math/qwtplot3d-qt4, fix build with clang6.
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=462204
1 changed files with 18 additions and 0 deletions
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math/qwtplot3d-qt4/files/patch-src_qwt3d__lighting.cpp
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math/qwtplot3d-qt4/files/patch-src_qwt3d__lighting.cpp
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src/qwt3d_lighting.cpp:178:27: error: non-constant-expression cannot be narrowed from type 'double' to
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'GLfloat' (aka 'float') in initializer list [-Wc++11-narrowing]
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GLfloat lightPos[4] = { lights_[light].shift.x, lights_[light].shift.y, lights_[light].shift.z, 1.0};
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^~~~~~~~~~~~~~~~~~~~~~
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src/qwt3d_lighting.cpp:178:27: note: insert an explicit cast to silence this issue
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--- src/qwt3d_lighting.cpp.orig 2018-02-17 23:11:11 UTC
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+++ src/qwt3d_lighting.cpp
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@@ -175,7 +175,7 @@ void Plot3D::applyLight(unsigned light)
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glRotatef( lights_[light].rot.x-90, 1.0, 0.0, 0.0 );
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glRotatef( lights_[light].rot.y , 0.0, 1.0, 0.0 );
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glRotatef( lights_[light].rot.z , 0.0, 0.0, 1.0 );
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- GLfloat lightPos[4] = { lights_[light].shift.x, lights_[light].shift.y, lights_[light].shift.z, 1.0};
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+ GLfloat lightPos[4] = { static_cast<GLfloat>(lights_[light].shift.x), static_cast<GLfloat>(lights_[light].shift.y), static_cast<GLfloat>(lights_[light].shift.z), 1.0};
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GLenum le = lightEnum(light);
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glLightfv(le, GL_POSITION, lightPos);
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}
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