New port hlserver-pvk version 2.2 Beta: Half-Life mod Pirates,
Vikings & Knights full server package for Linux
This commit is contained in:
parent
aaafb953e2
commit
f737cf4116
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=48302
6 changed files with 477 additions and 0 deletions
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@ -129,6 +129,7 @@
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SUBDIR += hlserver-heroes
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SUBDIR += hlserver-opfor
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SUBDIR += hlserver-oz
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SUBDIR += hlserver-pvk
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SUBDIR += hlserver-si
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SUBDIR += hlserver-svencoop
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SUBDIR += hlserver-vs
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24
games/hlserver-pvk/Makefile
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24
games/hlserver-pvk/Makefile
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@ -0,0 +1,24 @@
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# New ports collection makefile for: Pirates, Vikings & Knights Server
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# Date created: Sun Sep 30 18:09:54 BRT 2001
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# Whom: Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= pvk
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PORTVERSION= 2.2.b
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MASTER_SITES= ftp://fileplanet.ngi.it/fileplanet2/planethalflife/ \
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http://www.pvkmod.net/files/
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DISTFILES= pvk_2.1_full.tar.gz pvkb22so.gz
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EXTRACT_ONLY= pvk_2.1_full.tar.gz
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MAINTAINER= lioux@FreeBSD.org
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post-extract:
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@${GZCAT} ${DISTDIR}/${DIST_SUBDIR}/${DISTFILES:S/${EXTRACT_ONLY}//} \
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> ${WRKSRC}/dlls/pvk_i386.so
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HALFLIFE_COUNTERSTRIKE_MASTER= ${.CURDIR}/../hlserver-cs
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.include "${HALFLIFE_COUNTERSTRIKE_MASTER}/Makefile"
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2
games/hlserver-pvk/distinfo
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2
games/hlserver-pvk/distinfo
Normal file
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@ -0,0 +1,2 @@
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MD5 (pvk_2.1_full.tar.gz) = f14e5e21ae2fff85029c8c8389fe14df
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MD5 (pvkb22so.gz) = 1434bf9af6de778748402602416533e8
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1
games/hlserver-pvk/pkg-comment
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1
games/hlserver-pvk/pkg-comment
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Half-Life mod Pirates, Vikings & Knights full server package for Linux
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19
games/hlserver-pvk/pkg-descr
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19
games/hlserver-pvk/pkg-descr
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This package contains the files to run a FreeBSD Half-Life
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Pirates, Vikings & Knights server under Linux emulation.
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[from developer's site]
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Pirates, Vikings, and Knights (PVK) is a modification for Valve
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Software's Half-Life that pits three teams from asynchronous time
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periods-- pirates, Vikings, and knights-- against one another (most
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often) in a teamplay battle. Each team has three unique classes,
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each with their own strengths and weaknesses, giving PVK a diversity
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unmatched in Half-Life mods. Unlike other mods, PVK is set in
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various historical settings, where close-combat was a standard.
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Many characters lack any long distance weapon, and the others'
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projectile weapons are often inaccurate or cumbersome to use.
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Slash and hack can be much more useful than camping and sniping,
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giving many new elements to multiplayer gaming.
