i386_set_ldt: Invalid argument
Did you reconfigure your kernel with "options USER_LDT"?
PR: 224264
Submitted by: rozhuk.im@gmail.com
Reviewed by: arrowd
MFH: 2019Q3 (documentation to address crash)
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
This represents a year of development effort with over 6,000 individual
changes. Due to regular syncing between the wine-devel port and this
one changes mostly relate to pkg-plist; the biggest difference between
the two is wine-devel featuring a STAGING option to support the Wine
Staging patchset.
Highlights of this new release include Direct3D 12 and Vulkan support,
as well as support for game controllers.
It also goes along with a corresponding minor update of
emulators/wine-mono. [1]
The following is a more detailed list extracted from the full(er) release
notes:
== Direct3D
- Initial support for Direct3D 12. Direct3D 12 support requires the vkd3d
library, and a Vulkan-capable graphics card - this port now features new
options, off by default, VKD3D and VULKAN which also pull in additional
dependencies.
- The Multi-Threaded Command Stream feature is enabled by default.
- OpenGL core contexts are always used by default when available. In
the previous release, these were already used by default for Direct3D 10
and 11 applications on AMD and Intel graphics cards. That has been extended
to all graphics cards, and all versions of Direct3D before 12.
- Among others, the following notable Direct3D 10 and 11 features are
implemented:
- Multi-sample textures and views, as well as multi-sample resolves.
- Per-sample fragment shading.
- Support for 1D textures.
- Draws without render target views or depth/stencil views.
- Multiple viewports and scissor rectangles per draw.
- Depth clipping control.
- Depth bias clamping.
- Stream output without geometry shaders.
- Several more capability queries.
- Several more resource formats.
- Several Direct3D 11 interfaces have been updated to version 11.2,
and several DXGI interfaces have been update to version 1.6. This
allows applications requiring those newer interfaces to start
working.
- The Direct3D graphics card database recognizes more graphics cards.
== Graphics
- A complete Vulkan driver is implemented, using the host Vulkan
libraries under X11.
- Icons in PNG format are supported, enabling loading high-resolution
256x256 icons.
- The standard icons include a 256x256 version to take advantage of
the PNG support.
- Many Direct2D interfaces have been updated to version 1.2.
- Polygon drawing in the DIB engine is much faster for large polygons.
- A0, A1 and A2 paper sizes are supported for generic printers.
- Arrows are supported in GdiPlus.
== Kernel
- Support for running DOS binaries under Wine is removed. When execution
of a DOS binary is requested, an external DOSBox instance is launched.
This doesn't apply to Win16 binaries, which are still supported internally.
- All the CPU control and debug registers can be accessed by kernel
drivers, including on 64-bit.
- Events, semaphores, mutexes and timers are implemented in kernel
mode for device drivers.
- The WaitOnAddress synchronization primitives are supported.
- Reported processor information correctly distinguishes logical and
physical CPU cores to support hyper-threading.
- The various debugger APIs support manipulating a 32-bit Wow64
process from a 64-bit process context.
- Application settings, compatibility information and execution levels
are recognized in application manifests.
- The various file I/O completion modes are implemented.
== User interface
- The infrastructure for setting DPI awareness and scaling of non
DPI-aware applications is implemented. However, actual scaling of
window contents is only supported on Android at this point.
Scaling is disabled by default and can be enabled by setting the
"DpiScalingVer" value under HKEY_CURRENT_USER\Control Panel\Desktop.
- Window class redirection is supported, enabling support of Common
Controls version 6 features for standard USER controls like buttons.
- The standard USER controls Button, Listbox, Combobox, Edit and
Static support version 6 features, including theming.
- The standard Task Dialog is implemented, including support for
icons, hyperlinks, progress bars, and various other UI elements.
- Cue banners are supported in version 6 of the Edit control.
== Desktop integration
- Exporting MIME-type file associations to the native desktop can be
disabled with a checkbox under the Desktop Integration tab in
winecfg. It can be configured programmatically by setting the
"Enable" value under HKEY_CURRENT_USER\Software\Wine\FileOpenAssociations.
- The File Dialog can display file properties like size, times and attributes.
- The File Dialog optionally shows the Places toolbar on the left-hand side.
- The shell folder Public is used instead of AllUsersProfile to follow
the behavior of recent Windows versions.
- The shell File Browser supports keyboard shortcuts to rename (F2 key)
and delete (Delete key) shell folders.
