- Fix trailing whitespace in pkg-descrs, categories [g-n]*
Approved by: portmgr blanket
This commit is contained in:
parent
1d1f878054
commit
4e942b6419
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=415499
929 changed files with 2282 additions and 2282 deletions
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@ -1,9 +1,9 @@
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Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need
|
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graphic mode if you wanna take on your friends in a bloody deathmatch.
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graphic mode if you wanna take on your friends in a bloody deathmatch.
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Finally you can taste elaborate shoot-em-up action in 16 glorious colors on
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your plain old text terminal. You never thought that ASCII letters are capable
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of network-game action in such a massive manner.
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of network-game action in such a massive manner.
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No one ever connected gushing blood with those innocent ASCII letters that were
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so utterly boring until recently, when 0verkill was released.
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|
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@ -1,7 +1,7 @@
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"Heroes of Might and Magic III" is a Roleplay Linux game by Loki games
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commercially available on CD. It seems to run only under x86.
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You will need the CD, this port only helps you install and deinstall
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You will need the CD, this port only helps you install and deinstall
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the game and get it to run under FreeBSD.
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WWW: http://www.lokigames.com/products/heroes3/
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|
|
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@ -12,7 +12,7 @@ are:
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- KnightCap does not have an opening book---instead it keeps a file
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(brain.dat) of losing moves and inserts them in the hash table at the
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start of each search. At present it has about 1500 entries, and
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this makes it a pretty competitive opening player.
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this makes it a pretty competitive opening player.
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|
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- KnightCap learns the parameters of its evaluation function as it
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plays. The most dramatic example of how this helps is an experiment
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|
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@ -1,8 +1,8 @@
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Adonthell is the combined effort of like-minded people to create a free
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role playing game for various operating systems.
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The project's goals are the creation of an engine (currently going by
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the codename adonthell), a set of tools and an actual, playable game
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The project's goals are the creation of an engine (currently going by
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the codename adonthell), a set of tools and an actual, playable game
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driven by that engine and built with those tools.
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WWW: http://adonthell.nongnu.org/
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|
|
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@ -1,6 +1,6 @@
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The game of Awele is a popular african game, also known as "Sungo"
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or "Ubao". It is made of a wooden board with 12 holes containing
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some kind of stones. The aim is to capture as many stones as
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some kind of stones. The aim is to capture as many stones as
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possible. There exist varieties of rules. I implemented the one
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I know, which is one of the most popular (in Ivory Coast at least).
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|
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@ -1,5 +1,5 @@
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Balazar Brother is an amazing libre (PGL'ed) 3D puzzle game, realized
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by Jiba and Nekeme Prod.
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by Jiba and Nekeme Prod.
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A 3D platform universe, two characters and two keys, one for each
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character, and at the end of the road two princesses to free. Just
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|
|
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@ -1,4 +1,4 @@
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Barrage is a rather violent action game with the objective to kill and destroy
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as many targets as possible within 3 minutes.
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as many targets as possible within 3 minutes.
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WWW: http://lgames.sourceforge.net/index.php?project=Barrage
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|
|
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@ -1,8 +1,8 @@
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"Beneath a Steel Sky is a 2D point-and-click science fiction thriller set in a
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bleak vision of the future, originally published for DOS and the Amiga. ..."
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Now playable on FreeBSD, thanks to the help of Tony Warriner at Revolution
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Software Ltd and the developers of scummvm. This game is distributed by the
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Now playable on FreeBSD, thanks to the help of Tony Warriner at Revolution
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Software Ltd and the developers of scummvm. This game is distributed by the
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scummvm project.
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WWW: http://www.revolution.co.uk/sky
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|
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@ -1,12 +1,12 @@
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Have you ever thought Tetris(R) was evil because it wouldn't send you
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that straight "I" brick you needed in order to clear four rows at the
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same time?
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same time?
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Well Tetris(R) probably isn't evil, but Bastet certainly is. Bastet
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stands for "bastard tetris", and is a simple ncurses-based Tetris(R)
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clone for Linux. Unlike normal Tetris(R), however, Bastet does not
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choose your next brick at random. Instead, Bastet uses a special
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algorithm designed to choose the worst brick possible.
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algorithm designed to choose the worst brick possible.
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As you can imagine, playing Bastet can be a very frustrating experience!
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|
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@ -1,4 +1,4 @@
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Blocks - a small tty based games using ncurses
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Blocks - a small tty based games using ncurses
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=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
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Written by marc welz (rather : kluged by marc welz) - Redistribution is
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subject to the GNU public license.
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|
|
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@ -6,7 +6,7 @@ Doom uses a rendering algorithm based on a binary space partition,
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otherwise known as a BSP tree. This is stored in a data lump called
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NODES in the WAD file. So tools to build the BSP tree are known as
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node builders.
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Before you can play a level that you have created, you must use a node
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builder to create the data that Doom will use to render the level. BSP
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is one of several node builders that can do this.
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|
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@ -1,6 +1,6 @@
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The aim of Bubble Chains is to remove all of the targets on each level,
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and to do this before the time
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(indicated with the blue-colored bar at the right) runs out.
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Keep doing this until you have passed the last level and won the game.
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Keep doing this until you have passed the last level and won the game.
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WWW: https://github.com/SanskritFritz/bubble-chains
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|
|
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@ -2,6 +2,6 @@ Cardpics is a set of free cards sets.
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|
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If you are programming a card game and are looking for free cards, Cardpics
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was made for you! Get a set of cards and include them in your project, as
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||||
soon as your project is free.
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soon as your project is free.
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WWW: http://www.nongnu.org/cardpics/
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@ -10,7 +10,7 @@ Features:
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- Maps from history and fantasy.
