Inform7 for FreeBSD is a CLI implementation of the Inform 7 programming
language and environment by Graham Nelson. Inform is a design system for interactive fiction (IF) based on natural language. PR: ports/151196 Submitted by: Andy Kosela <akosela@andykosela.com>
This commit is contained in:
parent
f5db2ecb9f
commit
848dcf1301
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=262504
7 changed files with 474 additions and 0 deletions
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@ -385,6 +385,7 @@
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SUBDIR += ifm
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SUBDIR += imaze
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SUBDIR += inform
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SUBDIR += inform7
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SUBDIR += intensityengine
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SUBDIR += interlogic
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SUBDIR += ioquake3
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50
games/inform7/Makefile
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50
games/inform7/Makefile
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@ -0,0 +1,50 @@
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# New ports collection makefile for: inform7
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# Date created: 23 September 2010
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# Whom: Andy Kosela <akosela@andykosela.com>
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#
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# $FreeBSD$
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#
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PORTNAME= inform7
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PORTVERSION= 6E72
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CATEGORIES= games
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MASTER_SITES= http://ftp.ifarchive.org/if-archive/infocom/compilers/inform7/source/:1 \
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http://ifarchive.heanet.ie/if-archive/infocom/compilers/inform7/source/:1 \
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http://ftp.ifarchive.org/if-archive/infocom/compilers/inform7/executables/:2 \
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http://ifarchive.heanet.ie/if-archive/infocom/compilers/inform7/executables/:2
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DISTFILES= inform6.zip:1 \
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I7_6E72_FreeBSD.zip:2
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MAINTAINER= akosela@andykosela.com
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COMMENT= Inform 7 programming language (CLI edition)
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RUN_DEPENDS= frotz:${PORTSDIR}/games/frotz
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ONLY_FOR_ARCHS= i386 amd64
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USE_ZIP= yes
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SUB_FILES= i7.sh
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MAN6= i7.6
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.include <bsd.port.pre.mk>
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do-build:
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@cd ${WRKDIR} && ${CC} ${CFLAGS} -o inform6 *.c
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do-install:
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@${INSTALL_SCRIPT} ${WRKDIR}/i7.sh ${PREFIX}/bin/i7
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@${INSTALL_PROGRAM} ${WRKDIR}/inform6 ${PREFIX}/bin/inform6
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@${MKDIR} ${DATADIR}
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@${CP} -R ${WRKDIR}/Extensions ${DATADIR}
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@${INSTALL_MAN} ${FILESDIR}/i7.6 ${MAN6PREFIX}/man/man6
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.if ${ARCH} == "i386"
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@${INSTALL_PROGRAM} ${WRKDIR}/ni.i386 ${PREFIX}/bin/ni
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.else
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@${INSTALL_PROGRAM} ${WRKDIR}/ni.amd64 ${PREFIX}/bin/ni
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.endif
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.include <bsd.port.post.mk>
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6
games/inform7/distinfo
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6
games/inform7/distinfo
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@ -0,0 +1,6 @@
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MD5 (inform6.zip) = 0de11c601f0489963b687cb1862d0c2c
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SHA256 (inform6.zip) = 7dc5a67c6db59d6b566a647e2321b0e23bf8571480da0a14161a6768d84e9b5d
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SIZE (inform6.zip) = 262130
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MD5 (I7_6E72_FreeBSD.zip) = 0502f4858539067493b7a12a51cce2b1
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SHA256 (I7_6E72_FreeBSD.zip) = aff0917addc0a75efd8528de484f58f2c88f63372a7c21a198050ec1907c6a5e
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SIZE (I7_6E72_FreeBSD.zip) = 2932108
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148
games/inform7/files/i7.6
Normal file
148
games/inform7/files/i7.6
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.\" Copyright (c) 2010 Andy Kosela <akosela@andykosela.com>
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.\" All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
|
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in
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.\" the documentation and/or other materials provided with the
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.\" distribution.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS''
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.\" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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.\" TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
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.\" PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
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.\" CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
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.\" SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
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.\" LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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.\" USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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.\" ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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.\" OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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.\" OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\"
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.Dd October 2, 2010
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.Dt I7 6
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.Os
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.Sh NAME
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.Nm i7
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.Nd Inform 7 programming language (CLI edition)
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.Sh SYNOPSIS
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.Nm
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.Ar story.ni
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.Nm
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.Op Fl 8g
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.Ar story.ni
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.Nm
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.Op Fl k
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.Ar story.key story.z5
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.Nm
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.Op Fl r
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.Ar story.scr story.z5
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.Nm
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.Op Fl h
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.Pp
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.Sh DESCRIPTION
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Inform7 for FreeBSD is a CLI implementation of the Inform 7 programming
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language and environment by Graham Nelson. Inform is a design system
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for interactive fiction (IF) based on natural language.