- Many standard icons are added to the Shell library.
- Shell Autocompletion is supported.
- In desktop mode the taskbar won't be displayed on top of fullscreen
windows.
- Additional names are provided for standard cursors to better match
existing X11 cursor themes.
== Internet and networking
- JScript has an EcmaScript compliant mode, which supports a number of
features not available in legacy mode.
- JavaScript property accessors are supported.
- HTML style object is rewritten to support standard-compliant mode.
- HTML documents respect X-UA-Compatible HTTP header, allowing web
pages to request specific compatibility mode.
- MSHTML supports non-HTML elements, allowing limited SVG support.
- A number of new HTML APIs are supported.
- The proxy server can be configured through the Internet Control
Panel applet.
- Stream I/O is implemented in WebServices.
- The Web Services on Devices API (WSDAPI) is implemented, including
sending and receiving the various message types.
- More system information is reported through WBEM, including CPU,
BIOS, video controller, and network adapter properties.
== Cryptography
- Asymmetric encryption keys, as well as RSA and ECDSA signature
verification are supported.
- The GCM and ECB encryption chaining modes are supported.
- Optimal Asymmetric Encryption Padding (OAEP) is supported in RSA
encryption.
- A Kerberos security provider is implemented, supporting Kerberos
authentication.
- A selection dialog for public key certificates is implemented.
- If available, GnuTLS is used on macOS in preference to the
CommonCrypto framework.
== Text and fonts
- Character tables are based on version 11.0.0 of the Unicode Standard.
- The new subpixel font rendering of FreeType >= 2.8.1 is supported.
- When a font face is missing, FontConfig is queried to provide
possible substitutions.
- The font selected in the console emulator properly scales with the
display DPI.
- Memory font resources are supported in DirectWrite.
- The builtin Wingdings font contains clock images.
== Audio
- The Windows Media Player interfaces are implemented and support
media playback.
- An MP3 decoder is provided as DirectX Media Object.
== Built-in applications
- The Ping program provides actual pinging functionality using
IcmpSendEcho.
- The SchTasks task scheduler program can create and delete tasks.
- The RegEdit registry editor has an improved hex editor for binary
values.
- FOR loops are properly handled in the Command Interpreter.
- The XCopy program supports the /k (keep attributes) option.
== Internationalization
- The Japanese 106 keyboard is properly supported.
- Translation of timezone names is supported.
- There is a partial translation to the Sinhala language.
- More locales are supported in the Resource Compiler (wrc) and
Message Compiler (wmc).
== .NET
- 32-bit CIL-only .NET binaries are supported on 64-bit.
- The Mono engine is updated to version 4.7.5 with some upstream Mono
fixes. Hence this also update the emulators/wine-mono port.
== Installers
- MSI custom actions run in a separate process, enabling proper
support for mixed 32/64-bit installers.
- Deferred installation actions are supported in MSI.
== Miscellaneous
- The Task Scheduler service and APIs are implemented.
- The Windows Management Instrumentation service is implemented.
- The OPC Services (Open Packaging Conventions, used for Microsoft
Office XML files) library is implemented.
Approved by: dbn (blanket) [1]
in r490825. (r490827 addresses the breakage of INDEX which happened in
some scenarios that led to that revert.)
Add a new option, GCC, that controls the use of GCC instead of the
system compiler (usually clang these days) as we have been doing since
r334935 in 2013-11-26. And make that the default, both since there've
been user reports about Wine not working properly with the toolchain
in FreeBSD 12 and since there may be other challenges given that
upstrea and in other distributions GCC is being used all along.
PR: 231010
Reviewed by: mat
Tested by: sbruno
system compiler (usually clang these days) as we have been doing since
r334935 in 2013-11-26. And make that the default, both since there've
been user reports about Wine not working properly with the toolchain
in FreeBSD 12 and there may be other challenges given that upstream
and in other distributions GCC is being used all along. [1]
Also backport part of r488645 | gerald | 2018-12-29 01:53:56 from
emulators/wine-devel:
Create a proper USES block in Makefile, moving the existing USES
statement there.
PR: 231010 [1]
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590
Change x11/xorgproto to become a build time dependency when added to
USE_XORG. Change the dependency to be on the port, rather than a file the
port installs.
Fix fallout.
Bump portrevision on depending ports.
