Properly support png15
Obtained from: Fedora
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parent
41ea03c24c
commit
cacce64a6c
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=375430
2 changed files with 55 additions and 22 deletions
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@ -13,7 +13,7 @@ COMMENT= Shufflepuck Cafe Clone
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LICENSE= GPLv2
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LIB_DEPENDS= libjpeg.so:${PORTSDIR}/graphics/jpeg \
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libpng15.so:${PORTSDIR}/graphics/png \
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libpng.so:${PORTSDIR}/graphics/png \
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libvorbis.so:${PORTSDIR}/audio/libvorbis \
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libfreetype.so:${PORTSDIR}/print/freetype2
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@ -1,18 +1,6 @@
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--- png.c.orig 2002-11-08 11:50:29.000000000 +0100
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+++ png.c 2012-04-30 06:40:16.000000000 +0200
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@@ -10,9 +10,10 @@
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#define MACOS
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#endif
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#include <png.h>
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+#include <pngpriv.h>
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/* png code */
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-static void png_read_data(png_structp ctx, png_bytep area, png_size_t size)
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+static void local_png_read_data(png_structp ctx, png_bytep area, png_size_t size)
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{
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SDL_RWops *src;
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@@ -74,13 +75,13 @@
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--- png.c.orig 2002-11-08 10:50:29 UTC
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+++ png.c
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@@ -74,7 +74,7 @@ SDL_Surface *loadPNG(Uint8 * data, Uint3
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* the normal method of doing things with libpng). REQUIRED unless you
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* set up your own error handlers in png_create_read_struct() earlier.
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*/
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@ -21,10 +9,55 @@
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SDL_SetError("Error reading the PNG file.");
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goto done;
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}
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@@ -142,9 +142,9 @@ SDL_Surface *loadPNG(Uint8 * data, Uint3
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Rmask = 0x000000FF;
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Gmask = 0x0000FF00;
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Bmask = 0x00FF0000;
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- Amask = (info_ptr->channels == 4) ? 0xFF000000 : 0;
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+ Amask = (png_get_channels(png_ptr, info_ptr) == 4) ? 0xFF000000 : 0;
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} else {
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- int s = (info_ptr->channels == 4) ? 0 : 8;
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+ int s = (png_get_channels(png_ptr, info_ptr) == 4) ? 0 : 8;
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Rmask = 0xFF000000 >> s;
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Gmask = 0x00FF0000 >> s;
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Bmask = 0x0000FF00 >> s;
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@@ -152,7 +152,7 @@ SDL_Surface *loadPNG(Uint8 * data, Uint3
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}
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}
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surface = SDL_AllocSurface(SDL_SWSURFACE, width, height,
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- bit_depth * info_ptr->channels, Rmask, Gmask,
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+ bit_depth * png_get_channels(png_ptr, info_ptr), Rmask, Gmask,
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Bmask, Amask);
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if (surface == NULL) {
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SDL_SetError("Out of memory");
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@@ -188,6 +188,11 @@ SDL_Surface *loadPNG(Uint8 * data, Uint3
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png_read_end(png_ptr, info_ptr);
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/* Set up the input control */
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- png_set_read_fn(png_ptr, src, png_read_data);
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+ png_set_read_fn(png_ptr, src, local_png_read_data);
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/* Read PNG header info */
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png_read_info(png_ptr, info_ptr);
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/* Load the palette, if any */
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+
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+ png_uint_32 pnum_palette;
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+ png_colorp ppalette;
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+ png_get_PLTE(png_ptr, info_ptr, &ppalette, &pnum_palette);
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+
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palette = surface->format->palette;
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if (palette) {
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if (color_type == PNG_COLOR_TYPE_GRAY) {
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@@ -197,12 +202,12 @@ SDL_Surface *loadPNG(Uint8 * data, Uint3
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palette->colors[i].g = i;
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palette->colors[i].b = i;
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}
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- } else if (info_ptr->num_palette > 0) {
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- palette->ncolors = info_ptr->num_palette;
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- for (i = 0; i < info_ptr->num_palette; ++i) {
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- palette->colors[i].b = info_ptr->palette[i].blue;
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- palette->colors[i].g = info_ptr->palette[i].green;
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- palette->colors[i].r = info_ptr->palette[i].red;
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+ } else if ( pnum_palette > 0) {
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+ palette->ncolors = pnum_palette;
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+ for (i = 0; i < pnum_palette; ++i) {
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+ palette->colors[i].b = ppalette[i].blue;
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+ palette->colors[i].g = ppalette[i].green;
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+ palette->colors[i].r = ppalette[i].red;
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}
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}
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}
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