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Visit these following web pages for more information:
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WWW: http://www.pvkmod.net/
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430
games/hlserver-pvk/pkg-plist
Normal file
430
games/hlserver-pvk/pkg-plist
Normal file
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@ -0,0 +1,430 @@
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%%HLDSDIR%%pvk/buffer.dat
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%%HLDSDIR%%pvk/cached.wad
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%%HLDSDIR%%pvk/cl_dlls/client.dll
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%%HLDSDIR%%pvk/custom.hpk
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%%HLDSDIR%%pvk/delta.lst
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%%HLDSDIR%%pvk/dlls/pvk_i386.so
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%%HLDSDIR%%pvk/gfx.wad
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%%HLDSDIR%%pvk/lanserver.cfg
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%%HLDSDIR%%pvk/liblist.gam
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%%HLDSDIR%%pvk/mapcycle.txt
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%%HLDSDIR%%pvk/maps/pvk_castle.brf
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%%HLDSDIR%%pvk/maps/pvk_castle.bsp
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%%HLDSDIR%%pvk/maps/pvk_colosseum.brf
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%%HLDSDIR%%pvk/maps/pvk_colosseum.bsp
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%%HLDSDIR%%pvk/maps/pvk_colossus.brf
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%%HLDSDIR%%pvk/maps/pvk_colossus.bsp
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%%HLDSDIR%%pvk/maps/pvk_desertruin.brf
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%%HLDSDIR%%pvk/maps/pvk_desertruin.bsp
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%%HLDSDIR%%pvk/maps/pvk_finalbattle.brf
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%%HLDSDIR%%pvk/maps/pvk_finalbattle.bsp
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%%HLDSDIR%%pvk/maps/pvk_freeze.bsp
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%%HLDSDIR%%pvk/maps/pvk_harbor.brf
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%%HLDSDIR%%pvk/maps/pvk_harbor.bsp
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%%HLDSDIR%%pvk/maps/pvk_hellawaits.brf
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%%HLDSDIR%%pvk/maps/pvk_hellawaits.bsp
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%%HLDSDIR%%pvk/maps/pvk_highground.brf
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%%HLDSDIR%%pvk/maps/pvk_highground.bsp
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%%HLDSDIR%%pvk/maps/pvk_island.brf
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%%HLDSDIR%%pvk/maps/pvk_island.bsp
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%%HLDSDIR%%pvk/maps/pvk_lighthouse.brf
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%%HLDSDIR%%pvk/maps/pvk_lighthouse.bsp
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%%HLDSDIR%%pvk/maps/pvk_pinegrove.brf
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%%HLDSDIR%%pvk/maps/pvk_pinegrove.bsp
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%%HLDSDIR%%pvk/maps/pvk_shores.brf
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%%HLDSDIR%%pvk/maps/pvk_shores.bsp
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%%HLDSDIR%%pvk/maps/pvk_skull.brf
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%%HLDSDIR%%pvk/maps/pvk_skull.bsp
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%%HLDSDIR%%pvk/maps/pvk_temple.brf
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%%HLDSDIR%%pvk/maps/pvk_temple.bsp
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%%HLDSDIR%%pvk/maps/pvk_tourney.bsp
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%%HLDSDIR%%pvk/models/bats.mdl
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%%HLDSDIR%%pvk/models/chicken.mdl
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%%HLDSDIR%%pvk/models/chicken1.mdl
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%%HLDSDIR%%pvk/models/cow.mdl
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%%HLDSDIR%%pvk/models/cow2.mdl
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%%HLDSDIR%%pvk/models/feather.mdl
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%%HLDSDIR%%pvk/models/p_axes.mdl
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%%HLDSDIR%%pvk/models/p_bigaxe.mdl
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%%HLDSDIR%%pvk/models/p_bow.mdl
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%%HLDSDIR%%pvk/models/p_chest.mdl
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%%HLDSDIR%%pvk/models/p_crossbow.mdl
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%%HLDSDIR%%pvk/models/p_cutlass.mdl
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%%HLDSDIR%%pvk/models/p_dagger.mdl
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%%HLDSDIR%%pvk/models/p_flail.mdl
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%%HLDSDIR%%pvk/models/p_flintlock.mdl
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%%HLDSDIR%%pvk/models/p_hammer.mdl
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%%HLDSDIR%%pvk/models/p_javelin.mdl