PR: 230909
Reviewed by: eadler
Approved by: portmgr (antoine)
Obtained from: https://github.com/FreeBSDDesktop/freebsd-ports/tree/feature/xorgproto
exp-run: antoine
Differential Revision: https://reviews.freebsd.org/D16906
Fully disable building Kerberos components.
We already had --without-krb5, alas when someone had krb5 installed
in their build environment, the build still failed. This takes care
using a bigger hammer.
PR: 226396
Analyzed by: John Hein <z7dr6ut7gs@snkmail.com>
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542
Replace explicit settings of CFLAGS and LDFLAGS in favor of USES=localbase
(the former predating the latter by at least a decade alas with variation).
PR: 226396
Submitted by: John Hein <z7dr6ut7gs@snkmail.com>
to wine-mono.
Technically this is not required at this point, since the -devel and
regular ports provide the same versions temporarily, but it sets us up
for when the -devel ports are going to diverge again later.
__FreeBSD_version 1200057, so reduce the window of versions we need a
workaround for to just 1200056.
In the mid term I plan on removing this workaround, but let's keep it
in place for a bit longer for the sake of users on an affected snapshot.
PR: 224863
Thanks to: dim
This represents a year of development effort with over 6,000 individual
changes. Due to regular syncing from the wine-devel port to this one
changes mostly relate to pkg-plist and the two ports mostly differ by
wine-devel featuring a STAGING option to support the Wine Staging
patchset.
Highlights of this new release include Direct3D 10 and 11 support,
Direct3D command stream, and improved DirectWrite and Direct2D support.
The following is a more detailed list:
== Direct3D
- A significant number of Direct3D 10 and 11 features are implemented
in this release, including:
- Compute shaders.
- Hull and domain (tessellation) shaders.
- Stream output.
- Format capability queries.
- A large number of shader model 4 and 5 shader instructions.
- Shader model 4 and 5 interpolation modifiers.
- Shader model 4 and 5 clip and cull distances.
- Indirect draws and indirect compute dispatch.
- Structured buffers.
- Byte addressable buffers.
- Append and consume buffers.
- Unordered access view counters.
- Cube-map arrays.
- Layered rendering to 3-dimensional textures and texture arrays.
- Mip-map generation.
- Conservative depth output.
- Type-less (sub)resource copies.
- Depth bias.
- Support for OpenGL core contexts in Direct3D is improved, to the
point that core contexts are used by default for Direct3D 10 and 11
applications on AMD and Intel graphics cards. As a result, users of
those graphics cards in combination with Mesa OpenGL drivers should
no longer need to set the "MaxVersionGL" registry key to enable
Direct3D 10 and 11 support.
- The Direct3D graphics card database recognizes more graphics cards.
- New HKCU\Software\Wine\Direct3D registry key:
- "csmt" (REG_DWORD)
Enable (0x1) or disable (0x0, default) the multi-threaded command
stream feature described above.
- Deprecated HKCU\Software\Wine\Direct3D registry keys:
- "StrictDrawOrdering"
This has been superseded by the multi-threaded command stream feature.
- "OffscreenRenderingMode"
The "fbo" setting is the only remaining supported value. The
"backbuffer" setting, while still available, is no longer supported.
- Removed HKCU\Software\Wine\Direct3D registry keys:
- "AlwaysOffscreen"
This is always enabled in this release.
- "MultiSampling"
Use the "SampleCount" (REG_DWORD) setting to force a specific
multi-sample anti-aliasing sample count for swapchain render
targets instead.
== Graphics
- Drawing outlines of Direct2D geometry objects.
- Direct2D linear and radial gradient brushes.
- Direct2D compatibility with GDI.
- Bounds computation of Direct2D geometry objects.
- Simplification of Direct2D geometry objects.
- The OpenGL extension list is updated to OpenGL version 4.6.
- The system GLU library is only needed when the Nurbs renderer is
used, all other GLU functions are implemented internally.
- Metafile playback in GdiPlus supports most of the GdiPlus-specific
metafile record types, in addition to the standard metafile records.
- GdiPlus graphics operations take the GDI transform into account.
- Encoding image formats with a palette is supported in WindowsCodecs.
== Kernel
- The default Windows version is set to Windows 7.
- The full semantics of named pipes are implemented, including
message-mode pipes.
- Position Independent Executables are supported, both for the Wine binary
itself and also when starting external binaries.
