parent
7a133aa6a5
commit
a15ab13935
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=164850
6 changed files with 248 additions and 0 deletions
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@ -551,6 +551,7 @@
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SUBDIR += quake3
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SUBDIR += quake3-data
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SUBDIR += quakeforge
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SUBDIR += qudos
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SUBDIR += quetoo
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SUBDIR += quit
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SUBDIR += qwdtools
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203
games/qudos/Makefile
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203
games/qudos/Makefile
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@ -0,0 +1,203 @@
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# New ports collection makefile for: qudos
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# Date created: 24 May 2006
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# Whom: alepulver
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#
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# $FreeBSD$
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#
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PORTNAME= qudos
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PORTVERSION= 0.40
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CATEGORIES= games
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MASTER_SITES= http://qudos.quakedev.com/linux/quake2/engines/QuDos/
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DISTNAME= QuDos-${PORTVERSION}-src
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
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QuDos-${PORTVERSION}-data.tar
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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MAINTAINER= alepulver@FreeBSD.org
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COMMENT= Enhaced OpenGL only Quake II engine
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USE_BZIP2= yes
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USE_GCC= 3.2+
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USE_GL= yes
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USE_GMAKE= yes
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OPTIONS= 3ZB2 "Build 3zb2 modification (bots)" on \
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ARTS "Enable support for aRts sound daemon" off \
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BOTS "Enable Ace Bot support in modifications" on \
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CLIENT "Build client" on \
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CTF "Build CTF (Capture The Flag) modification" off \
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DEDICATED "Build dedicated server" on \
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GAME_MOD "Enable custom addons in main modification" on \
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GLX "Build OpenGL renderer" on \
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IPV6 "Enable IPv6 support" off \
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JABOT "Build JABot modification (bots)" off \
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JOYSTICK "Enable joystick support" off \
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QMAX "Enable fancier OpenGL graphics" on \
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REDBLUE "Enable red-blue 3d glasses renderer" off \
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RETEXTURE "Enable support for retextured graphics" off \
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ROGUE "Build Ground Zero (Rogue) mission pack" off \
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SDLCLIENT "Build SDL client" on \
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SDLGL "Build SDL OpenGL renderer" on \
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X86_ASM "Enable x86 assembly support" on \
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XATRIX "Build The Reckoning (Xatrix) mission pack" off \
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ZAERO "Build Zaero modification" off
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MAKE_ENV= WITH_DATADIR=YES WITH_LIBDIR=YES \
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DATADIR="${Q2DIR}" LIBDIR="${LIBDIR}"
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PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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MOD_LIST= 3ZB2 CTF JABOT ROGUE XATRIX ZAERO
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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.include <bsd.port.pre.mk>
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.for mod in ${MOD_LIST}
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. if defined(WITH_${mod})
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MAKE_ENV+= BUILD_${mod}=YES
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PLIST_SUB+= ${mod}=""
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. else
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MAKE_ENV+= BUILD_${mod}=NO
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PLIST_SUB+= ${mod}="@comment "
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. endif
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.endfor
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.if !defined(WITHOUT_GLX) || !defined(WITHOUT_SDLGL)
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USE_GL= yes
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LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \
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png.5:${PORTSDIR}/graphics/png
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.endif
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.if !defined(WITHOUT_SDLCLIENT) || !defined(WITHOUT_SDLGL)
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USE_SDL= sdl
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.endif
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.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SDLCLIENT)
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LIB_DEPENDS+= vorbis.3:${PORTSDIR}/audio/libvorbis
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.endif
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.if defined(WITH_ARTS)
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LIB_DEPENDS+= artsc.0:${PORTSDIR}/audio/arts
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MAKE_ENV+= WITH_ARTS=YES
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.endif
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.if !defined(WITHOUT_CLIENT)
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MAKE_ENV+= BUILD_QUAKE2=YES
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PLIST_SUB+= CLIENT=""
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Q2BIN+= ${PORTNAME}
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.else
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MAKE_ENV+= BUILD_QUAKE2=NO
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_DEDICATED)
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MAKE_ENV+= BUILD_DEDICATED=YES
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PLIST_SUB+= DEDICATED=""
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Q2BIN+= ${PORTNAME}-ded
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.else
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MAKE_ENV+= BUILD_DEDICATED=NO
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if !defined(WITHOUT_GAME)
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MAKE_ENV+= BUILD_GAME=YES
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PLIST_SUB+= GAME=""
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.else
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MAKE_ENV+= BUILD_GAME=NO
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PLIST_SUB+= GAME="@comment "
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.endif
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.if !defined(WITHOUT_GAME_MOD)
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MAKE_ENV+= WITH_GAME_MOD=YES
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.else
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MAKE_ENV+= WITH_GAME_MOD=NO
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.endif
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.for opt in GLX SDLGL
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. if !defined(WITHOUT_${opt})
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MAKE_ENV+= BUILD_${opt}=YES
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PLIST_SUB+= ${opt}=""
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Q2REF+= ${opt:L}
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. else
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MAKE_ENV+= BUILD_${opt}=NO
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PLIST_SUB+= ${opt}="@comment "
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. endif
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.endfor
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.if defined(WITH_IPV6)
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MAKE_ENV+= WITH_IPV6=YES
