maintainer update of emulators/vba

Update of emulators/vba to 1.7.1_2

(this time for real!)
PR:		ports/64612
Submitted by:	No Name <arundel@gmx.net>
This commit is contained in:
Edwin Groothuis 2004-05-14 11:54:26 +00:00
parent bbcce9438c
commit c5d69a5700
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=109110
4 changed files with 13 additions and 12 deletions

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@ -6,14 +6,14 @@
PORTNAME= vba
PORTVERSION= 1.7.1
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
DISTNAME= VisualBoyAdvance-src-${PORTVERSION}
MAINTAINER= arundel@gmx.net
COMMENT= Currently the best Gameboy Advance emulator!
COMMENT= Open Source Gameboy Advance emulator
BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
@ -28,10 +28,12 @@ TARGET_DIR= ${PREFIX}/bin/
.include <bsd.port.pre.mk>
.if ${OSVERSION} < 500035
.if (${OSVERSION} < 500035)
CFLAGS+= -O0
.else
CLAGS+=
.endif
.ifndef(PROFILING)
CONFIGURE_ARGS= --without-profiling --disable-dev
.endif
DATA_FILES= ${WRKSRC}/src/VisualBoyAdvance.cfg
@ -40,12 +42,10 @@ DOC_FILES= COPYING AUTHORS NEWS README ChangeLog INSTALL
pre-everything::
@${ECHO_MSG} ""
@${ECHO_MSG} "GCC must be 3.x or greater in order to compile GBA.cpp with -O2. Earlier"
@${ECHO_MSG} "versions have a problem during optimization that requires an absurd"
@${ECHO_MSG} "ammount of memory and usually ends up crashing the compiler/computer"
@${ECHO_MSG} "You can enable profiling by defining PROFILING."
@${ECHO_MSG} ""
@${ECHO_MSG} "Note by MAINTAINER: Currently everything < 500035 is being build with -O0"
@${ECHO_MSG} "flag."
@${ECHO_MSG} "Due to a bug in gcc2 optimsations other than -O0 will be ignored on"
@${ECHO_MSG} "FreeBSD releases that didn't ship with gcc3 (prior 500035)."
@${ECHO_MSG} ""
do-install:

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@ -1,2 +1,3 @@
MD5 (VisualBoyAdvance-src-1.7.1.tar.gz) = 4147eeac55ecf713397f19eae636eef3
SIZE (VisualBoyAdvance-src-1.7.1.tar.gz) = 1001727
SIZE (VisualBoyAdvance-src-1.7.1.tar.gz) = 1001727

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@ -5,7 +5,7 @@
VisualBoyAdvance_LDADD = gb/libgb.a @VBA_PROF@ @VBA_MMX@
-VisualBoyAdvance_LDFLAGS = `sdl-config --libs`
+// VisualBoyAdvance_LDFLAGS = ${SDL_CONFIG}
+VisualBoyAdvance_LDFLAGS = `${SDL_CONFIG} --libs`
TestEmu_SOURCES = \
TestEmu.cpp 2xSaI.cpp pixel.cpp motionblur.cpp admame.cpp \

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@ -5,7 +5,7 @@
VisualBoyAdvance_LDADD = gb/libgb.a @VBA_PROF@ @VBA_MMX@
-VisualBoyAdvance_LDFLAGS = `sdl-config --libs`
+// VisualBoyAdvance_LDFLAGS = ${SDL_CONFIG}
+VisualBoyAdvance_LDFLAGS = `${SDL_CONFIG} --libs`
TestEmu_SOURCES = \
TestEmu.cpp 2xSaI.cpp pixel.cpp motionblur.cpp admame.cpp \