fonts/licence.txt
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games/scorched3d/data/fonts/test.ttf
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games/scorched3d/data/fonts/testout.ttf
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games/scorched3d/data/globalmods/apoc/authors.txt
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games/scorched3d/data/globalmods/apoc/data/accessories.xml
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games/scorched3d/data/globalmods/apoc/data/accessories/black.bmp
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@ -604,6 +629,7 @@ games/scorched3d/data/tanks/ram.ase
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games/scorched3d/data/tanks/ram.bmp
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games/scorched3d/data/tanks/rapier.ase
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games/scorched3d/data/tanks/rapier.bmp
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games/scorched3d/data/tanks/rlauncher.bmp
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games/scorched3d/data/tanks/sa-19.ase
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games/scorched3d/data/tanks/sa-19.bmp
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games/scorched3d/data/tanks/sa6.ase
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@ -619,6 +645,8 @@ games/scorched3d/data/tanks/scud.ase
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games/scorched3d/data/tanks/scud.bmp
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games/scorched3d/data/tanks/seasparrow.ase
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games/scorched3d/data/tanks/seasparrow.bmp
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games/scorched3d/data/tanks/shark.bmp
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games/scorched3d/data/tanks/shark.txt
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games/scorched3d/data/tanks/siegetank.ase
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games/scorched3d/data/tanks/siegetank.bmp
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games/scorched3d/data/tanks/siegetank2.ase
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@ -1127,6 +1155,7 @@ games/scorched3d/documentation/html/screenshots/wind.gif
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@dirrm games/scorched3d/data/globalmods/apoc
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@dirrm games/scorched3d/data/globalmods
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@dirrm games/scorched3d/data/fonts
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@dirrm games/scorched3d/data/avatars
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@dirrm games/scorched3d/data/accessories/v2missile
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@dirrm games/scorched3d/data/accessories/smallpine
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@dirrm games/scorched3d/data/accessories/shell
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@ -1140,6 +1169,7 @@ games/scorched3d/documentation/html/screenshots/wind.gif
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@dirrm games/scorched3d/data/accessories/m48
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@dirrm games/scorched3d/data/accessories/littleboy
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@dirrm games/scorched3d/data/accessories/icbm
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@dirrm games/scorched3d/data/accessories/herring
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@dirrm games/scorched3d/data/accessories/hawkmissile
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@dirrm games/scorched3d/data/accessories/fatman
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@dirrm games/scorched3d/data/accessories/dirt
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@ -6,7 +6,7 @@
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# $FreeBSD$
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PORTNAME= scorched3d
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PORTVERSION= 0.${SCORCH_VERSION}