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- Giant maps with many players.
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- Map editor included.
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- Hard AI will push your brain in single-player matches.
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- Online multi-player modes: relaxed and speed variants.
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- Achievements.
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|
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@ -1,4 +1,4 @@
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Chanta Claus is a free jump and run game, where you have to collect all money
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Chanta Claus is a free jump and run game, where you have to collect all money
|
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for each level.
|
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|
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WWW: http://www.losersjuegos.com.ar
|
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|
|
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@ -3,7 +3,7 @@ modern operating systems that aims to be as compatible with the original DOS
|
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executable as possible. This includes emulating all the different versions,
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playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
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that works on newer operating systems while still behaving the same as
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"vanilla" Doom. Additionally, Heretic, Hexen as well as Strife are also
|
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"vanilla" Doom. Additionally, Heretic, Hexen as well as Strife are also
|
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supported.
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|
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WWW: http://chocolate-doom.org
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|
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@ -14,6 +14,6 @@ It features:
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* a level editor to allow you to design your own puzzles
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* released under an open source licence, free to play
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Have you got what it takes to solve Chroma?
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Have you got what it takes to solve Chroma?
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|
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WWW: http://www.level7.org.uk/chroma/
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|
|
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@ -1,8 +1,8 @@
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Core Wars is a simulation game. A number of programs are loaded into a
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virtual machine and executed. The programs can try to crash each other,
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virtual machine and executed. The programs can try to crash each other,
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manipulate other programs, overwrite as much memory as they can, etc...
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The "best" program is selected according to a scoring mechanism which
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involves the number of memory cells the program has overwritten, the
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involves the number of memory cells the program has overwritten, the
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number of other programs it has crashed and whether/when it crashed.
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WWW: http://corewars.sourceforge.net/
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|
|
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@ -1,8 +1,8 @@
|
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This is the cosmo gang the puzzle for X Window System.
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The cosmo gang the puzzle is a tetris-like puzzle game.
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The cosmo gang the puzzle is a tetris-like puzzle game.
|
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You can erase cosmo with ball, falling once of several blocks.
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||||
The star is the bonus charactor to erase all cosmos in the
|
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The star is the bonus charactor to erase all cosmos in the
|
||||
screen but you may also get bonus score without taking an
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effect.
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||||
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|
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@ -1,4 +1,4 @@
|
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Cursive is a program for generating cursive signatures and text like
|
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Cursive is a program for generating cursive signatures and text like
|
||||
|
||||
___ _ __ _
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( ) ' ) / // _/_
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@ -6,6 +6,6 @@ Cursive is a program for generating cursive signatures and text like
|
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/ / (_/|_/ / (_ (_(_/ (_) \_(__(/_/ (_
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(_/
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|
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Do not be fooled by inferior immitations (like the figlet font which
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doesn't connect letters right). This is the one and only original
|
||||
cursive program.
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Do not be fooled by inferior immitations (like the figlet font which
|
||||
doesn't connect letters right). This is the one and only original
|
||||
cursive program.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
D2X is a Unix port of game Descent made by Parallax software.
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You need to own orignal game or download shareware datafiles.
|
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|
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WWW: http://www.icculus.org/d2x/
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WWW: http://www.icculus.org/d2x/
|
||||
|
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|
@ -1,4 +1,4 @@
|
|||
The idea of dopewars is to deal drugs on the streets of New York,
|
||||
The idea of dopewars is to deal drugs on the streets of New York,
|
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amassing a huge fortune and paying off the loan shark, while avoiding
|
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the ever-annoying police. The UNIX rewrite, as well as featuring a
|
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so-called "antique" mode which closely follows the original,
|
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|
|
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@ -1,12 +1,12 @@
|
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Dungeon was the most famous text type adventure game.
|
||||
Zork I, II, III of Infocom were based on it.
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Dungeon was the most famous text type adventure game.
|
||||
Zork I, II, III of Infocom were based on it.
|
||||
|
||||
You can also read the articles about the history of the Zork
|
||||
You can also read the articles about the history of the Zork
|
||||
in ``The New Zork Times'' there.
|
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|
||||
This port requires both Fortran and C source zipped archives,
|
||||
however the program is built only from the C source.
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The Fortran source archive includes useful information
|
||||
to solve the myth, which you should look at.
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This port requires both Fortran and C source zipped archives,
|
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however the program is built only from the C source.
|
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The Fortran source archive includes useful information
|
||||
to solve the myth, which you should look at.
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|
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WWW: http://www.csd.uwo.ca/Infocom/dungeon.html
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|
|
|
@ -1,5 +1,5 @@
|
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Linley's Dungeon Crawl is a free and portable roguelike molded in the
|
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tradition of the early greats of the genre: Rogue, Hack, and Moria.
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tradition of the early greats of the genre: Rogue, Hack, and Moria.
|
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|
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The player guides a single character deep into a subterranean complex
|
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to retrieve the Orb of Zot, fending off many horrible and hideous
|
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|
|
|
@ -1,6 +1,6 @@
|
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eif - a Wolfpack Empire text-based client
|
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|
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Empire is a classic strategy wargame played by a number of people.
|
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Empire is a classic strategy wargame played by a number of people.
|
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Eif is an improved version of the original text-based client.
|
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|
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This version works with Wolfpack Empire version 4.2.11 (+ipv6+highlight)
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|
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|
@ -1,4 +1,4 @@
|
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Falcon's Eye is nethack.
|
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Falcon's Eye is nethack.
|
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With a graphical interface.
