A framework to produce sprite animations using ASCII art.
This module provides a framework to produce sprite animations using ASCII art. Each ASCII 'sprite' is given one or more frames, and placed into the animation as an 'animation object'. An animation object can have a callback routine that controls the position and frame of the object.
This commit is contained in:
parent
1c2ac30a5b
commit
7ffd99c0fa
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=143052
5 changed files with 47 additions and 0 deletions
|
@ -341,6 +341,7 @@
|
|||
SUBDIR += p5-Locale-SubCountry
|
||||
SUBDIR += p5-Net-vCard
|
||||
SUBDIR += p5-Norge
|
||||
SUBDIR += p5-Term-Animation
|
||||
SUBDIR += p5-Text-FIGlet
|
||||
SUBDIR += p5-Tie-DxHash
|
||||
SUBDIR += patanjali
|
||||
|
|
26
misc/p5-Term-Animation/Makefile
Normal file
26
misc/p5-Term-Animation/Makefile
Normal file
|
@ -0,0 +1,26 @@
|
|||
#
|
||||
# New ports collection makefile for: p5-Term-Animation
|
||||
# Date created: 18 september 2005
|
||||
# Whom: Edwin Groothuis <edwin@mavetju.org>
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= Term-Animation
|
||||
PORTVERSION= 2.1
|
||||
CATEGORIES= misc perl5
|
||||
MASTER_SITES= ${MASTER_SITE_PERL_CPAN}
|
||||
MASTER_SITE_SUBDIR= Term
|
||||
PKGNAMEPREFIX= p5-
|
||||
|
||||
MAINTAINER= edwin@mavetju.org
|
||||
COMMENT= ASCII sprite animation framework
|
||||
|
||||
BUILD_DEPENDS= ${SITE_PERL}/${PERL_ARCH}/Curses.pm:${PORTSDIR}/devel/p5-Curses
|
||||
RUN_DEPENDS= ${BUILD_DEPENDS}
|
||||
|
||||
PERL_CONFIGURE= yes
|
||||
|
||||
MAN3= Term::Animation.3
|
||||
|
||||
.include <bsd.port.mk>
|
2
misc/p5-Term-Animation/distinfo
Normal file
2
misc/p5-Term-Animation/distinfo
Normal file
|
@ -0,0 +1,2 @@
|
|||
MD5 (Term-Animation-2.1.tar.gz) = 8bfb8225be9318f95e0b1e1718da9691
|
||||
SIZE (Term-Animation-2.1.tar.gz) = 17369
|
15
misc/p5-Term-Animation/pkg-descr
Normal file
15
misc/p5-Term-Animation/pkg-descr
Normal file
|
@ -0,0 +1,15 @@
|
|||
A framework to produce sprite animations using ASCII art.
|
||||
|
||||
This module provides a framework to produce sprite animations using
|
||||
ASCII art. Each ASCII 'sprite' is given one or more frames, and
|
||||
placed into the animation as an 'animation object'. An animation
|
||||
object can have a callback routine that controls the position and
|
||||
frame of the object.
|
||||
|
||||
If the constructor is passed no arguments, it assumes that it is
|
||||
running full screen, and behaves accordingly. Alternatively, it can
|
||||
accept a curses window (created with the Curses newwin call) as an
|
||||
argument, and will draw into that window.
|
||||
|
||||
Author: Kirk Baucom, <kbaucom@schizoid.com>
|
||||
WWW: http://search.cpan.org/dist/Term-Animation/
|
3
misc/p5-Term-Animation/pkg-plist
Normal file
3
misc/p5-Term-Animation/pkg-plist
Normal file
|
@ -0,0 +1,3 @@
|
|||
%%SITE_PERL%%/Term/Animation.pm
|
||||
%%SITE_PERL%%/Term/Animation/Entity.pm
|
||||
@dirrm %%SITE_PERL%%/Term/Animation
|
Loading…
Reference in a new issue