- Convert USE_BZIP2 and USE_DOS2UNIX to USES
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parent
3f80a7b4c3
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=353204
11 changed files with 14 additions and 29 deletions
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@ -20,8 +20,7 @@ RUN_DEPENDS= p5-YAML>=0:${PORTSDIR}/textproc/p5-YAML \
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LICENSE= GPLv2
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USE_BZIP2= yes
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USES= perl5
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USES= tar:bzip2 perl5
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USE_PERL5= run
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NO_BUILD= yes
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@ -11,12 +11,12 @@ DISTNAME= bennugd-${PORTVERSION}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= High level open source game development suite, core libs
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USE_BZIP2= yes
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USES= tar:bzip2 dos2unix
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GNU_CONFIGURE= yes
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CONFIGURE_ARGS= --bindir="${PREFIX}/libexec"
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SUB_FILES= bgdc bgdi
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USE_LDCONFIG= yes
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USE_DOS2UNIX= *.c *.h
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DOS2UNIX_GLOB= *.c *.h
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ONLY_FOR_ARCHS= i386
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ONLY_FOR_ARCHS_REASON= Segfaults on !i386
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@ -14,16 +14,14 @@ COMMENT= High level open source game development suite, modules
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LIB_DEPENDS= libbgdrtm.so:${PORTSDIR}/devel/bennugd-core \
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libpng.so:${PORTSDIR}/graphics/png
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USE_BZIP2= yes
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USES= tar:bzip2 dos2unix pkgconfig
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USE_SDL= sdl mixer
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GNU_CONFIGURE= yes
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USES= pkgconfig
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CPPFLAGS+= -I${LOCALBASE}/include -I${LOCALBASE}/include/libpng15
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LDFLAGS+= -L${LOCALBASE}/lib
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CONFIGURE_ARGS= --libdir="${PREFIX}/lib/bennugd"
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CONFIGURE_ENV= ZLIB_CFLAGS=" " ZLIB_LIBS="-lz"
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USE_DOS2UNIX= *.c
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DOS2UNIX_GLOB= *.c
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WRKSRC= ${WRKDIR}/bennugd/${PORTNAME}
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@ -13,9 +13,8 @@ COMMENT= Tool to chart control flow within the C program
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CONFLICTS= bsdcflow-[0-9]* cflow-[0-9]*
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USE_BZIP2= yes
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USES= tar:bzip2 gmake
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GNU_CONFIGURE= yes
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USES= gmake
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INFO= cflow
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@ -16,8 +16,7 @@ LIB_DEPENDS= libIL.so:${PORTSDIR}/graphics/devil \
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libfreetype.so:${PORTSDIR}/print/freetype2
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BUILD_DEPENDS= ${LOCALBASE}/include/boost/shared_ptr.hpp:${PORTSDIR}/devel/boost-libs
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USE_BZIP2= yes
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USES= gmake
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USES= tar:bzip2 gmake dos2unix
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USE_SDL= sdl mixer
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USE_GL= gl glu
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USE_LUA= 5.1+
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@ -27,7 +26,7 @@ CPPFLAGS+= -I${LOCALBASE}/include -I${LOCALBASE}/include/freetype2 \
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LDFLAGS+= -L${LOCALBASE}/lib -L${LUA_LIBDIR}
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CONFIGURE_ARGS= --bindir=${PREFIX}/bin --libdir=${PREFIX}/lib \
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--program-suffix=5
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USE_DOS2UNIX= yes
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DOS2UNIX_FILES= src/system/love_system.cpp
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PLIST_FILES= bin/love5
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@ -15,8 +15,7 @@ COMMENT= Python bindings for The Open Dynamics Engine
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BUILD_DEPENDS= ${LOCALBASE}/lib/libode.a:${PORTSDIR}/devel/ode
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USE_BZIP2= yes
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USES= tar:bzip2
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USE_PYTHON= yes
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USE_PYDISTUTILS=yes
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PYDISTUTILS_PKGNAME= PyODE
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@ -13,8 +13,7 @@ COMMENT= Psychic Bodyguard FPS - protect the VIP
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LIB_DEPENDS= libvorbis.so:${PORTSDIR}/audio/libvorbis
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USES= gmake openal:al,alut
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USE_BZIP2= yes
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USES= tar:bzip2 gmake openal:al,alut
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USE_SDL= sdl
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USE_GL= yes
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@ -13,9 +13,8 @@ COMMENT= Single- and multi-player first-person shooter based on Cube 2
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LICENSE= ZLIB
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USES= gmake
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USES= tar:bzip2 gmake
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GNU_CONFIGURE= yes
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USE_BZIP2= yes
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CONFIGURE_WRKSRC= ${WRKSRC}/src/enet
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BUILD_WRKSRC= ${WRKSRC}/src
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WRKSRC= ${WRKDIR}/${PORTNAME}
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@ -14,8 +14,7 @@ LICENSE= GPLv3
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LIB_DEPENDS= libpng.so:${PORTSDIR}/graphics/png
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USES= iconv
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USE_BZIP2= yes
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USES= tar:bzip2 iconv
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USE_SDL= sdl
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USE_GL= gl
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@ -12,8 +12,7 @@ COMMENT= Evolving Artificial Life
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LIB_DEPENDS= libfreetype.so:${PORTSDIR}/print/freetype2
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USE_BZIP2= yes
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USES= pkgconfig
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USES= tar:bzip2 pkgconfig
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GNU_CONFIGURE= yes
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USE_AUTOTOOLS= autoconf:env aclocal:env automake:env libtool
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USE_SDL= sdl
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@ -27,8 +26,6 @@ PORTDOCS= README AUTHORS Changelog
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OPTIONS_DEFINE= DOCS
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.include <bsd.port.options.mk>
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post-patch:
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@${REINPLACE_CMD} -e 's|../share/critterding|${DATADIR}|' \
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${WRKSRC}/src/gui/textprinter.cpp ${WRKSRC}/src/gl/glwindow.cpp
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@ -36,12 +33,10 @@ post-patch:
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pre-configure:
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cd ${WRKSRC} && ${AUTORECONF} -fi
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.if ${PORT_OPTIONS:MDOCS}
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post-install:
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${MKDIR} ${STAGEDIR}${DOCSDIR}
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.for f in ${PORTDOCS}
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${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}
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.endfor
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.endif
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.include <bsd.port.mk>
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@ -13,9 +13,8 @@ COMMENT= Arcade-style game with elements of economy and adventure
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LIB_DEPENDS= libpng.so:${PORTSDIR}/graphics/png \
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libguichan.so:${PORTSDIR}/devel/guichan
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USE_BZIP2= yes
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USES= tar:bzip2 gmake pkgconfig
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GNU_CONFIGURE= yes
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USES= gmake pkgconfig
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USE_GL= gl
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USE_SDL= sdl mixer image
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USE_PYTHON= yes
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