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With sound.
|
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|
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|
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|
@ -1,4 +1,4 @@
|
|||
Foobillard is a free OpenGL-billard game for Unix with realistic physics,
|
||||
AI-player and many gametypes like pool carambol or snooker.
|
||||
AI-player and many gametypes like pool carambol or snooker.
|
||||
|
||||
WWW: http://foobillard.sourceforge.net/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
This is Freecell Solver - a program that automatically solves layouts of
|
||||
Freecell and similar variants of Card Solitaire such as Eight Off,
|
||||
Forecell, and Seahaven Towers, as well as Simple Simon boards.
|
||||
Forecell, and Seahaven Towers, as well as Simple Simon boards.
|
||||
|
||||
WWW: http://fc-solve.shlomifish.org/
|
||||
|
|
|
@ -10,7 +10,7 @@ Freeciv is maintained by an international team of coders and enthusiasts,
|
|||
and is easily one of the most fun and addictive network games out there!
|
||||
|
||||
That also means it has very extensive multilanguage support, something
|
||||
rare in games.
|
||||
rare in games.
|
||||
|
||||
WWW: http://www.freeciv.org/
|
||||
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
The Freedroid RPG is an extension/modification of the classical Freedroid
|
||||
engine into an RPG. The main differences to the classical version are as
|
||||
follows:
|
||||
The Freedroid RPG is an extension/modification of the classical Freedroid
|
||||
engine into an RPG. The main differences to the classical version are as
|
||||
follows:
|
||||
|
||||
* The Tux is the main character of the rpg.
|
||||
* The game uses isometric viewpoint and animated pre-rendered 3d character
|
||||
* The game uses isometric viewpoint and animated pre-rendered 3d character
|
||||
models for all characters inside the game.
|
||||
* Dialogs and chatting with friendly droids and humans:
|
||||
Multiple-choice menus and voice samples (with subtitles for those
|
||||
without sound).
|
||||
* There is an item and inventory system that is modeled after some
|
||||
without sound).
|
||||
* There is an item and inventory system that is modeled after some
|
||||
popular standards of the industry :)
|
||||
* An automap feature was added. (this is currently a bit unmaintained
|
||||
since part of the code needs to be re-written for proper OpenGL
|
||||
|
@ -18,6 +18,6 @@ follows:
|
|||
* Controls are different: Mouse is the input method of choice.
|
||||
* This is a graphically intense game. Therefore the archive size is
|
||||
comparably *huge* and not suitable for modem downloads with a dialup
|
||||
connection.
|
||||
connection.
|
||||
|
||||
WWW: http://www.freedroid.org/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Minesweeper-type game for text-mode terminals. Features include boards up to
|
||||
1024x1024, saving and loading of boards, shared and individual "best times"
|
||||
files, and color.
|
||||
files, and color.
|
||||
|
||||
WWW: https://github.com/rwestlund/freesweep/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Frets on Fire is a game of musical skill and fast fingers. The aim of the game
|
||||
Frets on Fire is a game of musical skill and fast fingers. The aim of the game
|
||||
is to play guitar with the keyboard as accurately as possible.
|
||||
|
||||
WWW: http://fretsonfire.sf.net
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
FTJava is a graphical play by email (PBEM) client for Ground Zero Games Full
|
||||
Thrust. Full Thrust is a minatures based system designed to allow one to play
|
||||
massive science fiction style fleet battles in a reasonable amount of time.
|
||||
It emphasizes strategy and fun over rule lawyers and micromanagement.
|
||||
FTJava is a graphical play by email (PBEM) client for Ground Zero Games Full
|
||||
Thrust. Full Thrust is a minatures based system designed to allow one to play
|
||||
massive science fiction style fleet battles in a reasonable amount of time.
|
||||
It emphasizes strategy and fun over rule lawyers and micromanagement.
|
||||
|
||||
WWW: http://www.gzg.com (Ground Zero Games)
|
||||
WWW: http://home.roadrunner.com/~davisje/ftjava/index.html (FTJava)
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
The glest data files.
|
||||
|
||||
This port install the data files needed to run glest a free 3d real-time
|
||||
This port install the data files needed to run glest a free 3d real-time
|
||||
customizable strategy game
|
||||
|
||||
WWW: http://www.glest.org/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
This game is a clone of the Klotski game. The objective is to move the
|
||||
patterned block to the area bordered by green markers.
|
||||
patterned block to the area bordered by green markers.
|
||||
|
||||
WWW: https://wiki.gnome.org/Klotski
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Mahjongg is a solitaire (one player) version of the classic Eastern tile
|
||||
game, Mahjongg. The objective is to select pairs of similar tiles.
|
||||
game, Mahjongg. The objective is to select pairs of similar tiles.
|
||||
|
||||
WWW: https://wiki.gnome.org/Mahjongg
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Mines (or gnomine) is a puzzle game where you locate mines floating in an
|
||||
ocean using only your brain and a little bit of luck.
|
||||
ocean using only your brain and a little bit of luck.
|
||||
|
||||
WWW: https://wiki.gnome.org/Apps/Mines
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Nibbles is a game where the user controls a snake. The snake moves around
|
||||
the board, eating diamonds while avoiding the walls placed around it.
|
||||
Nibbles also features network multiplayer, and up to six evil AI worms!
|
||||
Nibbles also features network multiplayer, and up to six evil AI worms!
|
||||
|
||||
WWW: https://wiki.gnome.org/Nibbles
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
The classic robots game where you have to avoid a hoard of robots who are
|
||||
trying to kill you. Each step you take brings them closer toward you.
|
||||
Fortunately they aren't very smart and you also have a helpful teleportation
|
||||
gadget.
|
||||
gadget.