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PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION}
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= scorched3d
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@ -17,7 +17,8 @@ COMMENT= Scorched is a game based loosely on the classic DOS game
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LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
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SCORCH_VERSION= 38
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SCORCH_VERSION= 38.1
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SCORCH_REVISION= b
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.if defined(WITH_MYSQL)
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USE_MYSQL= yes
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|
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@ -1,2 +1,2 @@
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MD5 (Scorched3D-38-src.tar.gz) = 7f4d384a488e9d7055e216543ec0c57b
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SIZE (Scorched3D-38-src.tar.gz) = 23887340
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MD5 (Scorched3D-38.1-src.tar.gz) = 3c32897814c4fc71be864fdb8d6f5505
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SIZE (Scorched3D-38.1-src.tar.gz) = 24342906
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|
|
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@ -1,15 +0,0 @@
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--- ./src/3dsparse/aseFile.tab.cpp.orig Mon Mar 1 18:48:17 2004
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+++ ./src/3dsparse/aseFile.tab.cpp Tue Jan 25 19:34:16 2005
|
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@@ -327,10 +327,10 @@
|
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#include <alloca.h>
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#else /* not sparc */
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#if defined (MSDOS) && !defined (__TURBOC__)
|
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-#include <malloc.h>
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+#include <stdlib.h>
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#else /* not MSDOS, or __TURBOC__ */
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#if defined(_AIX)
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-#include <malloc.h>
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+#include <stdlib.h>
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#pragma alloca
|
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#else /* not MSDOS, __TURBOC__, or _AIX */
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#ifdef __hpux
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@ -1,9 +1,9 @@
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--- ./src/common/Logger.cpp.orig Tue Jul 13 23:02:56 2004
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+++ ./src/common/Logger.cpp Tue Jan 25 19:34:22 2005
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--- src/common/Logger.cpp.orig Thu Feb 24 09:44:06 2005
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+++ src/common/Logger.cpp Thu Feb 24 09:44:25 2005
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@@ -21,7 +21,7 @@
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#include <common/Defines.h>
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#include <common/Logger.h>
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#include <tank/TankContainer.h>
|
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#include <GLEXT/GLTexture.h>
|
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-#include <SDL/SDL.h>
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+#include <SDL11/SDL.h>
|
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#include <time.h>
|
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|
|
100
games/scorched3d/files/patch-src-common-Vector.cpp
Normal file
100
games/scorched3d/files/patch-src-common-Vector.cpp
Normal file
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@ -0,0 +1,100 @@
|