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Interactive fiction is a literary form which involves programming a
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computer so that it presents a reader with a text which can be explored.
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Inform aims to make the burden of learning to program such texts as
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light as possible. It is a tool for writers intrigued by computing, and
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computer programmers intrigued by writing. Perhaps these are not so
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very different pursuits, in their rewards and pleasures:
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The sheer joy of making things... the fascination of fashioning
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complex puzzle-like objects of interlocking moving parts and
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watching them work in subtle cycles... the delight of working in
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such a tractable medium. The programmer, like the poet, works only
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slightly removed from pure thought-stuff. He builds his castles in
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the air, from air, creating by exertion of the imagination.
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(Frederick P. Brooks, "The Mythical Man-Month", 1972)
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More resources:
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http://www.inform7.com
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http://www.brasslantern.com
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http://www.ifarchive.org
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http://en.wikipedia.org/wiki/Interactive_fiction
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Inform7 for FreeBSD (CLI edition) implements the same basic features of
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the GUI edition. You can write, compile, debug, and replay your own
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interactive fiction stories.
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.Sh OPTIONS
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The following command line arguments are supported:
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.Bl -tag -width Fl
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.It Fl
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create Z-code v5 release.
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.It Fl 8
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create Z-code v8 release.
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.It Fl g
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create Glulx release.
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.It Fl h
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show usage.
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.It Fl k
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replay game from a keys or solution file.
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.It Fl r
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replay game from a transcript file.
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.Sh EXAMPLES
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.nf
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The most basic use of Inform7 for FreeBSD is:
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$ i7 story.ni
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which compiles your source story file into a Z-code v5 release.
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If you have a transcript file from game, you can use the -r option to
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replay it in story.z5
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$ i7 -r story.scr story.z5
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You will receive three files.
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story.$$.scr - new transcript file
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story.$$.key - keys file
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story.$$.sav - save game from a transcript file
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You can also construct a simple keys file and then automatically replay
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its sequence of commands in your stories.
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Example of a story.key
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VERBOSE
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L
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N
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W
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GET LAMP
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SCORE
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A keys file can be very short, meant just to test some sequence of
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commands within your story, or it can be a full solution walkthrough.
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$ i7 -k story.key story.z5
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Once again you will receive three files.
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story.$$.scr - new transcript file
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story.$$.key - keys file
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story.$$.sav - save game from a keys file
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.fi
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.Sh FILES
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.Bl -tag -width ".Pa /usr/local"
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.It Pa /usr/local/share/inform7/Extensions
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Directory where Inform extensions are stored.
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.Sh SEE ALSO
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.Xr frotz 6
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.Sh AUTHORS
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.An Graham Nelson <graham@gnelson.demon.co.uk> -- Inform programming
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language and compilers
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.An Andy Kosela <akosela@andykosela.com> -- CLI edition for FreeBSD
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.Sh CONTRIBUTORS
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.An Adam Thornton, Emily Short, David Fisher
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.Sh THANKS TO
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Will Crowther and Don Woods for creating the original Adventure, Infocom
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for the Z-machine standard and memorable titles like Zork, Graham Nelson
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for designing this beautiful engine for creating worlds in text, Adam
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Thornton for many suggestions and help with FreeBSD porting.
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rec.arts.int-fiction and rec.games.int-fiction community of IF authors
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and enthusiasts.