|
||||
|
||||
WWW: https://wiki.gnome.org/Robots
|
||||
|
|
|
@ -2,6 +2,6 @@ Gnome Sudoku is a logic game with a Japanese name that has recently exploded
|
|||
in popularity. Originally developed by Thomas Hinkle, now included in
|
||||
gnome-games. Gnome Sudoku is written in Python. GNOME Sudoku is meant to
|
||||
have as simple, unobstrusive an interface as possible while still providing
|
||||
features that make playing difficult Sudoku more fun.
|
||||
features that make playing difficult Sudoku more fun.
|
||||
|
||||
WWW: https://wiki.gnome.org/GnomeSudoku
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Taquin is a computer version of the 15-puzzle and other sliding puzzles. The
|
||||
object of Taquin is to move tiles so that they reach their places, either
|
||||
Taquin is a computer version of the 15-puzzle and other sliding puzzles. The
|
||||
object of Taquin is to move tiles so that they reach their places, either
|
||||
indicated with numbers, or with parts of a great image.
|
||||
|
||||
WWW: https://wiki.gnome.org/Apps/Taquin/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Tetravex is a simple puzzle where pieces must be positioned so that the
|
||||
same numbers are touching each other. Your game is timed, these times are
|
||||
stored in a system-wide scoreboard.
|
||||
stored in a system-wide scoreboard.
|
||||
|
||||
WWW: https://wiki.gnome.org/Tetravex
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Golddig is a fast action game designed for use with the X window
|
||||
system.
|
||||
system.
|
||||
Makelev is used to create and edit new levels which can be used by
|
||||
golddig.
|
||||
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
Gomoku.app is an extended TicTacToe game for GNUstep.
|
||||
You win the game if you are able to put 5 of your pieces
|
||||
in a row, column or diagonal. You loose if the computer
|
||||
does it before you. You can play the game on boards of different
|
||||
size; the default size is 8 but 10 is also nice to play.
|
||||
Gomoku.app is an extended TicTacToe game for GNUstep.
|
||||
You win the game if you are able to put 5 of your pieces
|
||||
in a row, column or diagonal. You loose if the computer
|
||||
does it before you. You can play the game on boards of different
|
||||
size; the default size is 8 but 10 is also nice to play.
|
||||
Pass the size of the board as argument of Gomoku.app. For example, to
|
||||
play on a 10x10 board, you can start Gomoku with:
|
||||
|
||||
openapp Gomoku.app 10
|
||||
openapp Gomoku.app 10
|
||||
|
||||
Warning: board size must be >= 8.
|
||||
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
GRhino Othello/Reversi Program
|
||||
GRhino Othello/Reversi Program
|
||||
|
||||
WWW: http://rhino.sourceforge.net/
|
||||
|
|
|
@ -4,8 +4,8 @@ game that is played over the internet.
|
|||
|
||||
Features:
|
||||
|
||||
-Fully network compatible with Tetrinet v1.13 for Win95/98/NT
|
||||
-Theme support with sound
|
||||
-Fully network compatible with Tetrinet v1.13 for Win95/98/NT
|
||||
-Theme support with sound
|
||||
-Spectator support on Tetrinet-X servers with the qirc patch by Drslum.
|
||||
|
||||
WWW: http://gtetrinet.sourceforge.net/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
GtkAtlantic is a game like Monopoly(tm). GtkAtlantic is a network client
|
||||
GtkAtlantic is a game like Monopoly(tm). GtkAtlantic is a network client
|
||||
that works with the monopd (http://unixcode.org/monopd/) server.
|
||||
|
||||
WWW: http://gtkatlantic.gradator.net/
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
gturing is a simple turing machine simulator with
|
||||
graphical interface. A Turing machine is the simplest possible
|
||||
gturing is a simple turing machine simulator with
|
||||
graphical interface. A Turing machine is the simplest possible
|
||||
computing device which can only perform very simple operations.
|
||||
However, almost everything in programming languages can be
|
||||
written as a program for the Turing machine.
|
||||
|
||||
Of course, no one uses the Turing machine for actual computing
|
||||
Of course, no one uses the Turing machine for actual computing
|
||||
work, but it is very useful in theoretical computer science and
|
||||
mathematical logic.
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Hitori is a small application written to allow one to play the eponymous
|
||||
Hitori is a small application written to allow one to play the eponymous
|
||||
puzzle game, which is similar in theme to more popular puzzles such as Sudoku.
|
||||
|
||||
WWW: https://wiki.gnome.org/Apps/Hitori
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
The original Head Over Heels was released around about 1987. It was
|
||||
immediately praised in the press as being quite the best isometric adventure
|
||||
game. This version is a pretty darn faithful remake of the Speccy original
|
||||
The original Head Over Heels was released around about 1987. It was
|
||||
immediately praised in the press as being quite the best isometric adventure
|
||||
game. This version is a pretty darn faithful remake of the Speccy original
|
||||
except with a few spanking extra bits.
|
||||
|
||||
WWW: http://retrospec.sgn.net/games/hoh/index.html
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Qt version of the classic boardgame "checkers". This game is also known
|
||||
Qt version of the classic boardgame "checkers". This game is also known
|
||||
as "draughts".
|
||||
|
||||
WWW: http://kcheckers.wibix.de/
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
Knights is a simple chess board for KDE 4.
|
||||
Knights is a simple chess board for KDE 4.
|
||||
|
||||
It is a rewrite of the KDE3 Knights, but it
|
||||
net yet feature-complete compared to the old
|
||||
one. Supports playing againts computer engines
|
||||
that support the XBoard protocol or against
|
||||
player at the same computer. It has automatic
|
||||
It is a rewrite of the KDE3 Knights, but it
|
||||
net yet feature-complete compared to the old
|
||||
one. Supports playing againts computer engines
|
||||
that support the XBoard protocol or against
|
||||
player at the same computer. It has automatic
|
||||
rule checking and some nice animations.