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%%HLDSDIR%%pvk/models/p_mace.mdl
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%%HLDSDIR%%pvk/models/p_mace_spin.mdl
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%%HLDSDIR%%pvk/models/p_markmusket.mdl
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%%HLDSDIR%%pvk/models/p_musketoon.mdl
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%%HLDSDIR%%pvk/models/p_null.mdl
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%%HLDSDIR%%pvk/models/p_parrot.mdl
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%%HLDSDIR%%pvk/models/p_powderkeg.mdl
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%%HLDSDIR%%pvk/models/p_spear.mdl
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%%HLDSDIR%%pvk/models/p_sword.mdl
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%%HLDSDIR%%pvk/models/p_sword_shield.mdl
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%%HLDSDIR%%pvk/models/p_throwingaxe.mdl
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%%HLDSDIR%%pvk/models/p_twosword.mdl
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%%HLDSDIR%%pvk/models/p_viksword.mdl
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%%HLDSDIR%%pvk/models/parrot.mdl
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%%HLDSDIR%%pvk/models/piratemarker.mdl
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%%HLDSDIR%%pvk/models/player.mdl
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%%HLDSDIR%%pvk/models/player/axevik/axevik.mdl
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%%HLDSDIR%%pvk/models/player/bowman/bowman.mdl
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%%HLDSDIR%%pvk/models/player/knight/knight.mdl
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%%HLDSDIR%%pvk/models/player/manatarms/manatarms.mdl
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%%HLDSDIR%%pvk/models/player/pcaptain/pcaptain.mdl
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%%HLDSDIR%%pvk/models/player/skirmishp/skirmishp.mdl
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%%HLDSDIR%%pvk/models/player/sniperp/sniperp.mdl
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%%HLDSDIR%%pvk/models/player/spearvik/spearvik.mdl
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%%HLDSDIR%%pvk/models/player/zerker/zerker.mdl
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%%HLDSDIR%%pvk/models/rocks.mdl
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%%HLDSDIR%%pvk/models/rooster1.mdl
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%%HLDSDIR%%pvk/models/tofuplayer.mdl
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%%HLDSDIR%%pvk/models/v_axes.mdl
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%%HLDSDIR%%pvk/models/v_bigaxe.mdl
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%%HLDSDIR%%pvk/models/v_bow.mdl
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%%HLDSDIR%%pvk/models/v_chest.mdl
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%%HLDSDIR%%pvk/models/v_crossbow.mdl
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%%HLDSDIR%%pvk/models/v_cutlass.mdl
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%%HLDSDIR%%pvk/models/v_dagger.mdl
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%%HLDSDIR%%pvk/models/v_fists.mdl
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%%HLDSDIR%%pvk/models/v_flail.mdl
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%%HLDSDIR%%pvk/models/v_flintlock.mdl
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%%HLDSDIR%%pvk/models/v_hammer.mdl
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%%HLDSDIR%%pvk/models/v_javelin.mdl
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%%HLDSDIR%%pvk/models/v_mace.mdl
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%%HLDSDIR%%pvk/models/v_markmusket.mdl
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%%HLDSDIR%%pvk/models/v_musketoon.mdl
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%%HLDSDIR%%pvk/models/v_parrot.mdl
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%%HLDSDIR%%pvk/models/v_powderkeg.mdl
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%%HLDSDIR%%pvk/models/v_spear.mdl
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%%HLDSDIR%%pvk/models/v_sword.mdl
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%%HLDSDIR%%pvk/models/v_throwingaxe.mdl
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%%HLDSDIR%%pvk/models/v_twosword.mdl
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%%HLDSDIR%%pvk/models/v_twosword_cow.mdl
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%%HLDSDIR%%pvk/models/v_viksword.mdl
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%%HLDSDIR%%pvk/models/vikingmarker.mdl
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%%HLDSDIR%%pvk/models/w_arrow.mdl
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%%HLDSDIR%%pvk/models/w_chest.mdl
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%%HLDSDIR%%pvk/models/w_flintlock.mdl
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%%HLDSDIR%%pvk/models/w_flintlockbelt.mdl
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%%HLDSDIR%%pvk/models/w_harmor.mdl
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%%HLDSDIR%%pvk/models/w_health1.mdl
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%%HLDSDIR%%pvk/models/w_health2.mdl
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%%HLDSDIR%%pvk/models/w_hubbjubb.mdl