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123
games/inform7/files/i7.sh.in
Normal file
123
games/inform7/files/i7.sh.in
Normal file
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#!/bin/sh
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# $FreeBSD$
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#
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# Copyright (c) 2010 Andy Kosela <akosela@andykosela.com>
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
|
||||
# are met:
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# 1. Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
# 2. Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in
|
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# the documentation and/or other materials provided with the
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# distribution.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS''
|
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
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# THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
|
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# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
|
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# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
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# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
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# OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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ni=%%PREFIX%%/bin/ni
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inform=%%PREFIX%%/bin/inform6
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rules=%%DATADIR%%/Extensions
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main()
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{
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mkdir -p $pkg.inform/Build $pkg.inform/Source $pkg.inform/Index
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cp $pkg.ni $pkg.inform/Source
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$ni --release --rules $rules --extension=$zsuf --package $pkg.inform
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mv "$pkg.inform/Build/Debug log.txt" debug.log
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if [ -s $pkg.inform/Build/auto.inf ]; then
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echo ""
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$inform $zopts $pkg.inform/Build/auto.inf -o $pkg.$zsuf
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mv $pkg.inform/Build/Map.eps ${pkg}_map.eps
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fi
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rm gameinfo.dbg 2>/dev/null
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rm -rf $pkg.inform "$pkg Materials" 2>/dev/null
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exit 0
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}
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replay()
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{
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story=$3
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[ -z `echo "$story"` ] && story=`echo $pkg.[zu]*`
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if [ -z "`grep 'script off' $pkg.$$.key`" ]; then
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echo -e "\$a\nscript off\n.\nw" | ed - $pkg.$$.key
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fi
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echo -e \
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"0a\nscript\n$pkg.$$.scr\n.\n\$a\nsave\n$pkg.$$.sav\nquit\ny\ny\n.\nw" |
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ed - $pkg.$$.key
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cat $pkg.$$.key | frotz -S 72 $story 1>/dev/null 2>&1
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echo -e \
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"g/^script/d\ng/^quit/d\ng/^save/d\ng/.sav/d\ng/.scr/d\ng/^y$/d\nw" |
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ed - $pkg.$$.key
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echo "$pkg.$$.scr -- replay transcript file"
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echo "$pkg.$$.sav -- replay save file"
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echo "$pkg.$$.key -- replay keys file"
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exit 0
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}
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usage()
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{
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echo "Usage: i7 story.ni"
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echo " i7 [-8g] story.ni"
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echo " i7 [-k] story.key story.z5"
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echo " i7 [-r] story.scr story.z5"
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echo ""
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echo " -8 : create Z-code v8 release"
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echo " -g : create Glulx release"
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echo " -k : replay game from a keys or solution file"
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echo " -r : replay game from a transcript file"
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echo ""
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echo "By default i7 creates Z-code v5 releases."
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exit 0
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}
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# Start of script
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if [ ! -z `echo $1 | grep '.ni'` ]; then
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zsuf=z5
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zopts=-kE2w~S~DC0xv5
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pkg=`basename $1 | cut -d. -f1 2>/dev/null`
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main
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elif [ -z "$1" ]; then
|
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usage
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fi
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while getopts 8:g:k:r:h opts
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do
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pkg=`basename $OPTARG | cut -d. -f1 2>/dev/null`
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case $opts in
|
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8) zsuf=z8
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zopts=-kE2w~S~DC0xv8
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main
|
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;;
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g) zsuf=ulx
|
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zopts=-kE2w~S~DC0xG
|
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main
|
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;;
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h) usage
|
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;;
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k) cp `basename $OPTARG` $pkg.$$.key
|
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replay
|
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;;
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r) grep '>' `basename $OPTARG` | cut -d'>' -f2 > $pkg.$$.key
|
||||
replay
|
||||
;;
|
||||
*) usage
|
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;;
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||||
esac
|
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done
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8
games/inform7/pkg-descr
Normal file
8
games/inform7/pkg-descr
Normal file
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@ -0,0 +1,8 @@
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Inform7 for FreeBSD is a CLI implementation of the Inform 7 programming
|
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language and environment by Graham Nelson. Inform is a design system
|
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for interactive fiction (IF) based on natural language.
