Adding port games/libfov, a C library which implements a course-grained lighting
algorithm suitable for tile-based games such as roguelikes. Submitted by: aaron Approved by: tobez
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=153395
6 changed files with 49 additions and 0 deletions
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@ -327,6 +327,7 @@
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SUBDIR += lexter
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SUBDIR += lgeneral
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SUBDIR += lgeneral-data
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SUBDIR += libfov
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SUBDIR += libggz
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SUBDIR += libmaitretarot
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SUBDIR += libmt_client
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22
games/libfov/Makefile
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22
games/libfov/Makefile
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# New ports collection makefile for: libfov
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# Date created: 12 Jan 2006
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# Whom: aaron@FreeBSD.org
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#
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# $FreeBSD$
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#
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PORTNAME= libfov
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PORTVERSION= 0.1.2
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CATEGORIES= games devel
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MASTER_SITES= http://members.optushome.com.au/puyo/dev/libfov/
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MAINTAINER= aaron@FreeBSD.org
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COMMENT= This C library implements a course-grained lighting algorithm
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WRKSRC= ${WRKDIR}/${DISTNAME}/src
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INSTALLS_SHLIB= yes
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post-extract:
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@${CP} ${PATCHDIR}/Makefile.bsd ${WRKSRC}/Makefile
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.include <bsd.port.mk>
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games/libfov/distinfo
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games/libfov/distinfo
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MD5 (libfov-0.1.2.tar.gz) = ef0e8ddee26433d219216d194c27926e
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SHA256 (libfov-0.1.2.tar.gz) = fa0ae16066cb736acf96f65c0a354f89125f74018912e59d50dc7e90c411c038
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SIZE (libfov-0.1.2.tar.gz) = 178220
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10
games/libfov/files/Makefile.bsd
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games/libfov/files/Makefile.bsd
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LIB= fov
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SHLIB_MAJOR= 0
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SHLIB_MINOR= 1
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SRCS= fov.c
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INCS= fov.h
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LIBDIR= ${PREFIX}/lib
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INCLUDEDIR= ${PREFIX}/include
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.include <bsd.lib.mk>
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games/libfov/pkg-descr
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games/libfov/pkg-descr
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This is a C library which implements a course-grained lighting algorithm
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suitable for tile-based games such as roguelikes.
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WWW: http://members.optushome.com.au/puyo/libfov.html
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Author: Greg <greg@puyo.cjb.net>
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- Aaron Dalton
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aaron@FreeBSD.org
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5
games/libfov/pkg-plist
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5
games/libfov/pkg-plist
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include/fov.h
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lib/libfov.a
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lib/libfov.so
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lib/libfov.so.0
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lib/libfov_p.a
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