games/ioquake3-devel: fix build with speex installed

Adjust CFLAGS to pick bundled speex instead of one installed on the system, that is,
apparently, incompatible with the bundled one.

A similar fix was already done for games/ioquake3 in r398218.

PR:		203389
This commit is contained in:
Roman Bogorodskiy 2015-10-26 16:42:13 +00:00
parent 7acee5a3d6
commit 33c42f1974
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=400192

View file

@ -0,0 +1,11 @@
--- Makefile.orig 2015-10-25 13:13:52 UTC
+++ Makefile
@@ -1043,7 +1043,7 @@ ifeq ($(USE_VOIP),1)
CLIENT_CFLAGS += -DUSE_VOIP
SERVER_CFLAGS += -DUSE_VOIP
ifeq ($(USE_INTERNAL_SPEEX),1)
- CLIENT_CFLAGS += -DFLOATING_POINT -DUSE_ALLOCA -I$(SPEEXDIR)/include
+ CLIENT_CFLAGS := -I$(SPEEXDIR)/include -DFLOATING_POINT -DUSE_ALLOCA $(CLIENT_CFLAGS)
else
CLIENT_LIBS += -lspeex -lspeexdsp
endif