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%%HLDSDIR%%pvk/models/w_javelin.mdl
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%%HLDSDIR%%pvk/models/w_javelinammo.mdl
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%%HLDSDIR%%pvk/models/w_larmor.mdl
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%%HLDSDIR%%pvk/models/w_marmor.mdl
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%%HLDSDIR%%pvk/models/w_parrot.mdl
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%%HLDSDIR%%pvk/models/w_powderhorn.mdl
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%%HLDSDIR%%pvk/models/w_powderkeg.mdl
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%%HLDSDIR%%pvk/models/w_quarrel.mdl
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%%HLDSDIR%%pvk/models/w_quaver.mdl
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%%HLDSDIR%%pvk/models/w_quiver.mdl
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%%HLDSDIR%%pvk/models/w_throwaxeammo.mdl
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%%HLDSDIR%%pvk/models/w_throwingaxe.mdl
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%%HLDSDIR%%pvk/models/w_twosword.mdl
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%%HLDSDIR%%pvk/models/woodgibs.mdl
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%%HLDSDIR%%pvk/motd.txt
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%%HLDSDIR%%pvk/pldecal.wad
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%%HLDSDIR%%pvk/pvk.wad
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%%HLDSDIR%%pvk/pvk_castle.cfg
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%%HLDSDIR%%pvk/pvk_finalbattle.cfg
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%%HLDSDIR%%pvk/pvk_hellawaits.cfg
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%%HLDSDIR%%pvk/pvk_lighthouse.cfg
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%%HLDSDIR%%pvk/pvk_skull.cfg
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%%HLDSDIR%%pvk/pvk_temple.cfg
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%%HLDSDIR%%pvk/readme.txt
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%%HLDSDIR%%pvk/sentences.txt
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%%HLDSDIR%%pvk/server.cfg
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%%HLDSDIR%%pvk/sound/ambient/Readme.txt
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%%HLDSDIR%%pvk/sound/ambient/animals/Bird1.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Bird2.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Bird3.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Bird4.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Bird5.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Bird6.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Die.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Moo1.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/Moo2.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/chick.wav
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%%HLDSDIR%%pvk/sound/ambient/animals/chick2.wav
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%%HLDSDIR%%pvk/sound/ambient/cowmoo.wav
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%%HLDSDIR%%pvk/sound/ambient/explosions/Big.wav
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%%HLDSDIR%%pvk/sound/ambient/explosions/Exp1.wav
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%%HLDSDIR%%pvk/sound/ambient/explosions/Exp2.wav
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%%HLDSDIR%%pvk/sound/ambient/explosions/Exp3.wav
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%%HLDSDIR%%pvk/sound/ambient/explosions/Med.wav
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%%HLDSDIR%%pvk/sound/ambient/explosions/Small.wav
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%%HLDSDIR%%pvk/sound/ambient/fire/firebig1.wav
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%%HLDSDIR%%pvk/sound/ambient/fire/firesmall1.wav
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%%HLDSDIR%%pvk/sound/ambient/forest1.wav
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%%HLDSDIR%%pvk/sound/ambient/idleboat.wav
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%%HLDSDIR%%pvk/sound/ambient/insects/Fly1.wav
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%%HLDSDIR%%pvk/sound/ambient/insects/Fly2.wav
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%%HLDSDIR%%pvk/sound/ambient/insects/cricket.wav
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%%HLDSDIR%%pvk/sound/ambient/night1.wav
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%%HLDSDIR%%pvk/sound/ambient/outside/JungAmb.wav
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%%HLDSDIR%%pvk/sound/ambient/outside/WndSnow.wav
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%%HLDSDIR%%pvk/sound/ambient/outside/cave.wav
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%%HLDSDIR%%pvk/sound/ambient/outside/desert.wav
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%%HLDSDIR%%pvk/sound/ambient/outside/wind2.wav
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%%HLDSDIR%%pvk/sound/ambient/pcloop1.wav
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%%HLDSDIR%%pvk/sound/ambient/pirateboatdock.wav
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%%HLDSDIR%%pvk/sound/ambient/rainpuddle.wav