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--- ./src/common/Vector.cpp.orig Wed Jun 2 19:35:42 2004
|
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+++ ./src/common/Vector.cpp Fri Feb 25 09:47:57 2005
|
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@@ -105,15 +105,22 @@
|
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|
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Vector Vector::operator/(const float a)
|
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{
|
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- Vector v(V[0]/a, V[1]/a, V[2]/a);
|
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+ const float b = (a==0.0f?0.00001f:a);
|
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+ Vector v(V[0]/b, V[1]/b, V[2]/b);
|
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return v;
|
||||
}
|
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|
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Vector Vector::operator/(const Vector &Vin)
|
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{
|
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- Vector v(V[0]/ ((Vector &) Vin)[0],
|
||||
- V[1]/ ((Vector &) Vin)[1],
|
||||
- V[2]/ ((Vector &) Vin)[2]);
|
||||
+ float a = ((Vector &)Vin)[0];
|
||||
+ float b = ((Vector &)Vin)[1];
|
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+ float c = ((Vector &)Vin)[2];
|
||||
+
|
||||
+ const float a2 = (a==0.0f?0.00001f:a);
|
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+ const float b2 = (b==0.0f?0.00001f:b);
|
||||
+ const float c2 = (c==0.0f?0.00001f:c);
|
||||
+
|
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+ Vector v(V[0]/ a2, V[1]/ b2, V[2]/ c2);
|
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return v;
|
||||
}
|
||||
|
||||
@@ -152,10 +159,8 @@
|
||||
{
|
||||
float mag = Magnitude();
|
||||
Vector v;
|
||||
- if (mag != 0.0f)
|
||||
- {
|
||||
- v = (*this) / mag;
|
||||
- }
|
||||
+ if (mag == 0.0f) mag = 0.00001f;
|
||||
+ v = (*this) / mag;
|
||||
return v;
|
||||
}
|
||||
|
||||
@@ -163,10 +168,8 @@
|
||||
{
|
||||
float mag = float(sqrt(V[0]*V[0] + V[1]*V[1]));
|
||||
Vector v;
|
||||
- if (mag != 0.0f)
|
||||
- {
|
||||
- v = (*this) / mag;
|
||||
- }
|
||||
+ if (mag == 0.0f) mag = 0.00001f;
|
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+ v = (*this) / mag;
|
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return v;
|
||||
}
|
||||
|
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@@ -185,10 +188,8 @@
|
||||
void Vector::StoreNormalize()
|
||||
{
|
||||
float mag = Magnitude();
|
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- if (mag != 0.0f)
|
||||
- {
|
||||
- (*this) /= mag;
|
||||
- }
|
||||
+ if (mag == 0.0f) mag = 0.00001f;
|
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+ (*this) /= mag;
|
||||
}
|
||||
|
||||
float Vector::dotP(const Vector &Vin)
|
||||
@@ -233,16 +234,25 @@
|
||||
|
||||
void Vector::operator/=(const float a)
|
||||
{
|
||||
- V[0] /= a;
|
||||
- V[1] /= a;
|
||||
- V[2] /= a;
|
||||
+ const float b = (a==0.0f?0.00001f:a);
|
||||
+ V[0] /= b;
|
||||
+ V[1] /= b;
|
||||
+ V[2] /= b;
|
||||
}
|
||||
|
||||
void Vector::operator/=(const Vector &Vin)
|
||||
{
|
||||
- V[0] /= ((Vector &)Vin)[0];
|
||||
- V[1] /= ((Vector &)Vin)[1];
|
||||
- V[2] /= ((Vector &)Vin)[2];
|
||||
+ float a = ((Vector &)Vin)[0];
|
||||
+ float b = ((Vector &)Vin)[1];
|
||||
+ float c = ((Vector &)Vin)[2];
|
||||
+
|
||||
+ const float a2 = (a==0.0f?0.00001f:a);
|
||||
+ const float b2 = (b==0.0f?0.00001f:b);
|
||||
+ const float c2 = (c==0.0f?0.00001f:c);
|
||||
+
|
||||
+ V[0] /= a2;
|
||||
+ V[1] /= b2;
|
||||
+ V[2] /= c2;
|
||||
}
|
||||
|
||||
void Vector::operator+=(const float a)
|
11
games/scorched3d/files/patch-src-server-ServerBrowserInfo.h
Normal file
11
games/scorched3d/files/patch-src-server-ServerBrowserInfo.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
--- src/server/ServerBrowserInfo.h.orig Thu Feb 24 10:01:20 2005
|
||||
+++ src/server/ServerBrowserInfo.h Thu Feb 24 10:01:35 2005
|
||||
@@ -21,7 +21,7 @@
|
||||
