Adding port games/libfov, a C library which implements a course-grained lighting

algorithm suitable for tile-based games such as roguelikes.

Submitted by: aaron
Approved by: tobez
This commit is contained in:
Aaron Dalton 2006-01-13 16:21:15 +00:00
parent 48bdea7e8f
commit 8281c63cda
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=153395
6 changed files with 49 additions and 0 deletions

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@ -327,6 +327,7 @@
SUBDIR += lexter
SUBDIR += lgeneral
SUBDIR += lgeneral-data
SUBDIR += libfov
SUBDIR += libggz
SUBDIR += libmaitretarot
SUBDIR += libmt_client

22
games/libfov/Makefile Normal file
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@ -0,0 +1,22 @@
# New ports collection makefile for: libfov
# Date created: 12 Jan 2006
# Whom: aaron@FreeBSD.org
#
# $FreeBSD$
#
PORTNAME= libfov
PORTVERSION= 0.1.2
CATEGORIES= games devel
MASTER_SITES= http://members.optushome.com.au/puyo/dev/libfov/
MAINTAINER= aaron@FreeBSD.org
COMMENT= This C library implements a course-grained lighting algorithm
WRKSRC= ${WRKDIR}/${DISTNAME}/src
INSTALLS_SHLIB= yes
post-extract:
@${CP} ${PATCHDIR}/Makefile.bsd ${WRKSRC}/Makefile
.include <bsd.port.mk>

3
games/libfov/distinfo Normal file
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@ -0,0 +1,3 @@
MD5 (libfov-0.1.2.tar.gz) = ef0e8ddee26433d219216d194c27926e
SHA256 (libfov-0.1.2.tar.gz) = fa0ae16066cb736acf96f65c0a354f89125f74018912e59d50dc7e90c411c038
SIZE (libfov-0.1.2.tar.gz) = 178220

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@ -0,0 +1,10 @@
LIB= fov
SHLIB_MAJOR= 0
SHLIB_MINOR= 1
SRCS= fov.c
INCS= fov.h
LIBDIR= ${PREFIX}/lib
INCLUDEDIR= ${PREFIX}/include
.include <bsd.lib.mk>

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games/libfov/pkg-descr Normal file
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This is a C library which implements a course-grained lighting algorithm
suitable for tile-based games such as roguelikes.
WWW: http://members.optushome.com.au/puyo/libfov.html
Author: Greg <greg@puyo.cjb.net>
- Aaron Dalton
aaron@FreeBSD.org

5
games/libfov/pkg-plist Normal file
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@ -0,0 +1,5 @@
include/fov.h
lib/libfov.a
lib/libfov.so
lib/libfov.so.0
lib/libfov_p.a