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%%HLDSDIR%%pvk/sound/ambient/rocks/bigrock.wav
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%%HLDSDIR%%pvk/sound/ambient/rocks/impact1.wav
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%%HLDSDIR%%pvk/sound/ambient/rocks/impact2.wav
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%%HLDSDIR%%pvk/sound/ambient/rocks/rcksld2.wav
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%%HLDSDIR%%pvk/sound/ambient/rocks/rollrock.wav
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%%HLDSDIR%%pvk/sound/ambient/rocks/small2.wav
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%%HLDSDIR%%pvk/sound/ambient/streamwater.wav
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%%HLDSDIR%%pvk/sound/ambient/tavern.wav
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%%HLDSDIR%%pvk/sound/ambient/water/Thnder1.wav
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%%HLDSDIR%%pvk/sound/ambient/water/canals2.wav
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%%HLDSDIR%%pvk/sound/ambient/water/rain2.wav
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%%HLDSDIR%%pvk/sound/ambient/water/runhard.wav
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%%HLDSDIR%%pvk/sound/ambient/water/waterfall.wav
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%%HLDSDIR%%pvk/sound/bodyfall1.wav
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%%HLDSDIR%%pvk/sound/bodyfall2.wav
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%%HLDSDIR%%pvk/sound/boing.wav
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%%HLDSDIR%%pvk/sound/cowdie.wav
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%%HLDSDIR%%pvk/sound/footstepswater.wav
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%%HLDSDIR%%pvk/sound/gateopenclose.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitbody.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitcrete.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitcrete1.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitcrete2.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitgrnd.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitmetal.wav
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%%HLDSDIR%%pvk/sound/hardhits/hitwood.wav
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%%HLDSDIR%%pvk/sound/hardhits/swing.wav
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%%HLDSDIR%%pvk/sound/jumpinwater.wav
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%%HLDSDIR%%pvk/sound/killchicken.wav
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%%HLDSDIR%%pvk/sound/knights/Big sword/swing.wav
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%%HLDSDIR%%pvk/sound/knights/bowhit.wav
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%%HLDSDIR%%pvk/sound/knights/crossbow/drawback.wav
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%%HLDSDIR%%pvk/sound/knights/crossbow/fire.wav
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%%HLDSDIR%%pvk/sound/knights/longbow/drawback.wav
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%%HLDSDIR%%pvk/sound/knights/longbow/fire.wav
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%%HLDSDIR%%pvk/sound/materials.txt
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%%HLDSDIR%%pvk/sound/media/launch_deny1.wav
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%%HLDSDIR%%pvk/sound/media/launch_deny2.wav
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%%HLDSDIR%%pvk/sound/media/launch_dnmenu1.wav
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%%HLDSDIR%%pvk/sound/media/launch_glow1.wav
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%%HLDSDIR%%pvk/sound/media/launch_select1.wav
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%%HLDSDIR%%pvk/sound/media/launch_select2.wav
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%%HLDSDIR%%pvk/sound/media/launch_upmenu1.wav
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%%HLDSDIR%%pvk/sound/mediumhits/Stab1.wav
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%%HLDSDIR%%pvk/sound/mediumhits/chainswing.wav
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%%HLDSDIR%%pvk/sound/mediumhits/hitcrete.wav
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%%HLDSDIR%%pvk/sound/mediumhits/hitgrnd.wav
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%%HLDSDIR%%pvk/sound/mediumhits/hitmetal.wav
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%%HLDSDIR%%pvk/sound/mediumhits/hitwood.wav
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%%HLDSDIR%%pvk/sound/mediumhits/pullout.wav
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%%HLDSDIR%%pvk/sound/mediumhits/stab2.wav
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%%HLDSDIR%%pvk/sound/mediumhits/swing.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitarmor.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitbod.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitbod1.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitbod2.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitcrete.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitcrete2.wav
