- Add stage support. Thank you xmj@!
- Use STAT instead of direct path and other portlint fixes. - Take maintainership. PR: 187864 Submitted by: xmj
This commit is contained in:
parent
9e09388323
commit
c46cfd4ea3
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=366953
2 changed files with 30 additions and 31 deletions
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@ -12,7 +12,7 @@ DISTFILES= ${PATCH436FILES} \
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${PATCH451FILES}
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DIST_SUBDIR= ${PORTNAME}
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MAINTAINER= ports@FreeBSD.org
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MAINTAINER= scf@FreeBSD.org
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COMMENT= Unreal Tournament for Linux
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ONLY_FOR_ARCHS= i386 amd64
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@ -65,7 +65,6 @@ PLIST_SUB+= MAPS=""
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MAPS_EXCLUDE= # Empty
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.endif
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NO_STAGE= yes
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do-extract:
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@${CAT} ${PKGMESSAGE}
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@${MKDIR} ${WRKSRC}
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@ -106,12 +105,12 @@ do-install:
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.endif
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@${ECHO_CMD} "Detected ${RELEASE_MSG} release"
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@${ECHO_CMD} "Installing data from CD"
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@${MKDIR} ${DATADIR}
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@${MKDIR} ${STAGEDIR}${DATADIR}
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####################################
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# Anthology release CD
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####################################
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.if defined(ANTHOLOGY)
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@cd ${DATADIR} && ${MKDIR} ${CDDIRS}
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@cd ${STAGEDIR}${DATADIR} && ${MKDIR} ${CDDIRS}
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# We need to create a single directory with all the cab files so unshield can
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# find them.
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@ -132,12 +131,12 @@ do-install:
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--exclude 'mplay*' --exclude 'Splash*' ${MAPS_EXCLUDE}\
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--exclude 'edsplash.bmp' --exclude 'UnrealEd.ini'\
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--exclude 'editorres*' -f - . |\
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${TAR} x -C ${DATADIR}/`${ECHO_CMD}\
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${TAR} x -C ${STAGEDIR}${DATADIR}/`${ECHO_CMD}\
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3_UnrealTournament_${group} | ${SED} -e\
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's/3_UnrealTournament_//; s/_All//; s/_English//;'` -f -
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.endfor
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@cd ${DATADIR}/System &&\
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@cd ${STAGEDIR}${DATADIR}/System &&\
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${MV} -f epiccustommodels.u EpicCustomModels.u &&\
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${MV} -f multimesh.u MultiMesh.u &&\
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${MV} -f multimesh.int MultiMesh.int &&\
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@ -148,7 +147,7 @@ do-install:
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${MV} -f tcowmeshskins.int TCowMeshSkins.int &&\
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${MV} -f tnalimeshskins.int TNaliMeshSkins.int &&\
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${MV} -f tskmskins.int TSkMSkins.int
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@cd ${DATADIR}/Textures &&\
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@cd ${STAGEDIR}${DATADIR}/Textures &&\
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${MV} -f tcowmeshskins.utx TCowMeshSkins.utx &&\
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${MV} -f tnalimeshskins.utx TNaliMeshSkins.utx &&\
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${MV} -f tskmskins.utx TSkMSkins.utx
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@ -166,10 +165,10 @@ do-install:
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--exclude 'edsplash.bmp' --exclude 'UnrealEd.ini'\
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--exclude 'editorres*' --exclude 'mplay*'\
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${MAPS_EXCLUDE} -f - ${dir} |\
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${TAR} x -C ${DATADIR} -f -
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${TAR} x -C ${STAGEDIR}${DATADIR} -f -
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.endfor
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@${RM} ${DATADIR}/Logs/delete_me.txt
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@${RMDIR} ${DATADIR}/Logs
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@${RM} ${STAGEDIR}${DATADIR}/Logs/delete_me.txt
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@${RMDIR} ${STAGEDIR}${DATADIR}/Logs
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.endif
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####################################
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# End of CD release-specific install
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@ -178,7 +177,7 @@ do-install:
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# Install v436 Linux binaries.
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@${ECHO_CMD} "Installing v436 patch files"
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.for tarfile in Credits OpenGL.ini data
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@${TAR} zox -C ${DATADIR} --exclude '*.exe'\
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@${TAR} zox -C ${STAGEDIR}${DATADIR} --exclude '*.exe'\
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-f ${WRKSRC}/${tarfile}.tar.gz
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.endfor
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@ -187,40 +186,40 @@ do-install:
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# Apply v436 files.
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@${ECHO_CMD} "Applying v436 patch"
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@${WRKSRC}/setup.data/bin/FreeBSD/x86/loki_patch\
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${WRKSRC}/setup.data/patch.dat ${DATADIR}
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${WRKSRC}/setup.data/patch.dat ${STAGEDIR}${DATADIR}
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.endif
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# Adjust paths in configuration.