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.else
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MAKE_ENV+= WITH_IPV6=NO
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.endif
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.if defined(WITH_JOYSTICK)
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MAKE_ENV+= WITH_JOYSTICK=YES
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.else
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MAKE_ENV+= WITH_JOYSTICK=NO
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.endif
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.if !defined(WITHOUT_QMAX)
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MAKE_ENV+= WITH_QMAX=YES
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.else
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MAKE_ENV+= WITH_QMAX=NO
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.endif
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.if defined(WITH_REDBLUE)
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MAKE_ENV+= WITH_REDBLUE=YES
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.else
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MAKE_ENV+= WITH_REDBLUE=NO
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.endif
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.if defined(WITH_RETEXTURE)
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MAKE_ENV+= WITH_RETEXTURE=YES
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.else
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MAKE_ENV+= WITH_RETEXTURE=NO
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.endif
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.if !defined(WITHOUT_SDLCLIENT)
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MAKE_ENV+= BUILD_SDLQUAKE2=YES
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PLIST_SUB+= SDLCLIENT=""
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Q2BIN+= ${PORTNAME}-sdl
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.else
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MAKE_ENV+= BUILD_SDLQUAKE2=NO
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PLIST_SUB+= SDLCLIENT="@comment "
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.endif
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.if !defined(WITHOUT_X86_ASM)
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MAKE_ENV+= WITH_X86_ASM=YES
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.else
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MAKE_ENV+= WITH_X86_ASM=NO
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.endif
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post-build:
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.for bin in ${Q2BIN}
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@cd ${WRKSRC}/quake2 && ${MV} ${bin:S/qudos/QuDos/} ${bin}
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.endfor
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do-install:
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.for bin in ${Q2BIN}
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/${bin} ${PREFIX}/bin
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.endfor
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${MKDIR} ${LIBDIR}/baseq2
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.for ref in ${Q2REF}
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_q2${ref}.so ${LIBDIR}
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.endfor
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.if !defined(WITHOUT_GAME)
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/baseq2/game.so ${LIBDIR}/baseq2
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.endif
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.for mod in ${MOD_LIST:L}
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.if defined(WITH_${mod:U})
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${MKDIR} ${LIBDIR}/${mod}
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${INSTALL_PROGRAM} ${WRKSRC}/quake2/${mod}/game.so ${LIBDIR}/${mod}
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.endif
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.endfor
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${TAR} xf ${DISTDIR}/QuDos-${PORTVERSION}-data.tar -C ${LIBDIR}/baseq2
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/docs/QuDos.txt ${WRKSRC}/docs/Ogg_readme.txt \
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${DOCSDIR}
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.endif
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.include <bsd.port.post.mk>
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6
games/qudos/distinfo
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6
games/qudos/distinfo
Normal file
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@ -0,0 +1,6 @@
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MD5 (QuDos-0.40-src.tar.bz2) = 92430d56d1c57eba586481d145f1110e
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SHA256 (QuDos-0.40-src.tar.bz2) = a503cc4ce38476d935f2d7664796214790f8ff10adf096450d6cbae20099b88f
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SIZE (QuDos-0.40-src.tar.bz2) = 2046270
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MD5 (QuDos-0.40-data.tar) = 4f15fc56f85afb6bde9335214c06b807
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SHA256 (QuDos-0.40-data.tar) = 5771a531615aee97fb59bc8d83ec2a67bd410218cb9b11792ece4f89b88be4c3
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SIZE (QuDos-0.40-data.tar) = 4433920
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11
games/qudos/files/patch-src__unix__gl_glx.c
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11
games/qudos/files/patch-src__unix__gl_glx.c
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@ -0,0 +1,11 @@
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--- ./src/unix/gl_glx.c.orig Wed Mar 29 07:23:22 2006
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+++ ./src/unix/gl_glx.c Tue May 30 17:23:31 2006
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@@ -1271,7 +1271,7 @@
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#endif
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}
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#ifdef __FreeBSD__
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- else if (read(joy_fd, &j, sizeof(struct joystick)) != -1)
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+ else if (read(joy_fd, &j, sizeof(struct joystick)) != -1) {
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#else
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else {
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while (read(joy_fd, &e, sizeof(struct js_event)) != -1 &&
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3
games/qudos/pkg-descr
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3
games/qudos/pkg-descr
Normal file
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Enhaced OpenGL only Quake II engine.
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WWW: http://qudos.quakedev.com/
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24
games/qudos/pkg-plist
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24
games/qudos/pkg-plist
Normal file
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@ -0,0 +1,24 @@
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%%CLIENT%%bin/qudos
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%%DEDICATED%%bin/qudos-ded
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%%SDLCLIENT%%bin/qudos-sdl
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%%3ZB2%%%%LIBDIR%%/3zb2/game.so
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%%LIBDIR%%/baseq2/QuDos.pk3
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%%GAME%%%%LIBDIR%%/baseq2/game.so
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%%CTF%%%%LIBDIR%%/ctf/game.so
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%%JABOT%%%%LIBDIR%%/jabot/game.so
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%%GLX%%%%LIBDIR%%/ref_q2glx.so
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%%SDLGL%%%%LIBDIR%%/ref_q2sdlgl.so
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%%ROGUE%%%%LIBDIR%%/rogue/game.so
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%%XATRIX%%%%LIBDIR%%/xatrix/game.so
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%%ZAERO%%%%LIBDIR%%/zaero/game.so
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%%PORTDOCS%%%%DOCSDIR%%/QuDos.txt
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%%PORTDOCS%%%%DOCSDIR%%/Ogg_readme.txt
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%%ZAERO%%@dirrm %%LIBDIR%%/zaero
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%%XATRIX%%@dirrm %%LIBDIR%%/xatrix
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%%ROGUE%%@dirrm %%LIBDIR%%/rogue
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%%JABOT%%@dirrm %%LIBDIR%%/jabot
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%%CTF%%@dirrm %%LIBDIR%%/ctf
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@dirrm %%LIBDIR%%/baseq2
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%%3ZB2%%@dirrm %%LIBDIR%%/3zb2
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@dirrm %%LIBDIR%%
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%%PORTDOCS%%@dirrm %%DOCSDIR%%
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