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%%HLDSDIR%%pvk/sound/pirates/bullets/hitwood.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/bullets/hitwood2.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/bullets/ric1.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/bullets/ric2.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/bullets/ric3.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/keg/boom.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/keg/drop.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/keg/fuse.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/keg/strike.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/callback.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/fly.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/hit1.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/hit2.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/hit3.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/parrotdie.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/squawk1.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/squawk2.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/squawkloud1.wav
|
||||
%%HLDSDIR%%pvk/sound/pirates/parrot/squawkloud2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Armor/puton.wav
|
||||
%%HLDSDIR%%pvk/sound/player/JDeath1.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath3.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath4.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath5.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath6.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath7.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath8.wav
|
||||
%%HLDSDIR%%pvk/sound/player/Jdeath9.wav
|
||||
%%HLDSDIR%%pvk/sound/player/bodyfall.wav
|
||||
%%HLDSDIR%%pvk/sound/player/bodyfall2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/burp.wav
|
||||
%%HLDSDIR%%pvk/sound/player/chest/chestdrop.wav
|
||||
%%HLDSDIR%%pvk/sound/player/chest/pickup.wav
|
||||
%%HLDSDIR%%pvk/sound/player/death.wav
|
||||
%%HLDSDIR%%pvk/sound/player/death2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/crete.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/crete2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/dirt.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/dirt2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/metal.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/metal2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/wade1.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/wade2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/wade3.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/wood.wav
|
||||
%%HLDSDIR%%pvk/sound/player/footsteps/wood2.wav
|
||||
%%HLDSDIR%%pvk/sound/player/game/chest-in-zone.wav
|
||||
%%HLDSDIR%%pvk/sound/player/game/knight spawn.WAV
|
||||
%%HLDSDIR%%pvk/sound/player/game/knight spawn.pk
|
||||
%%HLDSDIR%%pvk/sound/player/game/knightspawn.WAV
|
||||
%%HLDSDIR%%pvk/sound/player/game/pirate spawn.wav
|
||||
%%HLDSDIR%%pvk/sound/player/game/piratespawn.wav
|
||||
%%HLDSDIR%%pvk/sound/player/game/win game.wav
|
||||
%%HLDSDIR%%pvk/sound/player/game/wingame.wav
|
||||
%%HLDSDIR%%pvk/sound/player/personsquished.wav
|
||||
%%HLDSDIR%%pvk/sound/player/splash.wav
|
||||
%%HLDSDIR%%pvk/sound/player/waterfootsteps.wav
|
||||
%%HLDSDIR%%pvk/sound/sentences.txt
|
||||
%%HLDSDIR%%pvk/sound/smallhits/hitcrete.wav
|
||||
%%HLDSDIR%%pvk/sound/smallhits/hitgrnd.wav
|
||||
%%HLDSDIR%%pvk/sound/smallhits/hitmtl.wav
|
||||
%%HLDSDIR%%pvk/sound/smallhits/hitwood.wav
|
||||
%%HLDSDIR%%pvk/sound/smallhits/swing.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/Hammer/swing.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/big axe/swing.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/javelin/throw.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/javelin/throw2.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/spear/hit.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/spear/thrust.wav
|
||||
%%HLDSDIR%%pvk/sound/vikings/throwingaxe/throw.sfk
|
||||
%%HLDSDIR%%pvk/sound/vikings/throwingaxe/throw.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/bigswordswing1.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/bigswordswing2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/crossbowshot.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/daggerswing.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/daggerswing2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/flinklocksniper.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/gunreload1.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/match.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/musketshot2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/pistolshot.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/pullingswordout.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/shottygun.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/smallgunload1.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/smallswordswing1.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/smallswordswing2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/smallswordswing3.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/stab1.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/stab2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordhit1.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordhit2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordhit3.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordhit4.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordhit5.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordpullout2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordswing2.wav