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@${SED} -i "" -e 's|\\|/|g'\
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-e "/^Paths=/{h;s|\(Paths=\)\.\./|\1${DATADIR}/|;x;p;x;}"\
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${DATADIR}/System/UnrealTournament.ini
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${STAGEDIR}${DATADIR}/System/UnrealTournament.ini
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.for script in ucc ut
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@${INSTALL_SCRIPT} ${WRKSRC}/bin/${script} ${PREFIX}/bin/
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@${INSTALL_SCRIPT} ${WRKSRC}/bin/${script} ${STAGEDIR}${PREFIX}/bin/
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.endfor
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# Install bonus packs
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@${ECHO_CMD} "Installing bonus packs"
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.for ndx in 1 2 3 4
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.if defined(WITHOUT_MAPS)
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@${TAR} jx -C ${DATADIR} --exclude '*.unr' -f ${WRKSRC}/bp${ndx}.tar.bz2
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@${TAR} jx -C ${STAGEDIR}${DATADIR} --exclude '*.unr' -f ${WRKSRC}/bp${ndx}.tar.bz2
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.else
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@${TAR} jx -C ${DATADIR} -f ${WRKSRC}/bp${ndx}.tar.bz2
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@${TAR} jx -C ${STAGEDIR}${DATADIR} -f ${WRKSRC}/bp${ndx}.tar.bz2
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.endif
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.endfor
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# Install bonus packs.
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.for datafile in README README.Loki README.bonus.pack.collection
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@${INSTALL_DATA} ${WRKSRC}/${datafile} ${DATADIR}
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@${INSTALL_DATA} ${WRKSRC}/${datafile} ${STAGEDIR}${DATADIR}
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.endfor
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# Install 451 Patch
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.if defined(WITH_451PATCH)
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@${ECHO_CMD} "Installing v${UTVERSION} patch files"
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@${TAR} jx -C ${DATADIR} --exclude 'checkfiles.sh'\
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@${TAR} jx -C ${STAGEDIR}${DATADIR} --exclude 'checkfiles.sh'\
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--exclude 'patch.md5' --exclude 'd3ddrv.int'\
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--exclude 'edsplash.bmp' --exclude 'UnrealEd.ini'\
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--exclude 'editorres*' -f ${_DISTDIR}/${PATCH451FILES:C/:.*//}
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@cd ${DATADIR}/System &&\
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@cd ${STAGEDIR}${DATADIR}/System &&\
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${MV} -f glidedrv.int GlideDrv.int &&\
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${MV} -f softdrv.int SoftDrv.int &&\
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${MV} -f opengldrv.int OpenGlDrv.int &&\
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@ -230,14 +229,14 @@ do-install:
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.endif
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# Replace older libSDL included with UT; it has issues with the Nvidia driver
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# when using Fedora 8 at the base.
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# when using Fedora 10 at the base.
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@${LN} -sf ${LINUXBASE}/usr/lib/libSDL-1.2.so.0\
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${DATADIR}/System/libSDL-1.1.so.0
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${STAGEDIR}${DATADIR}/System/libSDL-1.1.so.0
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# Remove /usr/local from ut-bin lib search path
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@${ECHO_CMD} "Removing /usr/local from ut-bin's library search path"
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@UTBIN=${DATADIR}/System/ut-bin &&\
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FILESIZE=`/usr/bin/stat -f "%z" $${UTBIN}` &&\
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@UTBIN=${STAGEDIR}${DATADIR}/System/ut-bin &&\
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FILESIZE=`${STAT} -f "%z" $${UTBIN}` &&\
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${MV} $${UTBIN} $${UTBIN}.orig &&\
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${SED} -Ee 's|:/usr/local|:/USR-LOCAL|' $${UTBIN}.orig |\
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${HEAD} -c $${FILESIZE} > $${UTBIN} &&\
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@ -245,17 +244,17 @@ do-install:
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# Set file permissions
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@${ECHO_CMD} "Setting permissions"
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@${FIND} ${DATADIR} -print0 |\
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@${FIND} ${STAGEDIR}${DATADIR} -print0 |\
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${XARGS} -0 ${CHOWN} ${SHAREOWN}:${SHAREGRP}
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@${FIND} ${DATADIR} -type d -print0 | ${XARGS} -0 ${CHMOD} ${BINMODE}
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@${FIND} ${DATADIR} -type f -print0 | ${XARGS} -0 ${CHMOD} ${NOBINMODE}
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@${FIND} ${DATADIR} \( -name "*.so" -o -name "lib*.so*" \) -print0 |\
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@${FIND} ${STAGEDIR}${DATADIR} -type d -print0 | ${XARGS} -0 ${CHMOD} ${BINMODE}
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@${FIND} ${STAGEDIR}${DATADIR} -type f -print0 | ${XARGS} -0 ${CHMOD} ${NOBINMODE}
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@${FIND} ${STAGEDIR}${DATADIR} \( -name "*.so" -o -name "lib*.so*" \) -print0 |\
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${XARGS} -0 ${CHMOD} ${BINMODE}
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.for exec in ucc-bin ut-bin
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@${CHMOD} ${BINMODE} ${DATADIR}/System/${exec}
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@${CHMOD} ${BINMODE} ${STAGEDIR}${DATADIR}/System/${exec}
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.endfor
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@${TOUCH} ${DATADIR}/Help/ReleaseNotes.htm
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@${TOUCH} ${STAGEDIR}${DATADIR}/Help/ReleaseNotes.htm
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@${ECHO_CMD} "Install complete"
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.include <bsd.port.mk>
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@ -9,8 +9,8 @@ Step into the Unreal arena and stake your life in the pursuit of victory
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as the Unreal Grand Master. Or suffer the agonizing death of defeat.
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For information about the Linux patch/installer (436 and 451 respectively):
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WWW: http://liflg.org/?catid=6&gameid=51
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WWW: http://www.utpg.org/
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WWW: http://liflg.org/?catid=6&gameid=51
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WWW: http://www.utpg.org/
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For more information about UT visit:
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http://www.unrealtournament.com/
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