- Update OpenTTD to version 1.10.0

- Adjust existing patches and PORTDOCS
- Stick to SDL 1.2 for the time being

PR:	245253 (independent)
This commit is contained in:
Alexey Dokuchaev 2020-04-02 08:36:17 +00:00
parent d130ef3cdf
commit 728311e9d2
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=530264
5 changed files with 20 additions and 17 deletions

View file

@ -2,8 +2,7 @@
# $FreeBSD$
PORTNAME= openttd
DISTVERSION= 1.9.3
PORTREVISION= 1
DISTVERSION= 1.10.0
CATEGORIES= games
MASTER_SITES= https://proxy.binaries.openttd.org/openttd-releases/${DISTVERSION}/
DISTNAME= ${PORTNAME}-${DISTVERSION}-source
@ -19,8 +18,7 @@ LIB_DEPENDS= libpng.so:graphics/png \
USES= cpe gmake pkgconfig tar:xz
HAS_CONFIGURE= yes
CONFIGURE_ENV= STRIP="${STRIP_CMD} ${STRIP}"
CONFIGURE_ARGS= --prefix-dir="${PREFIX}" --data-dir="${DATADIR_REL}" \
--without-libtimidity
CONFIGURE_ARGS= --prefix-dir="${PREFIX}" --data-dir="${DATADIR_REL}"
MAKE_ARGS= VERBOSE=1
WRKSRC= ${WRKDIR}/${PORTNAME}-${DISTVERSION}
@ -28,10 +26,12 @@ CXXFLAGS= # Set to empty as OpenTTD treats it as an addition to CFLAGS
SUB_FILES= pkg-message
PORTDOCS= HOWTO_compile_lang_files.txt README.md admin_network.txt \
PORTDOCS= README.md admin_network.md compiling_lang_files.md \
debugging_desyncs.md desync.md directory_structure.md \
changelog.txt elrail.svg elrail_tile.png elrail_track.png \
known-bugs.txt landscape.html landscape_externals.html \
landscape_grid.html multiplayer.txt obg_format.txt \
landscape_grid.html logging_and_performance_metrics.md \
multiplayer.md obg_format.txt \
obm_format.txt obs_format.txt ottd-colourtext-palette.png \
tileh.png
@ -60,6 +60,7 @@ CONFIGURE_ARGS+= --enable-dedicated
CFLAGS+= -I${LOCALBASE}/include
USE_RC_SUBR= ${PORTNAME}
.else
CONFIGURE_ARGS+= --with-sdl=sdl1
USES+= compiler:c++11-lib gnome sdl
USE_CXXSTD= gnu++11
CXXFLAGS+= -DU_USING_ICU_NAMESPACE=1

View file

@ -1,3 +1,3 @@
TIMESTAMP = 1568662216
SHA256 (openttd-1.9.3-source.tar.xz) = 1988e17f5b6f4b8f423c849ef1c579c21f678722ae4440f87b27a5fea6385846
SIZE (openttd-1.9.3-source.tar.xz) = 6659508
TIMESTAMP = 1585730612
SHA256 (openttd-1.10.0-source.tar.xz) = 1ba21aac9a1de98b23f80fee952b4b9c5e2d3cc4ac187f5203730826b3f0e253
SIZE (openttd-1.10.0-source.tar.xz) = 6801228

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@ -14,8 +14,8 @@
+++ src/network/network_server.cpp 2014-11-09 21:37:49.000000000 +0200
@@ -32,7 +32,7 @@
#include "../core/pool_func.hpp"
#include "../core/random_func.hpp"
#include "../rev.h"
#include <mutex>
#include <condition_variable>
-
+#include "../fileio_func.h"
#include "../safeguards.h"
@ -117,9 +117,9 @@
uint16 last_port; ///< port of the last joined server
bool no_http_content_downloads; ///< do not do content downloads over HTTP
+ bool save_password; ///< If password file is used
#else /* ENABLE_NETWORK */
#endif
};
/** Settings related to the creation of games. */
--- src/table/settings.ini 2014-10-21 21:36:21.000000000 +0300
+++ src/table/settings.ini 2014-11-09 21:37:49.000000000 +0200
@@ -3915,6 +3915,12 @@

View file

@ -31,7 +31,7 @@
fi
- if [ -n "$lzma_config" ]; then
- CFLAGS="$CFLAGS -DWITH_LZMA"
- CFLAGS="$CFLAGS -DWITH_LIBLZMA"
- CFLAGS="$CFLAGS `$lzma_config --cflags | tr '\n\r' ' '`"
-
- if [ "$enable_static" != "0" ]; then
@ -44,7 +44,7 @@
- LIBS="$LIBS `$lzma_config --libs | tr '\n\r' ' '`"
+ LIBS="$LIBS -llzma"
fi
+ CFLAGS="$CFLAGS -DWITH_LZMA"
+ CFLAGS="$CFLAGS -DWITH_LIBLZMA"
fi
if [ "$with_lzo2" != "0" ]; then
@ -56,8 +56,8 @@
+ detect_library "$with_lzma" "lzma" "liblzma.a" "" "lzma.h"
+}
+
detect_libtimidity() {
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
detect_fluidsynth() {
detect_library "$with_fluidsynth" "fluidsynth" "" "" "fluidsynth.h"
}
@@ -2756,10 +2757,6 @@ detect_pkg_config() {
log 1 "checking $2... found"

View file

@ -11,6 +11,7 @@ man/man6/openttd.6.gz
%%DATADIR%%/ai/compat_1.7.nut
%%DATADIR%%/ai/compat_1.8.nut
%%DATADIR%%/ai/compat_1.9.nut
%%DATADIR%%/ai/compat_1.10.nut
%%DATADIR%%/baseset/no_music.obm
%%DATADIR%%/baseset/no_sound.obs
%%DATADIR%%/baseset/openttd.grf
@ -32,6 +33,7 @@ man/man6/openttd.6.gz
%%DATADIR%%/game/compat_1.7.nut
%%DATADIR%%/game/compat_1.8.nut
%%DATADIR%%/game/compat_1.9.nut
%%DATADIR%%/game/compat_1.10.nut
%%DATADIR%%/lang/afrikaans.lng
%%DATADIR%%/lang/arabic_egypt.lng
%%DATADIR%%/lang/basque.lng