- Add patches to fix build of blender-devel. Other scons using ports

were tested to continue working.

PR:		ports/79064
Submitted by:	Michal Varga <varga@stonehenge.sk>
Approved by:	maintainer timeout (14 days)
Obtained from:	scons CVS
This commit is contained in:
Pav Lucistnik 2005-04-04 21:57:07 +00:00
parent 2bee492c83
commit bf708b7ae2
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=132505
8 changed files with 484 additions and 0 deletions

View file

@ -7,6 +7,7 @@
PORTNAME= scons
PORTVERSION= 0.96.90
PORTREVISION= 1
CATEGORIES= devel python
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}

View file

@ -0,0 +1,312 @@
--- engine/SCons/Node/FS.py.orig Wed Feb 16 03:12:10 2005
+++ engine/SCons/Node/FS.py Tue Mar 8 19:08:43 2005
@@ -756,7 +756,7 @@
The path argument must be a valid absolute path.
"""
- if __debug__: logInstanceCreation(self)
+ if __debug__: logInstanceCreation(self, 'Node.FS')
self.Top = None
if path == None:
self.pathTop = os.getcwd()
@@ -999,15 +999,11 @@
self.__setTopLevelDir()
self.Top.addRepository(d)
- def do_Rsearch(self, path, func, clazz=_classEntry, cwd=None, verbose=lambda x: x):
+ def do_Rsearch(self, path, dir, func, clazz=_classEntry):
"""Search for something in a Repository. Returns the first
one found in the list, or None if there isn't one.
__cacheable__
"""
- if isinstance(path, SCons.Node.Node):
- return path
-
- path, dir = self.__transformPath(path, cwd)
d, name = os.path.split(path)
norm_name = _my_normcase(name)
if d:
@@ -1021,8 +1017,7 @@
if node:
dir = node.get_dir()
if node:
- verbose("... FOUND '%s' in '%s'\n" % (name, dir))
- return node
+ return node, dir
fname = '.'
while dir:
for rep in dir.getRepositories():
@@ -1034,19 +1029,21 @@
else:
node = func(node)
if node:
- verbose("... FOUND '%s' in '%s'\n" % (name, dir))
- return node
+ return node, dir
fname = dir.name + os.sep + fname
dir = dir.get_dir()
- return None
+ return None, None
def Rsearch(self, path, clazz=_classEntry, cwd=None):
+ if isinstance(path, SCons.Node.Node):
+ return path
def func(node):
if node.exists() and \
(isinstance(node, Dir) or not node.is_derived()):
return node
return None
- return self.do_Rsearch(path, func, clazz, cwd)
+ path, dir = self.__transformPath(path, cwd)
+ return self.do_Rsearch(path, dir, func, clazz)[0]
def Rsearchall(self, pathlist, must_exist=1, clazz=_classEntry, cwd=None):
"""Search for a list of somethings in the Repository list.
@@ -1087,10 +1084,6 @@
else:
if not must_exist or node.exists():
result.append(node)
- if isinstance(node, Dir):
- result.extend(filter(select, node.getRepositories()))
- if node:
- dir = node.get_dir()
fname = '.'
while dir:
for rep in dir.getRepositories():
@@ -1286,6 +1279,36 @@
if not self.builder is MkdirBuilder:
apply(SCons.Node.Node.build, [self,], kw)
+ def _create(self):
+ """Create this directory, silently and without worrying about
+ whether the builder is the default or not."""
+ listDirs = []
+ parent = self
+ while parent:
+ if parent.exists():
+ break
+ listDirs.append(parent)
+ p = parent.up()
+ if isinstance(p, ParentOfRoot):
+ raise SCons.Errors.StopError, parent.path
+ parent = p
+ listDirs.reverse()
+ for dirnode in listDirs:
+ try:
+ # Don't call dirnode.build(), call the base Node method
+ # directly because we definitely *must* create this
+ # directory. The dirnode.build() method will suppress
+ # the build if it's the default builder.
+ SCons.Node.Node.build(dirnode)
+ dirnode.get_executor().nullify()
+ # The build() action may or may not have actually
+ # created the directory, depending on whether the -n
+ # option was used or not. Delete the _exists and
+ # _rexists attributes so they can be reevaluated.
+ dirnode.clear()
+ except OSError:
+ pass
+
def multiple_side_effect_has_builder(self):
global MkdirBuilder
return not self.builder is MkdirBuilder and self.has_builder()
@@ -1383,24 +1406,59 @@
sccspath = 'SCCS' + os.sep + 's.'+name
return self.entry_exists_on_disk(sccspath)
- def srcdir_duplicate(self, name, clazz):
- dname = '.'
+ def srcdir_list(self):
+ """__cacheable__"""
+ result = []
+
+ dirname = '.'
dir = self
while dir:
if dir.srcdir:
- srcdir = dir.srcdir.Dir(dname)
- if srcdir.entry_exists_on_disk(name):
- srcnode = self.fs._doLookup(clazz, name, srcdir)
- if self.duplicate:
- node = self.fs._doLookup(clazz, name, self)
- node.do_duplicate(srcnode)
- return node
- else:
- return srcnode
- dname = dir.name + os.sep + dname
+ d = dir.srcdir.Dir(dirname)
+ if d.is_under(dir):
+ # Shouldn't source from something in the build path:
+ # build_dir is probably under src_dir, in which case
