games/dxx-rebirth: update to 20190530, remove unnecessary patches

Approved by:	mat (mentor)
Differential Revision:	https://reviews.freebsd.org/D20661
This commit is contained in:
Piotr Kubaj 2019-06-16 20:57:22 +00:00
parent 64be9ce342
commit db37aa8f5f
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=504375
5 changed files with 5 additions and 56 deletions

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@ -2,10 +2,10 @@
# $FreeBSD$
PORTNAME= dxx-rebirth
PORTVERSION= 20190523
PORTVERSION= 20190530
DISTVERSIONSUFFIX= -src
CATEGORIES= games
MASTER_SITES= https://www.dxx-rebirth.com/download/dxx/weekly/
MASTER_SITES= https://www.dxx-rebirth.com/download/dxx/rebirth/
DISTNAME= ${PORTNAME}_${PORTVERSION}${DISTVERSIONSUFFIX}
MAINTAINER= pkubaj@FreeBSD.org

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@ -1,3 +1,3 @@
TIMESTAMP = 1558946168
SHA256 (dxx-rebirth_20190523-src.tar.xz) = a12c2defd587029b951d75a2b2e47e01d9ae7214aeac185b99cd413c970583e6
SIZE (dxx-rebirth_20190523-src.tar.xz) = 1317288
TIMESTAMP = 1560718581
SHA256 (dxx-rebirth_20190530-src.tar.xz) = c7dcf8121a37fb1db6265f0cda110b22b6ea8828bb5fa74ac8daa26e5c21c415
SIZE (dxx-rebirth_20190530-src.tar.xz) = 1319372

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@ -1,20 +0,0 @@
--- SConstruct.orig 2019-05-23 09:33:10 UTC
+++ SConstruct
@@ -3560,6 +3560,8 @@ class DXXCommon(LazyObjectConstructor):
sys_platform = 'linux'
elif sys_platform.startswith('openbsd'):
sys_platform = 'openbsd'
+ elif sys_platform.startswith('freebsd'):
+ sys_platform = 'freebsd'
return (
{
'variable': EnumVariable,
@@ -3589,7 +3591,7 @@ class DXXCommon(LazyObjectConstructor):
'cross-compile to specified platform',
{
'map': {'msys':'win32'},
- 'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32'),
+ 'allowed_values' : ('darwin', 'linux', 'openbsd', 'win32', 'freebsd'),
}
),
('raspberrypi', None, 'build for Raspberry Pi (automatically selects opengles)', {'ignorecase': 2, 'map': {'1':'yes', 'true':'yes', '0':'no', 'false':'no'}, 'allowed_values': ('yes', 'no', 'mesa')}),

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@ -1,11 +0,0 @@
--- similar/main/digiobj.cpp.orig 2019-05-27 11:05:14 UTC
+++ similar/main/digiobj.cpp
@@ -578,7 +578,7 @@ void digi_sync_sounds()
&s.volume, &s.pan, s.max_distance );
} else if ( s.flags & SOF_LINK_TO_OBJ ) {
- const auto objp = [&vcobjptr, &s]{
+ const auto objp = [&s]{
if (Newdemo_state != ND_STATE_PLAYBACK)
return vcobjptr(s.link_type.obj.objnum);
auto objnum = newdemo_find_object(s.link_type.obj.objsignature);

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@ -1,20 +0,0 @@
--- similar/main/object.cpp.orig 2019-05-27 09:10:54 UTC
+++ similar/main/object.cpp
@@ -1057,7 +1057,7 @@ static void free_object_slots(uint_fast32_t num_used)
// Capture before num_to_free modified
const auto &&r = partial_const_range(obj_list, num_to_free);
- auto l = [&vmobjptr, &r, &num_to_free](bool (*predicate)(const vcobjptr_t)) -> bool {
+ auto l = [&r, &num_to_free](bool (*predicate)(const vcobjptr_t)) -> bool {
range_for (const auto i, r)
{
const auto &&o = vmobjptr(i);
@@ -1508,7 +1508,7 @@ static void start_player_death_sequence(object &player
auto &proximity = player_info.hoard.orbs;
if (proximity < player_info.max_hoard_orbs)
{
- const auto is_bad_kill = [&vmobjptr]{
+ const auto is_bad_kill = []{
auto &lplr = get_local_player();
auto &lplrobj = get_local_plrobj();
const auto killer_objnum = lplrobj.ctype.player_info.killer_objnum;