- Use new knobs from bsd.sdl.mk
Approved by: portmgr
This commit is contained in:
parent
5bd1983326
commit
73d891fa45
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=98678
9 changed files with 20 additions and 37 deletions
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@ -15,12 +15,10 @@ DISTNAME= AdaSDL_${PORTVERSION}
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MAINTAINER= david@realityrift.com
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COMMENT= An Ada thin binding to SDL
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LIB_DEPENDS= SDL-1.1:${PORTSDIR}/devel/sdl12 \
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SDL_image:${PORTSDIR}/graphics/sdl_image \
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SDL_mixer:${PORTSDIR}/audio/sdl_mixer \
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${GL_DEPENDS}
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LIB_DEPENDS= ${GL_DEPENDS}
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BUILD_DEPENDS= gnatmake:${PORTSDIR}/lang/gnat
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USE_SDL= mixer image sdl
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USE_GMAKE= yes
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USE_REINPLACE= yes
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@ -13,16 +13,13 @@ MASTER_SITES= http://www3.sympatico.ca/sarrazip/dev/
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MAINTAINER= markp@FreeBSD.org
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COMMENT= An SDL game engine library
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LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image
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USE_SDL= image sdl
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USE_REINPLACE= yes
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USE_LIBTOOL= yes
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INSTALLS_SHLIB= yes
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SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
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CONFIGURE_ARGS+= --program-prefix=""
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CONFIGURE_ENV+= CPPFLAGS="${CPPFLAGS} -I${X11BASE}/include" \
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LDFLAGS="${LDFLAGS} -L${X11BASE}/lib" \
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SDL_CONFIG="${SDL_CONFIG}"
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LDFLAGS="${LDFLAGS} -L${X11BASE}/lib"
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post-patch:
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${REINPLACE_CMD} -e "s|sdl-config|${SDL_CONFIG}|g; \
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@ -16,15 +16,14 @@ DISTNAME= ${PORTNAME}_src_${PORTVERSION:S/./_/g}
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Kyra is a simple Sprite engine written in C++
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LIB_DEPENDS= SDL_image.10:${PORTSDIR}/graphics/sdl_image \
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png.5:${PORTSDIR}/graphics/png \
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LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
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tiff.4:${PORTSDIR}/graphics/tiff \
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jpeg.9:${PORTSDIR}/graphics/jpeg
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WRKSRC= ${WRKDIR}/${PORTNAME}
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USE_LIBTOOL= yes
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USE_SDL= yes
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USE_SDL= image sdl
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GNU_CONFIGURE= yes
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INSTALLS_SHLIB= yes
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@ -38,7 +38,7 @@ WITH_SDL_MIXER= yes
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.endif
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.if defined(WITH_SDL_MIXER)
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LIB_DEPENDS+= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
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USE_SDL= mixer sdl
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.endif
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pre-everything::
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@ -13,30 +13,31 @@ DISTNAME= SDL_perl-${PORTVERSION}
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MAINTAINER= philip@paeps.cx
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COMMENT= Perl Bindings for SDL
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LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
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png.5:${PORTSDIR}/graphics/png \
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LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
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jpeg.9:${PORTSDIR}/graphics/jpeg
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USE_SDL= yes
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.include <bsd.port.pre.mk>
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.if !defined(WITHOUT_SDL_TTF)
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LIB_DEPENDS+= SDL_ttf.3:${PORTSDIR}/graphics/sdl_ttf
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USE_SDL= ttf sdl
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.endif
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.if !defined(WITHOUT_SDL_NET)
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LIB_DEPENDS+= SDL_net.0:${PORTSDIR}/net/sdl_net
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USE_SDL= net sdl
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.endif
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.if !defined(WITHOUT_SDL_GFX)
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LIB_DEPENDS+= SDL_gfx.10:${PORTSDIR}/graphics/sdl_gfx
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USE_SDL= gfx sdl
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.endif
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.if !defined(WITHOUT_SDL_IMAGE)
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LIB_DEPENDS+= SDL_image.10:${PORTSDIR}/graphics/sdl_image
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USE_SDL= image sdl
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.endif
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.if !defined(WITHOUT_SDL_MIXER)
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LIB_DEPENDS+= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
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USE_SDL= mixer sdl
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.endif
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.if ${PERL_LEVEL} < 500600
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@ -15,17 +15,12 @@ MAINTAINER= ports@FreeBSD.org
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COMMENT= A module designed to write games in Python
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BUILD_DEPENDS= ${PYNUMERIC}
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LIB_DEPENDS= SDL_ttf.3:${PORTSDIR}/graphics/sdl_ttf \
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SDL_image.10:${PORTSDIR}/graphics/sdl_image \
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SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
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smpeg.1:${PORTSDIR}/multimedia/smpeg
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LIB_DEPENDS= smpeg.1:${PORTSDIR}/multimedia/smpeg
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RUN_DEPENDS= ${PYNUMERIC}
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SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
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USE_SDL= ttf image mixer sdl
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USE_PYTHON= yes
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USE_PYDISTUTILS= yes
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MAKE_ENV= SDL_CONFIG="${SDL_CONFIG}"
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do-configure:
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@cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${PYTHON_CMD} config.py
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@ -16,11 +16,7 @@ DIST_SUBDIR= ruby
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MAINTAINER= knu@FreeBSD.org
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COMMENT= A high level library to use SDL from Ruby
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LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
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SDL_image.10:${PORTSDIR}/graphics/sdl_image \
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SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
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SDL_ttf.3:${PORTSDIR}/graphics/sdl_ttf
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USE_SDL= image mixer ttf sdl
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USE_RUBY= yes
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USE_RUBY_EXTCONF= yes
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@ -17,14 +17,11 @@ MAINTAINER= knu@FreeBSD.org
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COMMENT= Ruby extension library to use SDL library
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BUILD_DEPENDS= ${NONEXISTENT}:${RUBY_OPENGL_PORTDIR}:patch
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LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
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SDL_image.10:${PORTSDIR}/graphics/sdl_image \
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SDL_ttf.3:${PORTSDIR}/graphics/sdl_ttf \
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SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
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RUBY_OPENGL_PORTDIR= ${.CURDIR}/../../graphics/ruby-opengl
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RUBY_OPENGL_WRKSRC_CMD= cd ${RUBY_OPENGL_PORTDIR}; ${MAKE} -V WRKSRC
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USE_SDL= mixer image ttf sdl
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USE_RUBY= yes
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USE_RUBY_EXTCONF= yes
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RUBY_WITH_PTHREAD= yes
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@ -38,7 +38,7 @@ WITH_SDL_MIXER= yes
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.endif
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.if defined(WITH_SDL_MIXER)
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LIB_DEPENDS+= SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
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USE_SDL= mixer sdl
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.endif
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pre-everything::
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