games/rnd_jue: fix build with -fno-common
Turn redefininitions of a bunch of symbols into declarations. This fixes the build on FreeBSD 13+. While we are at it, use RLN to avoid a link to an absolute path.
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845903250c
commit
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3 changed files with 40 additions and 8 deletions
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@ -1,6 +1,6 @@
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PORTNAME= rnd_jue
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PORTVERSION= 3.3.0.0
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PORTREVISION= 6
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DISTVERSION= 3.3.0.0
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PORTREVISION= 7
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CATEGORIES= games
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MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/:game \
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SF/nemysisfreebsdp/${CATEGORIES}/rocksndiamonds/
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@ -20,9 +20,6 @@ WWW= https://www.jb-line.de/rnd/rnd_start_e.html
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LICENSE= GPLv2
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BROKEN_FreeBSD_13= ld: error: duplicate symbol: setup
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BROKEN_FreeBSD_14= ld: error: duplicate symbol: setup
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LIB_DEPENDS+= libsmpeg.so:multimedia/smpeg
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EXTRACT_DEPENDS+=${UNZIP_CMD}:archivers/unzip
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@ -83,7 +80,7 @@ do-install:
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${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_${s}.png \
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${STAGEDIR}${PREFIX}/share/icons/hicolor/${s}/apps/${PORTNAME}.png
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.endfor
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${LN} -sf ${PREFIX}/share/icons/hicolor/48x48/apps/${PORTNAME}.png \
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${RLN} ${STAGEDIR}${PREFIX}/share/icons/hicolor/48x48/apps/${PORTNAME}.png \
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${STAGEDIR}${PREFIX}/share/pixmaps/
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cd ${WRKSRC} && ${COPYTREE_SHARE} "CREDITS ChangeLog docs/elements" \
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${STAGEDIR}${DOCSDIR}/
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@ -1,5 +1,5 @@
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--- src/game_em/sound.c.orig 2007-04-25 23:37:09.000000000 +0200
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+++ src/game_em/sound.c 2012-12-12 02:10:57.000000000 +0100
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--- src/game_em/sound.c.orig 2007-04-25 21:37:09 UTC
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+++ src/game_em/sound.c
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@@ -10,15 +10,8 @@
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#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD)
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35
games/rnd_jue/files/patch-src_main.c
Normal file
35
games/rnd_jue/files/patch-src_main.c
Normal file
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@ -0,0 +1,35 @@
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--- src/main.c.orig 2023-04-13 09:22:55 UTC
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+++ src/main.c
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@@ -41,11 +41,11 @@ SDL_Thread *server_thread;
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int key_joystick_mapping = 0;
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#if 1
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-boolean redraw[MAX_LEV_FIELDX + 2][MAX_LEV_FIELDY + 2];
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+extern boolean redraw[MAX_LEV_FIELDX + 2][MAX_LEV_FIELDY + 2];
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#else
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-boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
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+extern boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
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#endif
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-int redraw_x1 = 0, redraw_y1 = 0;
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+extern int redraw_x1 = 0, redraw_y1 = 0;
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short Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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@@ -75,7 +75,7 @@ short ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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int RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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int PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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-int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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+extern int GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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int GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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int GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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int GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
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@@ -131,7 +131,7 @@ struct LevelInfo level, level_template;
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struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
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struct HiScore highscore[MAX_SCORE_ENTRIES];
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struct TapeInfo tape;
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-struct SetupInfo setup;
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+extern struct SetupInfo setup;
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struct GameInfo game;
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struct GlobalInfo global;
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struct BorderInfo border;
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