Commit graph

13 commits

Author SHA1 Message Date
Christian Weisgerber
30587b71c2 Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora).
2010-06-06 20:44:03 +00:00
Dirk Meyer
de78af3ac5 - update to 1.4.1
Reviewed by:	exp8 run on pointyhat
Supported by:	miwi
2010-03-28 06:47:48 +00:00
Dmitry Marakasov
6b5fb87219 - Switch SourceForge ports to the new File Release System: categories starting with G 2009-08-22 00:23:13 +00:00
Christian Weisgerber
94d47b2ecd Bump PORTREVISION after libogg and libvorbisfile major version increment. 2009-07-06 21:25:59 +00:00
Martin Wilke
3e4ed01146 - Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
	Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
	ehaupt, nox, itetcu, flz, pav

PR:		116263
Tested on:	pointyhat
Approved by:	portmgr (pav)
2008-04-19 17:56:05 +00:00
Martin Wilke
077a58f032 - Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Bump PORTREVISION

Approved by:	portmgr (xorg cleanup)
2008-03-22 14:48:03 +00:00
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Martin Wilke
605b516239 - Chase increase of audio/libvorbis shlib version.
- Bump PORTREVISION
2007-07-28 12:27:31 +00:00
Alejandro Pulver
6766bc3c45 - Improve PORTSCOUT limit to avoid false positives. 2007-06-05 06:14:56 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Alejandro Pulver
b2afee1c03 - Add PORTSCOUT variable to avoid considering a bad numbered version. 2007-05-03 18:31:51 +00:00
Alejandro Pulver
192cb8db92 - Fix building with GCC 4.x.
Reported by:	pointyhat
2007-03-22 16:21:18 +00:00
Alejandro Pulver
b2fc843fc3 Battle for Mandicor is a free (as in freedom) real time strategy game using
the Stratagus game engine. Stratagus is a free cross-platform RTS (Real Time
Strategy) game engine written in C, and scripted with Lua. Stratagus has been
used for many games, Battle for Mandicor being one of them.

The fantasy world called Mandicor is much like Tolkien's Middle-Earth and has
a long history. Though not yet finished, a player can control four races in
game; dwarves, gnomes, humans, and goblins. Each has advantages and
disadvantages within the game. While playing, you need to collect resources,
train large armies, and research items in order to create a more powerful
society and defeat the enemy. Campaigns, yet to be finished, will be based
upon a long and interesting history.

WWW: http://www.mandicor.org/
2007-02-27 14:10:57 +00:00