+ # we are reflecting.
+ break
+ result.append(d)
+ dirname = dir.name + os.sep + dirname
dir = dir.get_dir()
+
+ return result
+
+ def srcdir_duplicate(self, name, clazz):
+ for dir in self.srcdir_list():
+ if dir.entry_exists_on_disk(name):
+ srcnode = self.fs._doLookup(clazz, name, dir)
+ if self.duplicate:
+ node = self.fs._doLookup(clazz, name, self)
+ node.do_duplicate(srcnode)
+ return node
+ else:
+ return srcnode
return None
+ def srcdir_find_file(self, filename):
+ """__cacheable__"""
+ fs = self.fs
+ do_Rsearch = fs.do_Rsearch
+
+ def func(node):
+ if isinstance(node, SCons.Node.FS.File) and \
+ (node.is_derived() or node.is_pseudo_derived() or node.exists()):
+ return node
+ return None
+
+ node, d = do_Rsearch(filename, self, func, File)
+ if node:
+ return node, d
+
+ for dir in self.srcdir_list():
+ node, d = do_Rsearch(filename, dir, func, File)
+ if node:
+ return File(filename, self, fs), d
+ return None, None
+
def node_on_disk(self, name, clazz):
if self.entry_exists_on_disk(name) or \
self.sccs_on_disk(name) or \
@@ -1542,33 +1600,7 @@
def _createDir(self):
# ensure that the directories for this node are
# created.
-
- listDirs = []
- parent=self.dir
- while parent:
- if parent.exists():
- break
- listDirs.append(parent)
- p = parent.up()
- if isinstance(p, ParentOfRoot):
- raise SCons.Errors.StopError, parent.path
- parent = p
- listDirs.reverse()
- for dirnode in listDirs:
- try:
- # Don't call dirnode.build(), call the base Node method
- # directly because we definitely *must* create this
- # directory. The dirnode.build() method will suppress
- # the build if it's the default builder.
- SCons.Node.Node.build(dirnode)
- dirnode.get_executor().nullify()
- # The build() action may or may not have actually
- # created the directory, depending on whether the -n
- # option was used or not. Delete the _exists and
- # _rexists attributes so they can be reevaluated.
- dirnode.clear()
- except OSError:
- pass
+ self.dir._create()
def retrieve_from_cache(self):
"""Try to retrieve the node's content from a cache
@@ -1844,7 +1876,7 @@
default_fs = FS()
-def find_file(filename, paths, node_factory=default_fs.File, verbose=None):
+def find_file(filename, paths, verbose=None):
"""
find_file(str, [Dir()]) -> [nodes]
@@ -1860,6 +1892,7 @@
Only the first file found is returned, and none is returned
if no file is found.
+ __cacheable__
"""
if verbose:
if not SCons.Util.is_String(verbose):
@@ -1870,49 +1903,32 @@
else:
verbose = lambda x: x
- filedir, filename = os.path.split(filename)
- if filedir:
- lookup_dir = lambda d, fd=filedir: d.Dir(fd)
- else:
- lookup_dir = lambda d: d
-
if callable(paths):
paths = paths()
# Give Entries a chance to morph into Dirs.
paths = map(lambda p: p.must_be_a_Dir(), paths)
- for pathdir in paths:
- verbose("looking for '%s' in '%s' ...\n" % (filename, pathdir))
- dir = lookup_dir(pathdir)
- def func(node):
- if isinstance(node, SCons.Node.FS.File) and \
- (node.is_derived() or node.is_pseudo_derived() or node.exists()):
- return node
- return None
-
- node = default_fs.do_Rsearch(filename, func, File, dir, verbose)
+ filedir, filename = os.path.split(filename)
+ if filedir:
+ def filedir_lookup(p, fd=filedir):
+ try:
+ return p.Dir(fd)
+ except TypeError:
+ # We tried to look up a Dir, but it seems there's already
+ # a File (or something else) there. No big.
+ return None
+ paths = filter(None, map(filedir_lookup, paths))
+
+ for dir in paths:
+ verbose("looking for '%s' in '%s' ...\n" % (filename, dir))
+ node, d = dir.srcdir_find_file(filename)
if node:
+ verbose("... FOUND '%s' in '%s'\n" % (filename, d))
return node
-
- dirname = '.'
- while dir:
- if dir.srcdir:
- d = dir.srcdir.Dir(dirname)
- if d.is_under(dir):
- # Shouldn't source from something in the build path:
- # build_dir is probably under src_dir, in which case
- # we are reflecting.
- break
- node = dir.fs.do_Rsearch(filename, func, File, d, verbose)
- if node:
- return File(filename, dir.Dir(dirname), dir.fs)
- dirname = dir.name + os.sep + dirname
- dir = dir.get_dir()
-
return None
-def find_files(filenames, paths, node_factory = default_fs.File):
+def find_files(filenames, paths):
"""
find_files([str], [Dir()]) -> [nodes]
@@ -1927,7 +1943,5 @@
Only the first file found is returned for each filename,
and any files that aren't found are ignored.
"""
- nodes = map(lambda x, paths=paths, node_factory=node_factory:
- find_file(x, paths, node_factory),
- filenames)
- return filter(lambda x: x != None, nodes)
+ nodes = map(lambda x, paths=paths: find_file(x, paths), filenames)
+ return filter(None, nodes)

