maintainer update of emulators/vba
Update of emulators/vba to 1.7.1_2 (this time for real!) PR: ports/64612 Submitted by: No Name <arundel@gmx.net>
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parent
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commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=109110
4 changed files with 13 additions and 12 deletions
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@ -6,14 +6,14 @@
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PORTNAME= vba
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PORTVERSION= 1.7.1
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PORTREVISION= 1
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PORTREVISION= 2
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CATEGORIES= emulators
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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DISTNAME= VisualBoyAdvance-src-${PORTVERSION}
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MAINTAINER= arundel@gmx.net
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COMMENT= Currently the best Gameboy Advance emulator!
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COMMENT= Open Source Gameboy Advance emulator
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BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
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LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
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@ -28,10 +28,12 @@ TARGET_DIR= ${PREFIX}/bin/
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.include <bsd.port.pre.mk>
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.if ${OSVERSION} < 500035
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.if (${OSVERSION} < 500035)
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CFLAGS+= -O0
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.else
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CLAGS+=
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.endif
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.ifndef(PROFILING)
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CONFIGURE_ARGS= --without-profiling --disable-dev
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.endif
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DATA_FILES= ${WRKSRC}/src/VisualBoyAdvance.cfg
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@ -40,12 +42,10 @@ DOC_FILES= COPYING AUTHORS NEWS README ChangeLog INSTALL
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pre-everything::
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@${ECHO_MSG} ""
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@${ECHO_MSG} "GCC must be 3.x or greater in order to compile GBA.cpp with -O2. Earlier"
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@${ECHO_MSG} "versions have a problem during optimization that requires an absurd"
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@${ECHO_MSG} "ammount of memory and usually ends up crashing the compiler/computer"
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@${ECHO_MSG} "You can enable profiling by defining PROFILING."
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@${ECHO_MSG} ""
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@${ECHO_MSG} "Note by MAINTAINER: Currently everything < 500035 is being build with -O0"
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@${ECHO_MSG} "flag."
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@${ECHO_MSG} "Due to a bug in gcc2 optimsations other than -O0 will be ignored on"
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@${ECHO_MSG} "FreeBSD releases that didn't ship with gcc3 (prior 500035)."
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@${ECHO_MSG} ""
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do-install:
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@ -1,2 +1,3 @@
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MD5 (VisualBoyAdvance-src-1.7.1.tar.gz) = 4147eeac55ecf713397f19eae636eef3
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SIZE (VisualBoyAdvance-src-1.7.1.tar.gz) = 1001727
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SIZE (VisualBoyAdvance-src-1.7.1.tar.gz) = 1001727
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@ -5,7 +5,7 @@
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VisualBoyAdvance_LDADD = gb/libgb.a @VBA_PROF@ @VBA_MMX@
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-VisualBoyAdvance_LDFLAGS = `sdl-config --libs`
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+// VisualBoyAdvance_LDFLAGS = ${SDL_CONFIG}
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+VisualBoyAdvance_LDFLAGS = `${SDL_CONFIG} --libs`
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TestEmu_SOURCES = \
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TestEmu.cpp 2xSaI.cpp pixel.cpp motionblur.cpp admame.cpp \
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@ -5,7 +5,7 @@
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VisualBoyAdvance_LDADD = gb/libgb.a @VBA_PROF@ @VBA_MMX@
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-VisualBoyAdvance_LDFLAGS = `sdl-config --libs`
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+// VisualBoyAdvance_LDFLAGS = ${SDL_CONFIG}
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+VisualBoyAdvance_LDFLAGS = `${SDL_CONFIG} --libs`
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TestEmu_SOURCES = \
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TestEmu.cpp 2xSaI.cpp pixel.cpp motionblur.cpp admame.cpp \
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