|
||||
%%HLDSDIR%%pvk/sound/weapons/swordswing3.wav
|
||||
%%HLDSDIR%%pvk/spraypaint.wad
|
||||
%%HLDSDIR%%pvk/sprites/320hud_weapons.spr
|
||||
%%HLDSDIR%%pvk/sprites/320hud_weapons2.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons1.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons2.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons3.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons4.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons5.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons6.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons7.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons8.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weapons9.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weaps10.spr
|
||||
%%HLDSDIR%%pvk/sprites/640hud_weaps11.spr
|
||||
%%HLDSDIR%%pvk/sprites/ammo640.spr
|
||||
%%HLDSDIR%%pvk/sprites/campfire.spr
|
||||
%%HLDSDIR%%pvk/sprites/crosshairs.spr
|
||||
%%HLDSDIR%%pvk/sprites/ground_fl.spr
|
||||
%%HLDSDIR%%pvk/sprites/gunsmoke.spr
|
||||
%%HLDSDIR%%pvk/sprites/hud.txt
|
||||
%%HLDSDIR%%pvk/sprites/kegexp.spr
|
||||
%%HLDSDIR%%pvk/sprites/killicons.spr
|
||||
%%HLDSDIR%%pvk/sprites/torch_fl.spr
|
||||
%%HLDSDIR%%pvk/sprites/weapon_axes.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_bigaxe.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_crossbow.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_cutlass.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_dagger.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_flail.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_flintlock.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_hammer.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_javelin.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_longbow.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_mace.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_markmusket.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_musketoon.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_parrot.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_powderkeg.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_spear.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_sword.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_throwaxe.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_treasure.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_twosword.txt
|
||||
%%HLDSDIR%%pvk/sprites/weapon_viksword.txt
|
||||
%%HLDSDIR%%pvk/titles.txt
|
||||
@dirrm %%HLDSDIR%%pvk/sprites
|
||||
@dirrm %%HLDSDIR%%pvk/sound/weapons
|
||||
@dirrm %%HLDSDIR%%pvk/sound/vikings/throwingaxe
|
||||
@dirrm %%HLDSDIR%%pvk/sound/vikings/spear
|
||||
@dirrm %%HLDSDIR%%pvk/sound/vikings/javelin
|
||||
@dirrm %%HLDSDIR%%pvk/sound/vikings/big axe
|
||||
@dirrm %%HLDSDIR%%pvk/sound/vikings/Hammer
|
||||
@dirrm %%HLDSDIR%%pvk/sound/vikings
|
||||
@dirrm %%HLDSDIR%%pvk/sound/smallhits
|
||||
@dirrm %%HLDSDIR%%pvk/sound/player/game
|
||||
@dirrm %%HLDSDIR%%pvk/sound/player/footsteps
|
||||
@dirrm %%HLDSDIR%%pvk/sound/player/chest
|
||||
@dirrm %%HLDSDIR%%pvk/sound/player/Armor
|
||||
@dirrm %%HLDSDIR%%pvk/sound/player
|
||||
@dirrm %%HLDSDIR%%pvk/sound/pirates/parrot
|
||||
@dirrm %%HLDSDIR%%pvk/sound/pirates/keg
|
||||
@dirrm %%HLDSDIR%%pvk/sound/pirates/bullets
|
||||
@unexec rmdir %D/%%HLDSDIR%%pvk/sound/pirates/Reload 2>/dev/null || true
|
||||
@dirrm %%HLDSDIR%%pvk/sound/pirates
|
||||
@dirrm %%HLDSDIR%%pvk/sound/mediumhits
|
||||
@dirrm %%HLDSDIR%%pvk/sound/media
|
||||
@dirrm %%HLDSDIR%%pvk/sound/knights/longbow
|
||||
@dirrm %%HLDSDIR%%pvk/sound/knights/crossbow
|
||||
@dirrm %%HLDSDIR%%pvk/sound/knights/Big sword
|
||||
@dirrm %%HLDSDIR%%pvk/sound/knights
|
||||
@dirrm %%HLDSDIR%%pvk/sound/hardhits
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/water
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/rocks
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/outside
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/insects
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/fire
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/explosions
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient/animals
|
||||
@dirrm %%HLDSDIR%%pvk/sound/ambient
|
||||
@dirrm %%HLDSDIR%%pvk/sound
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/zerker
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/spearvik
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/sniperp
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/skirmishp
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/pcaptain
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/manatarms
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/knight
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/bowman
|
||||
@dirrm %%HLDSDIR%%pvk/models/player/axevik
|
||||
@dirrm %%HLDSDIR%%pvk/models/player
|
||||
@dirrm %%HLDSDIR%%pvk/models
|
||||
@dirrm %%HLDSDIR%%pvk/maps
|
||||
@unexec rmdir %D/%%HLDSDIR%%pvk/logs 2>/dev/null || true
|
||||
@dirrm %%HLDSDIR%%pvk/dlls
|
||||
@dirrm %%HLDSDIR%%pvk/cl_dlls
|
||||
@unexec rmdir %D/%%HLDSDIR%%pvk 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%HLDSDIR%%pvk`` to remove any configuration files and logs left." | fmt
|
Loading…
Reference in a new issue