Classic "drop tokens" game.
PR: 3625 Submitted by: Joel Sutton sutton@aardvark.apana.org.au
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=6730
9 changed files with 190 additions and 0 deletions
35
games/connect4/Makefile
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35
games/connect4/Makefile
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# New ports collection makefile for: connect4
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# Version required: 3.2
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# Date created: Thu May 8 16:41:01 EST 1997
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# Whom: Joel Sutton <sutton@aardvark.apana.org.au>
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# FreeBSD Version: 2.1.5-RELEASE
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#
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# $Id$
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#
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DISTNAME= connect4
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PKGNAME= connect4-3.2
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CATEGORIES= games
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MASTER_SITES= ftp://ftp.gu.kiev.ua/pub/cdrom5/games/volume6/ \
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ftp://scitsc.wlv.ac.uk/pub/infomagic/usenet/games/volume6/
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EXTRACT_SUFX= ""
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MAINTAINER= sutton@aardvark.apana.org.au
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BUILD_DEPENDS= gunshar:${PORTSDIR}/archivers/gshar+gunshar
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EXTRACT_CMD= gunshar
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EXTRACT_BEFORE_ARGS= ""
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NO_WRKSUBDIR= yes
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MAN6= connect4.6
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MANDIR= ${PREFIX}/man/man
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LIBDIR= ${PREFIX}/lib
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/c4 ${PREFIX}/bin/connect4
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${MKDIR} ${LIBDIR}/connect4
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${INSTALL_DATA} -m 666 /dev/null ${LIBDIR}/connect4/scores
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${INSTALL_MAN} ${FILESDIR}/connect4.6 ${MANDIR}6/
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.include <bsd.port.mk>
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1
games/connect4/distinfo
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1
games/connect4/distinfo
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MD5 (connect4) = d09ae9fc10591b6c0f021f38c129d90f
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46
games/connect4/files/connect4.6
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46
games/connect4/files/connect4.6
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.TH connect4 6 "8th May, 1997" "Version 3.2"
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.SH NAME
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\fBconnect4\fP - a game of placement
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.SH SYNOPSIS
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.IP "connect4" 10
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\fB[ -Shv12 ]\fP
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.LP
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.SH DESCRIPTION
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\fBconnect4(6)\fP is a simple game where you must line up four tokens
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in a row.
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.SH OPTIONS
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.IP "\fB-S\fP"
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Display high scores
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.IP "\fB-h\fP"
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Help on command line switches
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.IP "\fB-v\fP"
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Display version number
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.IP "\fB-1\fP"
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Player has first move
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.IP "\fB-2\fP"
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Computer has first move
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.SH NOTES
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.LP
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The real-life version of connect4 is basically an upright hollow board
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with several vertical columns and windows. Tokens are placed into the
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columns alternately by each player until one of the players has four
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tokens in a row. These four tokens must be adjacent to each other but
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the series of four can be in any direction.
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.sp
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Tokens are placed into a column by typing the number of the column
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printed at the top of the screen.
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.sp
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To exit the game type \fBq\fP or \fBx\fP and \fBctrl-L\fP redraws the screen.
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.SH BUGS
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There are bound to be bugs in this program. Use at your own risk as no
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guarantee will be made that this software will not break your system
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in any way.
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.SH AUTHORS
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connect4 came from comp.sources.games Volume 6, Issue 51
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.br
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Submitted by Terry Jones <tcjones@watdragon.waterloo.edu> April,
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1989
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.sp
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Man page by Joel Sutton <sutton@aardvark.apana.org.au>
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.SH COPYRIGHT
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Connect Four is undoubtedly a trade mark or some such of Milton Bradley.
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24
games/connect4/files/patch-aa
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games/connect4/files/patch-aa
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*** Makefile.orig Tue Apr 15 21:55:19 1997
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--- Makefile Tue Apr 15 21:57:58 1997
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***************
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*** 1,7 ****
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# Makefile for c4
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! CFLAGS = -g #-DSCOREFILE=\"/usr/games/lib/c4.scores\"
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CURSES = -lcurses -ltermcap
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c4 : c4.o screen.o c4.h tables.h types.h
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cc $(CFLAGS) -o c4 c4.o screen.o $(CURSES)
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--- 1,12 ----
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# Makefile for c4
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+ # Patched for FreeBSD 2.1.5R by
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+ # Joel Sutton <suttonj@interconnect.com.au>
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+ # 15th April, 1997
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! CFLAGS = -O -g -DSCOREFILE=\"/usr/local/lib/connect4/scores\"
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CURSES = -lcurses -ltermcap
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+
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+ all: c4
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c4 : c4.o screen.o c4.h tables.h types.h
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cc $(CFLAGS) -o c4 c4.o screen.o $(CURSES)
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49
games/connect4/files/patch-ab
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games/connect4/files/patch-ab
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*** c4.c.orig Tue Apr 15 22:06:03 1997
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--- c4.c Tue Apr 15 22:16:29 1997
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***************
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*** 11,16 ****
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--- 11,18 ----
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* BITNET: tcjones@WATER.bitnet
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* Canadian domain: tcjones@dragon.uwaterloo.ca
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*
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+ * Patched by Joel Sutton, 15th April 1997
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+ * Changed gets calls to fgets. Changed inital prompt slightly.
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*/
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#include <stdio.h>
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***************
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*** 219,225 ****
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register char *cp;
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printf("Would you like to go first? (yes/no) -> ");
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! if (!gets(line)){
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plot_finish();
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fprintf(stderr, "Could not read input line.\n");
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goodbye();
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--- 221,227 ----
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register char *cp;
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printf("Would you like to go first? (yes/no) -> ");
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! if (!fgets(line,256,stdin)){
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plot_finish();
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fprintf(stderr, "Could not read input line.\n");
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goodbye();
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***************
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*** 620,627 ****
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}
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}
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! printf("Do you need help (n/y)? -> ");
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! if (!gets(line)){
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fprintf(stderr, "Could not read input line\n");
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goodbye();
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}
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--- 622,629 ----
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}
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}
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! printf("Do you need help (y/n)? -> ");
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! if (!fgets(line,256,stdin)){
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fprintf(stderr, "Could not read input line\n");
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goodbye();
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}
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23
games/connect4/files/patch-ac
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games/connect4/files/patch-ac
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*** screen.c.orig Tue Apr 15 22:06:03 1997
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--- screen.c Tue Apr 15 22:16:30 1997
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***************
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*** 1,3 ****
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--- 1,8 ----
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+ /*
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+ * Patched by Joel Sutton, 15th April 1997
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+ * Added endwin to tidy things up as per usenet posted patch.
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+ */
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+
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#include <stdio.h>
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#include <curses.h>
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#include "c4.h"
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***************
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*** 116,121 ****
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--- 121,127 ----
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refresh();
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nocrmode();
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echo();
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+ endwin();
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}
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1
games/connect4/pkg-comment
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1
games/connect4/pkg-comment
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A curses version of the classic game.
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games/connect4/pkg-descr
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8
games/connect4/pkg-descr
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Please refer to the man page for instructions and further information.
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This version contains my patches and man page.
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Share and enjoy,
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Joel...
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sutton@aardvark.apana.org.au
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3
games/connect4/pkg-plist
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3
games/connect4/pkg-plist
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bin/connect4
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man/man6/connect4.6.gz
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lib/connect4/scores
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