- Fix shebangs

Approved by:	portmgr blanket
MFH:		2015Q3 (blanket)
This commit is contained in:
Dmitry Marakasov 2015-07-28 21:35:02 +00:00
parent dcf7d570aa
commit c35eb20603
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=393115

View file

@ -3,6 +3,7 @@
PORTNAME= wesnoth
PORTVERSION= 1.12.4
PORTEPOCH= 1
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-${PORTVERSION:R}/${PORTNAME}-${PORTVERSION} \
http://files.wesnoth.org/ \
@ -24,7 +25,11 @@ LDFLAGS+= -L${LOCALBASE}/lib -lboost_system
USE_SDL= image mixer net ttf
USE_GNOME= pango
USES= cmake cpe pkgconfig tar:bzip2
USES= cmake cpe pkgconfig shebangfix tar:bzip2
SHEBANG_FILES= data/tools/campaign2wiki.py \
data/tools/castle-cutter/mk-castle.sh \
data/tools/terrain2wiki.py \
data/tools/unit_tree/update-wmlunits
CPE_VENDOR= ${PORTNAME}
CPE_PRODUCT= battle_for_wesnoth
CMAKE_ARGS= -DMANDIR="man" -DENABLE_STRICT_COMPILATION=off