games/julius: update to 1.2.0
Also remove upstreamed patch. Release notes at https://github.com/bvschaik/julius/releases/tag/v1.2.0
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=522473
3 changed files with 4 additions and 16 deletions
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@ -2,7 +2,7 @@
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# $FreeBSD$
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PORTNAME= julius
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PORTVERSION= 1.1.0
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PORTVERSION= 1.2.0
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DISTVERSIONPREFIX= v
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PORTEPOCH= 1
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CATEGORIES= games
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@ -1,3 +1,3 @@
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TIMESTAMP = 1558945825
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SHA256 (bvschaik-julius-v1.1.0_GH0.tar.gz) = d558a13645508bf3a1055698a201d7d089a78b150362d861e57a07686cb82a9a
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SIZE (bvschaik-julius-v1.1.0_GH0.tar.gz) = 4402895
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TIMESTAMP = 1578559971
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SHA256 (bvschaik-julius-v1.2.0_GH0.tar.gz) = 72395c30d3709823de15c2337a552e5ccfa466803a2bd97bc5bee8180b9471e5
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SIZE (bvschaik-julius-v1.2.0_GH0.tar.gz) = 8448355
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@ -1,12 +0,0 @@
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--- src/platform/julius.c.orig 2019-08-03 16:50:03 UTC
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+++ src/platform/julius.c
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@@ -369,7 +369,8 @@ static int init_sdl(void)
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return 0;
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}
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#if SDL_VERSION_ATLEAST(2, 0, 4)
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- SDL_SetHint(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1");
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+ SDL_SetHint(SDL_HINT_MOUSE_TOUCH_EVENTS, "0");
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+ SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");
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#endif
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SDL_Log("SDL initialized");
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return 1;
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