|
||||
|
||||
WWW: http://kde-apps.org/content/show.php/Knights?content=122046
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
LapisPuzzle is a tetris-like game which challenges the player by making
|
||||
the opposing team's victories count doubly against the player and vice
|
||||
versa. Play it and find out!
|
||||
versa. Play it and find out!
|
||||
|
||||
LICENSE: GPL2 or later
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
LBreakout is a classical Breakout game and this means (if you like Breakout ;-)
|
||||
it is a lot of fun to play! If you never ever played such a game you can check
|
||||
out the manual for more information and last but not least... play it!
|
||||
out the manual for more information and last but not least... play it!
|
||||
|
||||
This is a list of LBreakout's features:
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
DungeonMaker is a C++ shared library for the automatic generation of
|
||||
large, random dugeons for use in games. This project will soon include
|
||||
DungeonMaker is a C++ shared library for the automatic generation of
|
||||
large, random dugeons for use in games. This project will soon include
|
||||
scripting language front-ends, Perl to be the first.
|
||||
|
||||
WWW: http://sourceforge.net/projects/dungeonmaker/
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
LinCity-NG is a City Simulation Game. It is a polished and improved
|
||||
version of the classic LinCity game. Within the scope of the GoTM project at
|
||||
happypenguin.org we have created a new iso-3d graphics engine together with a
|
||||
version of the classic LinCity game. Within the scope of the GoTM project at
|
||||
happypenguin.org we have created a new iso-3d graphics engine together with a
|
||||
completely redone and modern gui.
|
||||
|
||||
WWW: http://lincity-ng.berlios.de
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:
|
||||
Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:
|
||||
an objective-driven, class-based first person shooter set in the Quake universe.
|
||||
|
||||
WWW: http://www.enemyterritory.com/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:
|
||||
Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter:
|
||||
an objective-driven, class-based first person shooter set in the Quake universe.
|
||||
|
||||
WWW: http://www.enemyterritory.com/
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer
|
||||
game that lets you play with adapting intelligent agents hands-on. Evolve your
|
||||
own robot army by tuning their artificial brains for challenging tasks,
|
||||
Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer
|
||||
game that lets you play with adapting intelligent agents hands-on. Evolve your
|
||||
own robot army by tuning their artificial brains for challenging tasks,
|
||||
then pit them against your friends' teams in online competitions!.
|
||||
|
||||
New features in NERO 2.0 include an interactive game mode called territory
|
||||
New features in NERO 2.0 include an interactive game mode called territory
|
||||
capture, as well as a new user interface and more extensive training tools.
|
||||
|
||||
WWW: http://www.nerogame.org/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
This package contains Neverwinter Nights Linux Dedicated Server,
|
||||
that could run under FreeBSD. Additionally you will need original
|
||||
that could run under FreeBSD. Additionally you will need original
|
||||
game data, which should be installed manually.
|
||||
|
||||
WWW: http://nwn.bioware.com/
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
mkhexgrid is a small command-line program which generates hexagonal grids
|
||||
of the sort used for strategy games. Hex grids can be created as PNG or
|
||||
SVG images, and as PostScript. Virtually every aspect of the output can be
|
||||
be adjusted.from grid line thickness and color, to style and size of hex
|
||||
centers, to the style and position of hex coordinates. mkhexgrid makes it
|
||||
mkhexgrid is a small command-line program which generates hexagonal grids
|
||||
of the sort used for strategy games. Hex grids can be created as PNG or
|
||||
SVG images, and as PostScript. Virtually every aspect of the output can be
|
||||
be adjusted.from grid line thickness and color, to style and size of hex
|
||||
centers, to the style and position of hex coordinates. mkhexgrid makes it
|
||||
simple to create whatever hex grid you need.
|
||||
|
||||
WWW: http://www.nomic.net/~uckelman/mkhexgrid/
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
Monster Masher is an action game for the Gnome desktop environment.
|
||||
The basic idea is that you, as levitation worker gnome, has to clean
|
||||
the caves for monsters that want to roll over you. You do the cleaning
|
||||
Monster Masher is an action game for the Gnome desktop environment.
|
||||
The basic idea is that you, as levitation worker gnome, has to clean
|
||||
the caves for monsters that want to roll over you. You do the cleaning
|
||||
by mashing the monsters with stone blocks.
|
||||
|
||||
WWW: http://people.iola.dk/olau/monster-masher/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Multi Theft Auto is a modification for
|
||||
Multi Theft Auto is a modification for
|
||||
Grand Theft Auto: Vice City and Grand Theft Auto: GTA3
|
||||
for PC that allows you to play it online against players
|
||||
around the world.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Naev is a 2D space trading and combat game, in a similar vein to
|
||||
Naev is a 2D space trading and combat game, in a similar vein to
|
||||
Escape Velocity.
|
||||
|
||||
WWW: http://blog.naev.org/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
|
||||
is not on graphics or first-person squad-based stealth action. If you like
|
||||
Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
|
||||
is not on graphics or first-person squad-based stealth action. If you like
|
||||
roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early
|
||||
90's then this is for you.
|
||||
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
Spades (known in some places as 500) is a four-player, team-based
|
||||
game whose object is to be the first team to score 500 points by
|
||||
Spades (known in some places as 500) is a four-player, team-based
|
||||
game whose object is to be the first team to score 500 points by
|
||||
bidding on, and taking tricks.
|
||||
|
||||
NetSpades includes:
|
||||
- the server program,
|
||||
- the server program,
|
||||
- a console-based client (using the SLang library),
|
||||
- and an X-based client (using the GTK library).
|
||||
- and an X-based client (using the GTK library).
|
||||
|
||||
WWW: http://www.ece.rice.edu/~brentmh/spades/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Nibbles is a simple ncurses-based console game in which you control a snake.
|
||||
Your objective is to eat as many dots as possible before you crash into
|
||||
Nibbles is a simple ncurses-based console game in which you control a snake.
|
||||
Your objective is to eat as many dots as possible before you crash into
|
||||
yourself or the wall.
|
||||
|
||||
WWW: http://www.nmee.net/projects/nibbles/
|
||||
|
|
|
@ -3,4 +3,4 @@ reflexes. Your goal is to destroy droids occupying a fleet of
|
|||
reclaimed starships. You start out as a 002 Paradroid with very poor
|
||||
firepower and shielding but have the ability to transfer your programs
|
||||
over to a new droid, effectively taking it over. As you take control
|
||||
of bigger and better droids, you gain better firepower and shielding.
|
||||
of bigger and better droids, you gain better firepower and shielding.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
Njam is fast-paced cross-platform pac-man-like game. In this arcade you
|
||||
move through the maze eating cookies and collecting powerups while trying
|
||||
to avoid ghosts who chase you.
|
||||
Njam is fast-paced cross-platform pac-man-like game. In this arcade you
|
||||
move through the maze eating cookies and collecting powerups while trying
|
||||
to avoid ghosts who chase you.
|
||||
Features:
|
||||
|
||||
* Single and multiplayer mode (local or network)
|
||||
|
@ -10,6 +10,6 @@ Features:
|
|||
* Customizable level skins
|
||||
* Many different levels
|
||||
* Integrated level editor
|
||||
* Open Source (GPL Licence)
|
||||
* Open Source (GPL Licence)
|
||||
|
||||
WWW: http://njam.sourceforge.net/
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
NLarn is a roguelike game and as such a remake of the classic game Larn.
|
||||
|
||||
Very noticeable differences to the original so far include:
|
||||
Very noticeable differences to the original so far include:
|
||||
|
||||
- advanced user interface
|
||||
- extremely different item handling
|
||||
|
|
|
@ -15,6 +15,6 @@ features are represented by non-alphabetic symbols, monsters are
|
|||
represented by the various upper and lower case letters, and other
|
||||
humans are represented by a non-highlighted "@". It is recommended
|
||||
that the novice read the man pages for rogue or some other such game
|
||||
and perhaps play a few games before playing omega.
|
||||
and perhaps play a few games before playing omega.
|
||||
|
||||
WWW: http://www.alcyone.com/max/projects/omega/
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
The goal of the game is to arrange twelve suits of cards, in order,
|
||||
onto twelve playing decks. When the game starts, one card face down
|
||||
The goal of the game is to arrange twelve suits of cards, in order,
|
||||
onto twelve playing decks. When the game starts, one card face down
|
||||
and one card face up is dealt to each of the playing decks.
|
||||
|
||||
This game is a little harder than most because a different deck of
|
||||
cards is used. Sounds effects are also built in.
|
||||
This game is a little harder than most because a different deck of
|
||||
cards is used. Sounds effects are also built in.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
OpenJazz, is a free, open-source re-implementation of
|
||||
the classic Jazz Jackrabbit(tm) game engine.
|
||||
the classic Jazz Jackrabbit(tm) game engine.
|
||||
|
||||
WWW: http://alister.eu/jazz/oj
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
Game based on the "Sonic the Hedgehog" universe.
|
||||
It introduces a different style of gameplay called cooperative play,
|
||||
in which it's possible to control 3 characters simultaneously.
|
||||
Unlike most similar games, Open Sonic provides a greater level of interaction
|
||||
between the player and the levels. It's more than just a jump'n'run;
|
||||
It introduces a different style of gameplay called cooperative play,
|
||||
in which it's possible to control 3 characters simultaneously.
|
||||
Unlike most similar games, Open Sonic provides a greater level of interaction
|
||||
between the player and the levels. It's more than just a jump'n'run;
|
||||
the user must come up with some strategy in order to get through the levels.
|
||||
|
||||
WWW: http://opensnc.sourceforge.net
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
This module was created as an alternative for Algorithm::Pair::Best, which
|
||||
probably offers more control over the pairings, in particular regarding
|
||||
ensuring the highest overal quality of pairings. Algorithm::Pair::Swiss is
|
||||
sort of dumb in this regard, but uses a slightly more intuitive interface
|
||||
and an algorithm that should perform noticably faster. The module was
|
||||
primarily designed based on the Swiss rounds system used for Magic: The
|
||||
This module was created as an alternative for Algorithm::Pair::Best, which
|
||||
probably offers more control over the pairings, in particular regarding
|
||||
ensuring the highest overal quality of pairings. Algorithm::Pair::Swiss is
|
||||
sort of dumb in this regard, but uses a slightly more intuitive interface
|
||||
and an algorithm that should perform noticably faster. The module was
|
||||
primarily designed based on the Swiss rounds system used for Magic: The
|
||||
Gathering tournaments.
|
||||
|
||||
WWW: http://search.cpan.org/dist/Algorithm-Pair-Swiss/
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
Games::AlphaBeta provides a generic implementation of the AlphaBeta
|
||||
game-tree search algorithm (also known as MiniMax search with alpha beta
|
||||
pruning). This algorithm can be used to find the best move at a particular
|
||||
position in any two-player, zero-sum game with perfect information.
|
||||
Examples of such games include Chess, Othello, Connect4, Go, Tic-Tac-Toe
|
||||
Games::AlphaBeta provides a generic implementation of the AlphaBeta
|
||||
game-tree search algorithm (also known as MiniMax search with alpha beta
|
||||
pruning). This algorithm can be used to find the best move at a particular
|
||||
position in any two-player, zero-sum game with perfect information.
|
||||
Examples of such games include Chess, Othello, Connect4, Go, Tic-Tac-Toe
|
||||
and many, many other boardgames.
|
||||
|
||||
Users must pass an object representing the initial state of the game as the
|
||||
first argument to new(). This object must provide the following methods:
|
||||
copy(), apply(), endpos(), evaluate() and findmoves(). This is explained
|
||||
more carefully in Games::AlphaBeta::Position which is a base class you can
|
||||
Users must pass an object representing the initial state of the game as the
|
||||
first argument to new(). This object must provide the following methods:
|
||||
copy(), apply(), endpos(), evaluate() and findmoves(). This is explained
|
||||
more carefully in Games::AlphaBeta::Position which is a base class you can
|
||||
use to implement your position object.
|
||||
|
||||
WWW: http://search.cpan.org/dist/Games-AlphaBeta/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Games::Bingo - a bingo game Perl implementation. This is a simple game
|
||||
of bingo. The program can randomly call out the numbers.
|
||||
of bingo. The program can randomly call out the numbers.
|
||||
|
||||
WWW: http://search.cpan.org/dist/Games-Bingo/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
This module is a simple wrapper around a word guessing game. You have to
|
||||
guess the word by guessing letters in the word, and is otherwise known as
|
||||
This module is a simple wrapper around a word guessing game. You have to
|
||||
guess the word by guessing letters in the word, and is otherwise known as
|
||||
Hangman.
|
||||
|
||||
WWW: http://search.cpan.org/dist/Games-GuessWord/
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
Every member of a league of 2n players can be paired with every other
|
||||
Every member of a league of 2n players can be paired with every other
|
||||
member in 2n-1 rounds.
|
||||
|
||||
If the league members are (Inf, 1 .. 2n-1), then in round i, i can be
|
||||
If the league members are (Inf, 1 .. 2n-1), then in round i, i can be
|
||||
paired with Inf, and a can meet b, where a+b = 2i (mod 2n-1).
|
||||
|
||||
WWW: http://search.cpan.org/dist/Games-Tournament-RoundRobin/
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
Pathological is an enriched clone of the game "Logical" by Rainbow Arts.
|
||||
To solve a level, fill each wheel with four marbles of matching color.
|
||||
Various board elements such as teleporters, switches, filters, etc., make
|
||||
the game interesting and challenging. New levels can be created using your
|
||||
Pathological is an enriched clone of the game "Logical" by Rainbow Arts.
|
||||
To solve a level, fill each wheel with four marbles of matching color.
|
||||
Various board elements such as teleporters, switches, filters, etc., make
|
||||
the game interesting and challenging. New levels can be created using your
|
||||
favorite text editor.
|
||||
|
||||
Features
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Pingus is a free Lemmings-like game covered under the GNU GPL. It features
|
||||
currently 22 playable levels and runs under a wide variety of operating systems
|
||||
Pingus is a free Lemmings-like game covered under the GNU GPL. It features
|
||||
currently 22 playable levels and runs under a wide variety of operating systems
|
||||
(FreeBSD, Linux, Windows, etc.)
|
||||
|
||||
WWW: http://pingus.seul.org/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
pyching is a program that allows you to 'consult' the I Ching, an ancient
|
||||
pyching is a program that allows you to 'consult' the I Ching, an ancient
|
||||
Chinese book of wisdom, using the coin oracle, and then to look up a brief
|
||||
interpretation.
|
||||
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
QNetWalk, the Qt-version of the popular NetWalk game for system administrators.
|
||||
|
||||
Features:
|
||||
* Built-in generator of the levels.
|
||||
* Novice, Amateur, Expert, and Master levels of the skill.
|
||||
* Auto saving of settings.
|
||||
* Turn's animation.
|
||||
* Highscores.
|
||||
* Sound Support.
|
||||
Features:
|
||||
* Built-in generator of the levels.
|
||||
* Novice, Amateur, Expert, and Master levels of the skill.
|
||||
* Auto saving of settings.
|
||||
* Turn's animation.
|
||||
* Highscores.
|
||||
* Sound Support.
|
||||
|
||||
WWW: http://qt.osdn.org.ua/qnetwalk.html
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
QQWing is Sudoku generating and solving software that. Various versions
|
||||
QQWing is Sudoku generating and solving software that. Various versions
|
||||
are available to run on different platforms and different environments.
|
||||
|
||||
WWW: http://people.freedesktop.org/~hughsient/appdata/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Generates a kitten finding robot with a text bubble, much like
|
||||
cowsay.
|
||||
Generates a kitten finding robot with a text bubble, much like
|
||||
cowsay.
|
||||
|
||||
Requires perl.
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
You drive a toy wood engine in many levels and you must collect
|
||||
You drive a toy wood engine in many levels and you must collect
|
||||
all the coaches to win. Colorful animated wood engine, 40 levels
|
||||
in this first version and many sound effects.