#if !defined(__INCLUDE_ServerBrowserInfoh_INCLUDE__)
|
||||
#define __INCLUDE_ServerBrowserInfoh_INCLUDE__
|
||||
|
||||
-#include <SDL/SDL_net.h>
|
||||
+#include <SDL11/SDL_net.h>
|
||||
|
||||
class ServerBrowserInfo
|
||||
{
|
|
@ -29,6 +29,9 @@ games/scorched3d/data/accessories/hawkmissile/gradient.bmp
|
|||
games/scorched3d/data/accessories/hawkmissile/hawk.txt
|
||||
games/scorched3d/data/accessories/hawkmissile/white.bmp
|
||||
games/scorched3d/data/accessories/hawkmissile/yellow.bmp
|
||||
games/scorched3d/data/accessories/herring/body.bmp
|
||||
games/scorched3d/data/accessories/herring/eyes.bmp
|
||||
games/scorched3d/data/accessories/herring/herring.txt
|
||||
games/scorched3d/data/accessories/icbm/black.bmp
|
||||
games/scorched3d/data/accessories/icbm/gradient.bmp
|
||||
games/scorched3d/data/accessories/icbm/icbm.txt
|
||||
|
@ -89,7 +92,29 @@ games/scorched3d/data/accessories/v2missile/yellow.bmp
|
|||
games/scorched3d/data/accessories/white.bmp
|
||||
games/scorched3d/data/ainames.txt
|
||||
games/scorched3d/data/autoexec.xml
|
||||
games/scorched3d/data/avatars/agreement.txt
|
||||
games/scorched3d/data/avatars/animal.gif
|
||||
games/scorched3d/data/avatars/baby.gif
|
||||
games/scorched3d/data/avatars/bavia.gif
|
||||
games/scorched3d/data/avatars/computer.gif
|
||||
games/scorched3d/data/avatars/daisy.gif
|
||||
games/scorched3d/data/avatars/fish.gif
|
||||
games/scorched3d/data/avatars/flower.gif
|
||||
games/scorched3d/data/avatars/floyd.gif
|
||||
games/scorched3d/data/avatars/heart.gif
|
||||
games/scorched3d/data/avatars/lips.gif
|
||||
games/scorched3d/data/avatars/mxpx.gif
|
||||
games/scorched3d/data/avatars/pint.gif
|
||||
games/scorched3d/data/avatars/player.gif
|
||||
games/scorched3d/data/avatars/prot.gif
|
||||
games/scorched3d/data/avatars/termin.gif
|
||||
games/scorched3d/data/avatars/vader.gif
|
||||
games/scorched3d/data/avatars/web.gif
|
||||
games/scorched3d/data/avatars/yoda.gif
|
||||
games/scorched3d/data/fonts/courier.ttf
|
||||
games/scorched3d/data/fonts/licence.txt
|
||||
games/scorched3d/data/fonts/test.ttf
|
||||
games/scorched3d/data/fonts/testout.ttf
|
||||
games/scorched3d/data/globalmods/apoc/authors.txt
|
||||
games/scorched3d/data/globalmods/apoc/data/accessories.xml
|
||||
games/scorched3d/data/globalmods/apoc/data/accessories/black.bmp
|
||||
|
@ -604,6 +629,7 @@ games/scorched3d/data/tanks/ram.ase
|
|||
games/scorched3d/data/tanks/ram.bmp
|
||||
games/scorched3d/data/tanks/rapier.ase
|
||||
games/scorched3d/data/tanks/rapier.bmp
|
||||
games/scorched3d/data/tanks/rlauncher.bmp
|
||||
games/scorched3d/data/tanks/sa-19.ase
|
||||
games/scorched3d/data/tanks/sa-19.bmp
|
||||
games/scorched3d/data/tanks/sa6.ase
|
||||
|
@ -619,6 +645,8 @@ games/scorched3d/data/tanks/scud.ase
|
|||
games/scorched3d/data/tanks/scud.bmp
|
||||
games/scorched3d/data/tanks/seasparrow.ase
|
||||
games/scorched3d/data/tanks/seasparrow.bmp
|
||||
games/scorched3d/data/tanks/shark.bmp
|
||||
games/scorched3d/data/tanks/shark.txt
|
||||
games/scorched3d/data/tanks/siegetank.ase
|
||||
games/scorched3d/data/tanks/siegetank.bmp
|
||||
games/scorched3d/data/tanks/siegetank2.ase
|
||||
|
@ -1127,6 +1155,7 @@ games/scorched3d/documentation/html/screenshots/wind.gif
|
|||
@dirrm games/scorched3d/data/globalmods/apoc
|
||||
@dirrm games/scorched3d/data/globalmods
|
||||
@dirrm games/scorched3d/data/fonts
|
||||
@dirrm games/scorched3d/data/avatars
|
||||
@dirrm games/scorched3d/data/accessories/v2missile
|
||||
@dirrm games/scorched3d/data/accessories/smallpine
|
||||
@dirrm games/scorched3d/data/accessories/shell
|
||||
|
@ -1140,6 +1169,7 @@ games/scorched3d/documentation/html/screenshots/wind.gif
|
|||
@dirrm games/scorched3d/data/accessories/m48
|
||||
@dirrm games/scorched3d/data/accessories/littleboy
|
||||
@dirrm games/scorched3d/data/accessories/icbm
|
||||
@dirrm games/scorched3d/data/accessories/herring
|
||||
@dirrm games/scorched3d/data/accessories/hawkmissile
|
||||
@dirrm games/scorched3d/data/accessories/fatman
|
||||
@dirrm games/scorched3d/data/accessories/dirt
|
||||
|
|
Loading…
Reference in a new issue