View file

@ -0,0 +1,11 @@
--- engine/SCons/Scanner/D.py.orig Wed Feb 16 03:12:10 2005
+++ engine/SCons/Scanner/D.py Tue Mar 1 22:00:50 2005
@@ -51,7 +51,5 @@
# translate dots (package separators) to slashes
inc = string.replace(include, '.', '/')
- i = SCons.Node.FS.find_file(inc + '.d',
- (source_dir,) + path,
- self.fs.File)
+ i = SCons.Node.FS.find_file(inc + '.d', (source_dir,) + path)
return i, include

View file

@ -0,0 +1,11 @@
--- engine/SCons/Scanner/Prog.py.orig Wed Feb 16 03:12:11 2005
+++ engine/SCons/Scanner/Prog.py Tue Mar 1 22:00:50 2005
@@ -89,7 +89,7 @@
lib = env.subst(lib)
for pref, suf in pairs:
l = adjustixes(lib, pref, suf)
- l = find_file(l, libpath, fs.File, verbose=print_find_libs)
+ l = find_file(l, libpath, verbose=print_find_libs)
if l:
result.append(l)
else:

View file

@ -0,0 +1,24 @@
--- engine/SCons/Scanner/__init__.py.orig Wed Feb 16 03:12:10 2005
+++ engine/SCons/Scanner/__init__.py Tue Mar 1 22:00:50 2005
@@ -338,9 +338,7 @@
def find_include(self, include, source_dir, path):
"__cacheable__"
if callable(path): path = path()
- n = SCons.Node.FS.find_file(include,
- (source_dir,) + tuple(path),
- SCons.Node.FS.File)
+ n = SCons.Node.FS.find_file(include, (source_dir,) + tuple(path))
return n, include
def sort_key(self, include):
@@ -398,9 +396,7 @@
else:
paths = Binder( tuple(path) + (source_dir,) )
- n = SCons.Node.FS.find_file(include[1],
- paths,
- self.fs.File)
+ n = SCons.Node.FS.find_file(include[1], paths)
return n, include[1]

View file

@ -0,0 +1,11 @@
--- engine/SCons/Script/Main.py.orig Wed Feb 16 03:12:11 2005
+++ engine/SCons/Script/Main.py Sat Mar 19 23:40:24 2005
@@ -1024,7 +1034,7 @@
node = None
return node
- nodes = filter(lambda x: x is not None, map(Entry, targets))
+ nodes = filter(None, map(Entry, targets))
task_class = BuildTask # default action is to build targets
opening_message = "Building targets ..."

