- Switch to sfml1 in preparation to sfml update

- SFML is only needed for LINK option
- Fix build when LIRC is enabled

Approved by:	portmgr blanket
This commit is contained in:
Dmitry Marakasov 2014-08-19 12:42:11 +00:00
parent 4439fe268d
commit 45840046f2
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=365375

View file

@ -3,7 +3,7 @@
PORTNAME= visualboyadvance-m
PORTVERSION= 1.8.0r${SVN_REV}
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= emulators
MASTER_SITES= https://cooltrainer.org/freebsd-ports/visualboyadvance-m/
@ -12,8 +12,7 @@ COMMENT= Game Boy Advance emulator with GTK frontend
LICENSE= GPLv2
LIB_DEPENDS= libpng15.so:${PORTSDIR}/graphics/png \
libsfml-system.so:${PORTSDIR}/devel/sfml
LIB_DEPENDS= libpng15.so:${PORTSDIR}/graphics/png
OPTIONS_DEFINE= NLS FFMPEG LINK LIRC DEBUGGER
OPTIONS_MULTI= INTERFACE
@ -104,6 +103,7 @@ CMAKE_ARGS+= -DENABLE_NLS:BOOL=no
.if ${PORT_OPTIONS:MLINK}
CMAKE_ARGS+= -DENABLE_LINK:BOOL=yes
LIB_DEPENDS+= libsfml1-system.so:${PORTSDIR}/devel/sfml1
.else
CMAKE_ARGS+= -DENABLE_LINK:BOOL=no
.endif
@ -117,7 +117,14 @@ CMAKE_ARGS+= -DENABLE_LIRC:BOOL=no
.endif
post-patch:
@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' ${WRKSRC}/CMakeScripts/FindSFML.cmake
@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g; s|include/SFML|&1|; \
s|NAMES sfml-|NAMES sfml1-|' ${WRKSRC}/CMakeScripts/FindSFML.cmake
@${REINPLACE_CMD} -e '/#include/ s|SFML|&1|' \
${WRKSRC}/src/gba/GBASockClient.h \
${WRKSRC}/src/gba/GBALink.cpp \
${WRKSRC}/src/gba/GBALink.h
@${REINPLACE_CMD} -e '/SET.*LIRC_CLIENT_LIBRARY/ s|lirc_client|${LOCALBASE}/lib/lib&.so|' \
${WRKSRC}/CMakeLists.txt
maint-gen-distfile:
@if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \