diff --git a/games/icbm3d/Makefile b/games/icbm3d/Makefile index ee44b33a3651..2d93d092a216 100644 --- a/games/icbm3d/Makefile +++ b/games/icbm3d/Makefile @@ -7,24 +7,42 @@ PORTNAME= icbm3d PORTVERSION= 0.4 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games -MASTER_SITES= ftp://ftp.billsgames.com/unix/x/icbm3d/ -DISTNAME= ${PORTNAME}.${PORTVERSION} +MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/icbm3d/ \ + ftp://ftp.billsgames.com/unix/x/icbm3d/ \ + http://www.newbreedsoftware.com/images/prodicons/:icons +DISTFILES= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX} \ + ${PORTNAME}.gif:icons +EXTRACT_ONLY= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX} -MAINTAINER= ports@FreeBSD.org -COMMENT= "Inter-Continental Ballistic Missiles, 3D" - 3D game of defense +MAINTAINER= nemysis@gmx.ch +COMMENT= Inter-Continental Ballistic Missiles, 3D WRKSRC= ${WRKDIR}/icbm3d + USE_XORG= x11 MAKEFILE= makefile -ALL_TARGET= icbm3d +ALL_TARGET= ${PORTNAME} + +PLIST_FILES= bin/${PORTNAME} \ + share/pixmaps/${PORTNAME}.gif + +PORTDOCS= README.txt + +.include do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin -.if !defined(NOPORTDOCS) - @${MKDIR} ${PREFIX}/share/doc/icbm3d - ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d +# Executable + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin + +# Pixmaps + ${INSTALL_DATA} ${DISTDIR}/${PORTNAME}.gif ${PREFIX}/share/pixmaps/ + +# Documentation +.if ${PORT_OPTIONS:MDOCS} + ${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/README.txt ${DOCSDIR} .endif .include diff --git a/games/icbm3d/distinfo b/games/icbm3d/distinfo index fcb92bcd3643..87980476153c 100644 --- a/games/icbm3d/distinfo +++ b/games/icbm3d/distinfo @@ -1,2 +1,4 @@ SHA256 (icbm3d.0.4.tar.gz) = 9ad41c154ef47695771a26875d5415bcedcb139352b1e2175f386d206b0038fd SIZE (icbm3d.0.4.tar.gz) = 31187 +SHA256 (icbm3d.gif) = e5d6d45ee11ff669414ac2e22943a0786b62b72035884a06abd5f12dcd0d5f15 +SIZE (icbm3d.gif) = 1024 diff --git a/games/icbm3d/files/patch-aa b/games/icbm3d/files/patch-aa index b9f935070eca..e69de29bb2d1 100644 --- a/games/icbm3d/files/patch-aa +++ b/games/icbm3d/files/patch-aa @@ -1,22 +0,0 @@ ---- makefile Fri Jul 31 04:41:20 1998 -+++ /home/andy/tmp/wrk/makefile Mon Aug 10 18:40:01 1998 -@@ -9,14 +9,16 @@ - - # Makefile user-definable variables------------------------------------------ - --CC=gcc -+CC?=gcc -+PREFIX?=/usr/X11R6 -+LOCALBASE?=/usr/X11R6 - MATHLIB=-lm - - INSTALLROOT=$(PREFIX) - LANGUAGE=english - --XLIB=-L$(PREFIX)/lib -lX11 #-lcompat --CFLAGS=-I$(PREFIX)/include -O2 -+XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat -+CFLAGS+=-I$(LOCALBASE)/include - - - # End of makefile user-definable variables----------------------------------- diff --git a/games/icbm3d/files/patch-makefile b/games/icbm3d/files/patch-makefile new file mode 100644 index 000000000000..09919c80adb8 --- /dev/null +++ b/games/icbm3d/files/patch-makefile @@ -0,0 +1,22 @@ +--- makefile.orig 1998-07-31 06:41:20.000000000 +0200 ++++ makefile 2012-09-02 23:21:36.000000000 +0200 +@@ -9,14 +9,16 @@ + + # Makefile user-definable variables------------------------------------------ + +-CC=gcc ++CC?=g++ ++PREFIX?=/usr/local ++LOCALBASE?=/usr/local + MATHLIB=-lm + + INSTALLROOT=$(PREFIX) + LANGUAGE=english + +-XLIB=-L$(PREFIX)/lib -lX11 #-lcompat +-CFLAGS=-I$(PREFIX)/include -O2 ++XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat ++CFLAGS+=-I$(LOCALBASE)/include + + + # End of makefile user-definable variables----------------------------------- diff --git a/games/icbm3d/pkg-descr b/games/icbm3d/pkg-descr index ff564a544312..d127ec1151ef 100644 --- a/games/icbm3d/pkg-descr +++ b/games/icbm3d/pkg-descr @@ -1,14 +1,16 @@ - Like the original "Missile Command" and its clones, this game -places you in control of Anti-ICBM weapons which you use to -destroy an onslaught of missiles (and other nasties) which are -dropping onto your nation. - The game ends when your cities have all been destroyed. You -only gain replacement cities by acheiving certain score -thresholds during each attack (level). - The main difference between this game and Missile Command is -that ICBM3D, as the name suggests, provides a 3D perspective. -You take advantage of X-Window's 3-button mouse to control your -firing sight ("cross-hair") in 3-dimensions, and change your -viewpoint. +ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense. + +Like the original "Missile Command" and its clones, this game places you in +control of Anti-ICBM weapons which you use to destroy an onslaught of +missiles (and other nasties) which are dropping onto your nation. + +The game ends when your cities have all been destroyed. You only gain +replacement cities by acheiving certain score thresholds during each attack +(level). + +The main difference between this game and Missile Command is that ICBM3D, +as the name suggests, provides a 3D perspective. You take advantage of +X-Window's 3-button mouse to control your firing sight ("cross-hair") +in 3-dimensions, and change your viewpoint. WWW: http://www.newbreedsoftware.com/icbm3d/ diff --git a/games/icbm3d/pkg-plist b/games/icbm3d/pkg-plist deleted file mode 100644 index 32419baa3a5e..000000000000 --- a/games/icbm3d/pkg-plist +++ /dev/null @@ -1,3 +0,0 @@ -bin/icbm3d -%%PORTDOCS%%share/doc/icbm3d/README.txt -%%PORTDOCS%%@dirrm share/doc/icbm3d