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
Pyggel (Python Graphical Game Engine + Libraries) will ease the learning curve
|
||||
of getting into 3d programming, while also having a strong enough framework
|
||||
for full-sized applications.
|
||||
for full-sized applications.
|
||||
|
||||
PYGGEL demo game
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Naval Robocode is a programming game, where the goal is to develop a robot
|
||||
battle ship to battle against other ships in Java or .NET. The robot battles
|
||||
Naval Robocode is a programming game, where the goal is to develop a robot
|
||||
battle ship to battle against other ships in Java or .NET. The robot battles
|
||||
are running in real-time and on-screen.
|
||||
Naval Robocode is based on Robocode v1.9.2.1.
|
||||
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
Railroad Tycoon II is a game that lets you build and manage a railroad
|
||||
Railroad Tycoon II is a game that lets you build and manage a railroad
|
||||
with lots of geographic maps, scenarios and campaigns to choose from.
|
||||
|
||||
This demo requires 80MB of disk space to install, the distribution file
|
||||
is 50MB in size. Only 5 of the 50 scenarios offered by the full version
|
||||
are included.
|
||||
|
||||
The full version offers many additional features and can be ordered on
|
||||
The full version offers many additional features and can be ordered on
|
||||
the Lokigames web site.
|
||||
|
||||
WWW: http://www.lokigames.com/products/rt2/
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
RealTimeBattle is a programming game for Unix-like systems, in which robots
|
||||
controlled by programs coded in any language are fighting with each other.
|
||||
The general intend is to destroy the enemies, by using the radar to locate
|
||||
RealTimeBattle is a programming game for Unix-like systems, in which robots
|
||||
controlled by programs coded in any language are fighting with each other.
|
||||
The general intend is to destroy the enemies, by using the radar to locate
|
||||
them and firing them to oblivion with the cannon. Great tool for learning
|
||||
how to code in C/C++ or other languages.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
Sarien is an open source, portable implementation of the Sierra
|
||||
On-Line Adventure Game Interpreter (AGI). Sarien is able to
|
||||
execute Sierra On-Line AGI games at different levels of
|
||||
playability.
|
||||
playability.
|
||||
|
||||
Supported games:
|
||||
Leisure Suit Larry 1
|
||||
|
|
|
@ -3,7 +3,7 @@ DOS game Scorched Earth "The Mother Of All Games".
|
|||
|
||||
Scorched3d incorporates lively, fully destructible 3D landscapes that
|
||||
include animated jets, naval vessels, water and even birds, with
|
||||
detailed tanks and projectiles and stunning visual effects.
|
||||
detailed tanks and projectiles and stunning visual effects.
|
||||
|
||||
You should have 3D hardware accelleration enabled to enjoy a playable
|
||||
FPS rate.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
ScummVM is an 'Virtual Machine' for playing several classic graphical
|
||||
point-and-click adventure games developed by LucasArts, Revolution
|
||||
point-and-click adventure games developed by LucasArts, Revolution
|
||||
and Adventure Soft.
|
||||
|
||||
See http://www.scummvm.org/compatibility.php for a full list of Games.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
"sex" is yet another program for spouting silly random phrases. It
|
||||
"sex" is yet another program for spouting silly random phrases. It
|
||||
mimics really awful text porn with fairly comical results.
|
||||
|
||||
The output of this program is of a sexually explicit nature and may
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
This is Slash'Em (super lotsa added stuff hack - extended magic),
|
||||
This is Slash'Em (super lotsa added stuff hack - extended magic),
|
||||
the only actively maintained variant of NetHack (based on NetHack v 3.3.1).
|
||||
A good old-fashioned dungeon-crawl with big nasties in the way, treasure
|
||||
galore, and immortality if you succeed.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
Slune is a fun action 3D game where races, pursuits, car crashing,
|
||||
and corrosive humour are all waiting for you! Slune is Free Software,
|
||||
Slune is a fun action 3D game where races, pursuits, car crashing,
|
||||
and corrosive humour are all waiting for you! Slune is Free Software,
|
||||
under the GNU GPL license, and is a Nekeme Prod. game
|
||||
|
||||
WWW: http://www.lesfleursdunormal.fr/static/informatique/old/slune/index_en.html
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
Solarus is an open-source Zelda-like 2D game engine.
|
||||
Solarus is an open-source Zelda-like 2D game engine.
|
||||
|
||||
WWW: http://wiki.solarus-games.org/doku.php
|
||||
|
|
|
@ -5,8 +5,8 @@ It features quick and smooth fullscreen 800x600 graphics. There is alpha
|
|||
transparent blitting, colorkeying, animated sprites, scrolling starfield
|
||||
background, antialiased font rendering, and more. The sound system supports
|
||||
multiple sound channel playback, along with streaming music support. It also
|
||||
supports input from keyboard or joystick.
|
||||
supports input from keyboard or joystick.
|
||||
|
||||
The game is originally based of SolarFox on the Atari 2600.
|
||||
The game is originally based of SolarFox on the Atari 2600.
|
||||
|
||||
WWW: http://www.pygame.org/shredwheat/solarwolf/
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
Spellathon is a word game to test your English vocabulary skills.
|
||||
Spellathon is a word game to test your English vocabulary skills.
|
||||
You are given seven letters and you need to find words of length -
|
||||
four letters or more that include a central letter.
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
Stendhal is an open source 2D MMORPG with an excellent community. Players can
|
||||
gain experience through battling, quest for special items, explore an expanding
|
||||
world or even be a part of the development. There are lots of ways to be
|
||||
involved in the project. Stendhal is developed using the Arianne game
|
||||
Stendhal is an open source 2D MMORPG with an excellent community. Players can
|
||||
gain experience through battling, quest for special items, explore an expanding
|
||||
world or even be a part of the development. There are lots of ways to be
|
||||
involved in the project. Stendhal is developed using the Arianne game
|
||||
development system.
|
||||
|
||||
WWW: https://stendhalgame.org/
|
||||
|
|
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Reference in a new issue