- Fix shebangs
Approved by: portmgr blanket MFH: 2015Q3 (blanket)
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2021-03-31 03:12:20 +00:00
svn path=/head/; revision=393115
1 changed files with 6 additions and 1 deletions
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@ -3,6 +3,7 @@
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PORTNAME= wesnoth
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PORTVERSION= 1.12.4
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PORTEPOCH= 1
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PORTREVISION= 1
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-${PORTVERSION:R}/${PORTNAME}-${PORTVERSION} \
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http://files.wesnoth.org/ \
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@ -24,7 +25,11 @@ LDFLAGS+= -L${LOCALBASE}/lib -lboost_system
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USE_SDL= image mixer net ttf
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USE_GNOME= pango
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USES= cmake cpe pkgconfig tar:bzip2
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USES= cmake cpe pkgconfig shebangfix tar:bzip2
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SHEBANG_FILES= data/tools/campaign2wiki.py \
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data/tools/castle-cutter/mk-castle.sh \
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data/tools/terrain2wiki.py \
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data/tools/unit_tree/update-wmlunits
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CPE_VENDOR= ${PORTNAME}
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CPE_PRODUCT= battle_for_wesnoth
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CMAKE_ARGS= -DMANDIR="man" -DENABLE_STRICT_COMPILATION=off
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