Set WM_CLASS to manage under tiling WMs

Approved by:	mentors (implicit)
This commit is contained in:
Jan Beich 2015-02-10 17:19:12 +00:00
parent f5b8404ead
commit 3b7f939de0
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=378787
2 changed files with 16 additions and 1 deletions

View file

@ -3,7 +3,7 @@
PORTNAME= xsystem35
DISTVERSION= 1.7.3-pre5
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= emulators games
MASTER_SITES= DEBIAN
DISTNAME= ${PORTNAME}_${DISTVERSION}.orig

View file

@ -0,0 +1,15 @@
Origin: https://gist.github.com/smly/5787574
--- src/xcore_video.c.orig 2003-06-29 15:28:12 UTC
+++ src/xcore_video.c
@@ -307,6 +307,10 @@ static void init_window(void) {
0, WIN_DEPTH,
InputOutput, x11_visual, attrib_mask, &at);
}
+ XClassHint wm_class;
+ wm_class.res_name = "XSystem35";
+ wm_class.res_class = "XSystem35";
+ XSetClassHint( x11_display, x11_window, &wm_class );
/* determin dib depth candidate */
dib_depth_candidate = (depth == 16 && vinfo.red_mask == 0x7c00) ? 15: WIN_DEPTH;