- Update to 0.6.1

This commit is contained in:
Dmitry Marakasov 2019-07-31 22:56:32 +00:00
parent 80c5da2c00
commit 9b15b29325
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=507744
3 changed files with 6 additions and 7 deletions

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@ -2,8 +2,7 @@
# $FreeBSD$
PORTNAME= liblcf
PORTVERSION= 0.6.0
PORTREVISION= 2
PORTVERSION= 0.6.1
CATEGORIES= games
MAINTAINER= amdmi3@FreeBSD.org

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@ -1,3 +1,3 @@
TIMESTAMP = 1551713572
SHA256 (EasyRPG-liblcf-0.6.0_GH0.tar.gz) = bb1848af7229071268d5f543b96837fefcd2dfc109a348cbd38169b4195257f5
SIZE (EasyRPG-liblcf-0.6.0_GH0.tar.gz) = 210548
TIMESTAMP = 1564425646
SHA256 (EasyRPG-liblcf-0.6.1_GH0.tar.gz) = 224068ede007098d8fad45348da3b47f00a33d5e8a4a693514d5c9290ab1883f
SIZE (EasyRPG-liblcf-0.6.1_GH0.tar.gz) = 210757

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@ -61,8 +61,8 @@ include/liblcf/rpg_save.h
include/liblcf/rpg_saveactor.h
include/liblcf/rpg_savecommonevent.h
include/liblcf/rpg_saveeasyrpgdata.h
include/liblcf/rpg_saveeventcommands.h
include/liblcf/rpg_saveeventdata.h
include/liblcf/rpg_saveeventexecframe.h
include/liblcf/rpg_saveeventexecstate.h
include/liblcf/rpg_saveinventory.h
include/liblcf/rpg_savemapevent.h
include/liblcf/rpg_savemapeventbase.h