View file

@ -0,0 +1,30 @@
--- engine/SCons/Script/SConscript.py.orig Wed Feb 16 03:12:11 2005
+++ engine/SCons/Script/SConscript.py Thu Mar 17 14:07:00 2005
@@ -55,6 +55,16 @@
import types
import UserList
+# The following variables used to live in this module. Some
+# SConscript files out there may have referred to them directly as
+# SCons.Script.SConscript.*. This is now supported by some special
+# handling towards the bottom of the SConscript.__init__.py module.
+#Arguments = {}
+#ArgList = []
+#BuildTargets = TargetList()
+#CommandLineTargets = []
+#DefaultTargets = []
+
launch_dir = os.path.abspath(os.curdir)
GlobalDict = None
@@ -230,7 +240,9 @@
# Repository directory. Like above, we do this
# directly.
fs.chdir(frame.prev_dir, change_os_dir=0)
- os.chdir(frame.prev_dir.rdir().get_abspath())
+ rdir = frame.prev_dir.rdir()
+ rdir._create() # Make sure there's a directory there.
+ os.chdir(rdir.get_abspath())
results.append(frame.retval)

View file

@ -0,0 +1,84 @@
--- engine/SCons/Script/__init__.py.orig Wed Feb 16 03:12:11 2005
+++ engine/SCons/Script/__init__.py Thu Mar 17 14:07:01 2005
@@ -77,6 +77,41 @@
main = Main.main
+# The following are global class definitions and variables that used to
+# live directly in this module back before 0.96.90, when it contained
+# a lot of code. Some SConscript files in widely-distributed packages
+# (Blender is the specific example) actually reached into SCons.Script
+# directly to use some of these. Rather than break those SConscript
+# files, we're going to propagate these names into the SCons.Script
+# namespace here.
+#
+# Some of these are commented out because it's *really* unlikely anyone
+# used them, but we're going to leave the comment here to try to make
+# it obvious what to do if the situation arises.
+BuildTask = Main.BuildTask
+CleanTask = Main.CleanTask
+QuestionTask = Main.QuestionTask
+#PrintHelp = Main.PrintHelp
+OptParser = Main.OptParser
+SConscriptSettableOptions = Main.SConscriptSettableOptions
+
+keep_going_on_error = Main.keep_going_on_error
+print_dtree = Main.print_dtree
+print_explanations = Main.print_explanations
+print_includes = Main.print_includes
+print_objects = Main.print_objects
+print_time = Main.print_time
+print_tree = Main.print_tree
+memory_stats = Main.memory_stats
+ignore_errors = Main.ignore_errors
+#sconscript_time = Main.sconscript_time
+#command_time = Main.command_time
+#exit_status = Main.exit_status
+#profiling = Main.profiling
+repositories = Main.repositories
+#num_jobs = Main.num_jobs # settable by SConscript.SetJobs()
+
+#
import SConscript
_SConscript = SConscript
@@ -206,7 +241,7 @@
'GetOption',
'Help',
'Import',
- 'SConscript',
+ #'SConscript', is handled separately, below.
'SConscriptChdir',
'SetOption',
@@ -221,6 +256,7 @@
#The Command() method is handled separately, below.
'Depends',
'Dir',
+ 'Entry',
'Execute',
'File',
'FindFile',
@@ -272,6 +308,22 @@
for name in GlobalDefaultEnvironmentFunctions + GlobalDefaultBuilders:
exec "%s = _SConscript.DefaultEnvironmentCall(%s)" % (name, repr(name))
+
+# There are a handful of variables that used to live in the
+# Script/SConscript.py module that some SConscript files out there were
+# accessing directly as SCons.Script.SConscript.*. The problem is that
+# "SConscript" in this namespace is no longer a module, it's a global
+# function call--or more precisely, an object that implements a global
+# function call through the default Environment. Nevertheless, we can
+# aintain backwards compatibility for SConscripts that were reaching in
+# this way by hanging some attributes off the "SConscript" object here.
+SConscript = _SConscript.DefaultEnvironmentCall('SConscript')
+
+SConscript.Arguments = ARGUMENTS
+SConscript.ArgList = ARGLIST
+SConscript.BuildTargets = BUILD_TARGETS
+SConscript.CommandLineTargets = COMMAND_LINE_TARGETS
+SConscript.DefaultTargets = DEFAULT_TARGETS
# The global Command() function must be handled differently than the
# global functions for other construction environment methods because