New port animabob version 1.3.0b: Interactive 3D volume renderer
PR: 40870 Submitted by: Igor Pokrovsky <tiamat@telegraph.spb.ru>
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=81969
6 changed files with 73 additions and 0 deletions
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@ -13,6 +13,7 @@
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SUBDIR += OpenEXR
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SUBDIR += aalib
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SUBDIR += acidwarp
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SUBDIR += animabob
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SUBDIR += aoi
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SUBDIR += aqsis
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SUBDIR += autotrace
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31
graphics/animabob/Makefile
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31
graphics/animabob/Makefile
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# New ports collection makefile for: animabob
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# Date created: 21 July 2002
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# Whom: Igor Pokrovsky <tiamat@telegraph.spb.ru>
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#
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# $FreeBSD$
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#
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PORTNAME= animabob
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PORTVERSION= 1.3.0b
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CATEGORIES= graphics
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MASTER_SITES= ftp://ftp.borg.umn.edu/pub/lcse/grant/AnimaBob/
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MAINTAINER= tiamat@telegraph.spb.ru
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COMMENT= Interactive 3D volume renderer
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USE_IMAKE= yes
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USE_MESA= yes
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USE_MOTIF= yes
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USE_REINPLACE= yes
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ALL_TARGET= build
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MAN1= animabob.1 icol.1
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MANCOMPRESSED= yes
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post-build:
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# make the doc installation PREFIX safe
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@${REINPLACE_CMD} -E \
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-e 's|(DOCDIR[[:space:]]*=).*$$|\1${PREFIX}/lib/X11/doc|' \
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${WRKSRC}/doc/Makefile
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.include <bsd.port.mk>
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1
graphics/animabob/distinfo
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1
graphics/animabob/distinfo
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MD5 (animabob-1.3.0b.tar.gz) = a1f4ec05779c385d530d51e8797b5152
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24
graphics/animabob/files/patch-Imake.h
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graphics/animabob/files/patch-Imake.h
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--- Imake.h~ Mon Jul 22 07:50:48 2002
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+++ Imake.h Mon Jul 22 07:52:51 2002
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@@ -3,9 +3,9 @@
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XCOMM package binaries and reference pages installed.
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XCOMM
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-INSTALL_BIN = /usr/local/X11/bin
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-INSTALL_MAN = /usr/local/X11/man/man1
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-INSTALL_DEF = /usr/local/X11/lib/X11/app-defaults
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+INSTALL_BIN = ${PREFIX}/bin
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+INSTALL_MAN = ${PREFIX}/man/man1
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+INSTALL_DEF = ${PREFIX}/lib/X11/app-defaults
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XCOMM
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XCOMM If you are using Mesa3D as your OpenGL implementation, and your libraries
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@@ -14,7 +14,7 @@
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XCOMM OpenGL libraries.
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XCOMM
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-XCOMM GLPATH = -L/usr/local/lib
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+GLPATH = -L${X11BASE}/lib
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XCOMM
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XCOMM -------------------- DO NOT EDIT BELOW THIS LINE ------------------------
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9
graphics/animabob/pkg-descr
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graphics/animabob/pkg-descr
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This package contains programs and utilities that are useful for
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viewing large 2D and 3D data sets. They are best used at the tail
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end of the visualization process, after the data has been post-processed,
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scaled, and rasterized.
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WWW: http://gfs.lcse.umn.edu/~grant/AnimaBob/
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- Igor Pokrovsky
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tiamat@telegraph.spb.ru
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graphics/animabob/pkg-plist
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graphics/animabob/pkg-plist
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bin/animabob
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bin/icol
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lib/X11/app-defaults/Bob
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lib/X11/app-defaults/Icol
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lib/X11/doc/html/animabob.1.html
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lib/X11/doc/html/icol.1.html
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lib/X11/doc/html/manindex1.html
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