upgrade to 0.9.2

add WWW
utilize PORTDOCS, DOCSDIR, DATADIR
This commit is contained in:
Ying-Chieh Liao 2003-01-24 05:10:18 +00:00
parent b60d2dcc1e
commit 6f7c2f0282
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=73927
10 changed files with 1518 additions and 882 deletions

View file

@ -6,9 +6,10 @@
#
PORTNAME= osg
PORTVERSION= 0.8.45
PORTVERSION= 0.9.2
CATEGORIES= graphics
MASTER_SITES= http://www.openscenegraph.org/download/snapshots/
DISTNAME= OpenSceneGraph-${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
@ -18,8 +19,7 @@ LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
tiff.4:${PORTSDIR}/graphics/tiff \
freetype.9:${PORTSDIR}/print/freetype2
DISTNAME= OpenSceneGraph-${PORTVERSION}
USE_REINPLACE= yes
USE_X_PREFIX= yes
USE_MESA= yes
INSTALLS_SHLIB= yes
@ -29,10 +29,16 @@ MAKE_ENV= OSGHOME=${WRKSRC}
# opt = optimized ($OPTF added); debug = debug ($DBGF added); opt is default
ALL_TARGET= opt
post-patch:
@${GREP} -lR "malloc\.h" ${WRKSRC} | ${XARGS} ${REINPLACE_CMD} \
-e "s|malloc\.h|stdlib.h|"
post-install:
${LN} -sf ${PREFIX}/share/osg/bin/sgv ${PREFIX}/bin
${LN} -sf ${PREFIX}/share/osg/bin/osgconv ${PREFIX}/bin
@${MKDIR} ${DOCSDIR}
${CP} -r ${WRKSRC}/doc/ ${DOCSDIR}
${LN} -sf ${DATADIR}/bin/sgv ${PREFIX}/bin
${LN} -sf ${DATADIR}/bin/osgconv ${PREFIX}/bin
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${CP} -r ${WRKSRC}/doc/ ${DOCSDIR}
.endif
.include <bsd.port.mk>

View file

@ -1 +1 @@
MD5 (OpenSceneGraph-0.8.45.tar.gz) = 2d325c9222ebd55dfb18c13591c82201
MD5 (OpenSceneGraph-0.9.2.tar.gz) = 11f597bc4e1b1486343eaca2a4bfe940

View file

@ -1,11 +0,0 @@
--- src/osgDB/ORIG/FileUtils_Unix.cpp Wed Apr 24 10:52:53 2002
+++ src/osgDB/FileUtils_Unix.cpp Fri May 24 19:19:14 2002
@@ -30,7 +30,7 @@
#if defined(__CYGWIN__)
static const char *s_default_dso_path = "/usr/lib/:/usr/local/lib/:";
#else
-static const char *s_default_dso_path = "/usr/lib/:/usr/local/lib/:";
+static const char *s_default_dso_path = "/usr/lib/:/usr/X11R6/lib/:";
#endif // __CYGWIN__
static char *s_filePath = ".:";
#endif

View file

@ -3,4 +3,4 @@ real-time, photo-realistic rendering of large 3D models. Uses range from
visual simulation, to scientific modelling, to games, to whatever you can
think of!
http://www.openscenegraph.org/
WWW: http://www.openscenegraph.org/

File diff suppressed because it is too large Load diff

View file

@ -6,9 +6,10 @@
#
PORTNAME= osg
PORTVERSION= 0.8.45
PORTVERSION= 0.9.2
CATEGORIES= graphics
MASTER_SITES= http://www.openscenegraph.org/download/snapshots/
DISTNAME= OpenSceneGraph-${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
@ -18,8 +19,7 @@ LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
tiff.4:${PORTSDIR}/graphics/tiff \
freetype.9:${PORTSDIR}/print/freetype2
DISTNAME= OpenSceneGraph-${PORTVERSION}
USE_REINPLACE= yes
USE_X_PREFIX= yes
USE_MESA= yes
INSTALLS_SHLIB= yes
@ -29,10 +29,16 @@ MAKE_ENV= OSGHOME=${WRKSRC}
# opt = optimized ($OPTF added); debug = debug ($DBGF added); opt is default
ALL_TARGET= opt
post-patch:
@${GREP} -lR "malloc\.h" ${WRKSRC} | ${XARGS} ${REINPLACE_CMD} \
-e "s|malloc\.h|stdlib.h|"
post-install:
${LN} -sf ${PREFIX}/share/osg/bin/sgv ${PREFIX}/bin
${LN} -sf ${PREFIX}/share/osg/bin/osgconv ${PREFIX}/bin
@${MKDIR} ${DOCSDIR}
${CP} -r ${WRKSRC}/doc/ ${DOCSDIR}
${LN} -sf ${DATADIR}/bin/sgv ${PREFIX}/bin
${LN} -sf ${DATADIR}/bin/osgconv ${PREFIX}/bin
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${CP} -r ${WRKSRC}/doc/ ${DOCSDIR}
.endif
.include <bsd.port.mk>

View file

@ -1 +1 @@
MD5 (OpenSceneGraph-0.8.45.tar.gz) = 2d325c9222ebd55dfb18c13591c82201
MD5 (OpenSceneGraph-0.9.2.tar.gz) = 11f597bc4e1b1486343eaca2a4bfe940

View file

@ -1,11 +0,0 @@
--- src/osgDB/ORIG/FileUtils_Unix.cpp Wed Apr 24 10:52:53 2002
+++ src/osgDB/FileUtils_Unix.cpp Fri May 24 19:19:14 2002
@@ -30,7 +30,7 @@
#if defined(__CYGWIN__)
static const char *s_default_dso_path = "/usr/lib/:/usr/local/lib/:";
#else
-static const char *s_default_dso_path = "/usr/lib/:/usr/local/lib/:";
+static const char *s_default_dso_path = "/usr/lib/:/usr/X11R6/lib/:";
#endif // __CYGWIN__
static char *s_filePath = ".:";
#endif

View file

@ -3,4 +3,4 @@ real-time, photo-realistic rendering of large 3D models. Uses range from
visual simulation, to scientific modelling, to games, to whatever you can
think of!
http://www.openscenegraph.org/
WWW: http://www.openscenegraph.org/

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