|
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|
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-- Andy Kosela
|
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<akosela@andykosela.com>
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|
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WWW: http://www.inform7.com/
|
138
games/inform7/pkg-plist
Normal file
138
games/inform7/pkg-plist
Normal file
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bin/i7
|
||||
bin/inform6
|
||||
bin/ni
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||||
%%DATADIR%%/Extensions/Emily Short/Glulx Entry Points.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Plurality.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Basic Screen Effects.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Basic Help Menu.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Plurality.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Punctuation Removal.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Locksmith.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Glulx Text Effects.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Glulx Image Centering.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Menus.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Locksmith.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Glulx Text Effects.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Case Management.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Complex Listing.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Glulx Image Centering.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Complex Listing.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Punctuation Removal.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Glulx Entry Points.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Menus.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Basic Help Menu.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/._Case Management.i7x
|
||||
%%DATADIR%%/Extensions/Emily Short/Basic Screen Effects.i7x
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/._parchment.css
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/jquery.min.js
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/._(manifest).txt
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/parchment.min.js
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/._gnusto.min.js
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/parchment.css
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/gnusto.min.js
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/._zmachine.min.js
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/zmachine.min.js
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%%DATADIR%%/Extensions/Reserved/Templates/Parchment/._parchment.min.js
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Parchment/(manifest).txt
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%%DATADIR%%/Extensions/Reserved/Templates/Parchment/._jquery.min.js
|
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%%DATADIR%%/Extensions/Reserved/Templates/Standard/._index.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/source.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/play.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/._play.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/._source.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/._style.css
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/style.css
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Standard/index.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Classic/index.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Classic/source.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Classic/._source.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/Classic/._index.html
|
||||
%%DATADIR%%/Extensions/Reserved/Templates/._Parchment
|
||||
%%DATADIR%%/Extensions/Reserved/WorldModel.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Utilities.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/UnicodeData.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Time.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/DefaultCover.jpg
|
||||
%%DATADIR%%/Extensions/Reserved/Tests.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Tables.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/._DefaultCover.jpg
|
||||
%%DATADIR%%/Extensions/Reserved/._Templates
|
||||
%%DATADIR%%/Extensions/Reserved/StoredAction.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/IntroductionToIF.pdf
|
||||
%%DATADIR%%/Extensions/Reserved/._Cover.jpg
|
||||
%%DATADIR%%/Extensions/Reserved/Sort.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/WinExtensionFileModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/._ExtensionFileModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/Rulebooks.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/._WinExtensionsModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/Relations.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/RelationKind.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/RegExp.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/WinExtensionsModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/RTP.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Printing.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/definitions.html
|
||||
%%DATADIR%%/Extensions/Reserved/Parser.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Output.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Small Cover.jpg
|
||||
%%DATADIR%%/Extensions/Reserved/OutOfWorld.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/OrderOfPlay.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/ExtensionsModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/Number.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Main.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/._WinExtensionFileModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/MStack.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Times.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/._IntroductionToIF.pdf
|
||||
%%DATADIR%%/Extensions/Reserved/Cover.jpg
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Sounds.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Lists.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Scenes.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Files.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Figures.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Core.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Load-Actions.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/CblorbModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/._ExtensionsModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/ListWriter.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Light.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Language.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Introduction.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/IndexedText.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Glulx.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Flex.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/ExtensionFileModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/._Small Cover.jpg
|
||||
%%DATADIR%%/Extensions/Reserved/FileIO.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Figures.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Definitions.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Combinations.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/._CblorbModel.html
|
||||
%%DATADIR%%/Extensions/Reserved/Chronology.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Char.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/BlockValues.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Activities.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/Actions.i6t
|
||||
%%DATADIR%%/Extensions/Reserved/ZMachine.i6t
|
||||
%%DATADIR%%/Extensions/David Fisher/English.i7x
|
||||
%%DATADIR%%/Extensions/David Fisher/._English.i7x
|
||||
%%DATADIR%%/Extensions/Graham Nelson/._Standard Rules.i7x
|
||||
%%DATADIR%%/Extensions/Graham Nelson/Rideable Vehicles.i7x
|
||||
%%DATADIR%%/Extensions/Graham Nelson/._Metric Units.i7x
|
||||
%%DATADIR%%/Extensions/Graham Nelson/Metric Units.i7x
|
||||
%%DATADIR%%/Extensions/Graham Nelson/Standard Rules.i7x
|
||||
%%DATADIR%%/Extensions/Graham Nelson/._Rideable Vehicles.i7x
|
||||
%%DATADIR%%/Extensions/._Graham Nelson
|
||||
%%DATADIR%%/Extensions/._Emily Short
|
||||
%%DATADIR%%/Extensions/._David Fisher
|
||||
%%DATADIR%%/Extensions/._Reserved
|
||||
@dirrmtry %%DATADIR%%/Extensions/Reserved/Templates/Standard
|
||||
@dirrmtry %%DATADIR%%/Extensions/Reserved/Templates/Parchment
|
||||
@dirrmtry %%DATADIR%%/Extensions/Reserved/Templates/Classic
|
||||
@dirrmtry %%DATADIR%%/Extensions/Reserved/Templates
|
||||
@dirrmtry %%DATADIR%%/Extensions/Reserved
|
||||
@dirrmtry %%DATADIR%%/Extensions/Graham\ Nelson
|
||||
@dirrmtry %%DATADIR%%/Extensions/Emily\ Short
|
||||
@dirrmtry %%DATADIR%%/Extensions/David\ Fisher
|
||||
@dirrmtry %%DATADIR%%/Extensions
|
||||
@dirrmtry %%DATADIR%%
|
Loading…
Reference in a new issue