- Serial and parallel port devices are created automatically, with the
corresponding symlinks in the dosdevices directory. The detected ports
can be overridden through the HKLM\Software\Wine\Ports key.
- Safe DLL search mode is implemented. It is enabled by default, and
can be disabled by setting the "SafeDllSearchMode" value to 0 under
HKLM\System\CurrentControlSet\Control\Session Manager.
- Safe process search mode is implemented. It is disabled by default
but can be requested by the application, and it can be forced by
setting the "SafeProcessSearchMode" value to 1 under
HKLM\System\CurrentControlSet\Control\Session Manager.
- Asynchronous I/O performance is improved by reducing the number of
server calls.
- Memory write watches work correctly when used concurrently with file
I/O on the same buffers.
- Virtual memory allocations can be arbitrarily large on 64-bit platforms.
== User interface
- The built-in mouse cursors are redesigned, and available in higher
resolution for high DPI screens.
- The Shell Explorer, the common dialogs, and the RichEdit control
properly scale on high DPI screens.
- The screen DPI value can be overridden by setting the "LogPixels"
value under HKEY_CURRENT_USER\Control Panel\Desktop.
- In desktop mode, higher display resolutions with various aspect
ratios are supported.
- Task Dialog common control.
- The Internal User Interface is supported in MSI.
- Double-buffered theme painting.
- The TWAIN library supports a user dialog for selecting the scanner
source.
- Device-independent bitmaps and metafiles can be stored into the OLE
Data Cache.
== Desktop integration
- The StartupWMClass field is set in generated desktop files so that
they can be matched to their respective Windows binary.
- Clipboard changes from other X11 applications are detected through
the Xfixes library instead of polling.
- The RichEdit control supports pasting metafiles.
- The Program Manager DDE protocol for manipulating program entries
and groups is implemented.
- The HID service for detecting Plug & Play devices is active by default.
== Text and fonts
- Contextual glyph substitution is supported in UniScribe.
- Character tables are based on version 10.0.0 of the Unicode Standard.
- The Nepali and Bangla (India) locales are supported.
- Font support is compatible with the new behaviors introduced in
FreeType version 2.8.1.
== DirectWrite
- Trailing line trimming signs in both character and word modes is
supported.
- Cluster wrapping mode.
- Uniform and proportional line spacing methods.
- Oblique and bold simulation is also supported in bitmap rendering mode.
- Per-factory cache is thread safe.
- Overhang metrics evaluation for layouts.
- In-memory font file loader is implemented and is available to
applications.
== D3DX
- Support for D3DX 9 preshaders is improved.
- Support for D3DX 9 application defined effect state managers
(ID3DXEffectStateManager).
- Using effect pools to share effect parameters between D3DX 9 effects.
== Internet and networking
- UDP/TCP listeners are implemented in Web Services.
- Web Services supports the .NET Binary Format, including the string
table extension.
- Web Services supports the .NET Message Framing Protocol.
- Asynchronous support is enabled for receiving messages in Web Services.
- HTML event handling is rewritten to support standard-compliant mode.
- Multiple new standard-compliant HTML APIs are supported. HTML document
mode support is improved to preserve compatibility with documents
expecting legacy behavior.
- The WebBrowser control supports MHTML files.
- Embedding HTML documents in .NET applications is better supported.
- WinHTTP correctly parses cookie attributes.
== Cryptography
- Cryptographic hashes are implemented internally instead of relying
on GnuTLS.
- AES encryption is supported.
- The Microsoft Root Certificate 2011 is added to the list of known
Microsoft certificates.
- The Mono and Gecko add-on packages are verified with SHA256 checksums.
== Built-in applications
- Registry importing and exporting in RegEdit is reimplemented for
better compatibility. Windows 3.1 registry files can also be imported.
Registry files are exported to Unicode format by default.
- RegEdit always shows the 64-bit view of the registry on 64-bit prefixes.
- The Reg.exe registry manipulation tool supports importing and exporting
registry files.
- The command interpreter implements the MKLINK command.
- The command interpreter supports escape characters in the prompt string.
- WineMine shows a confirmation dialog before resetting the best scores.
== Tools
- The IDL compiler (widl) handles C++ aggregate returns in an
MSVC-compatible way.
- The resource compiler (wrc) supports translating version resources
through the po files.
- The Wine debugger (winedbg) supports printing floating point and SSE
register state.
- All Perl scripts that parse XML use the standard XML::LibXML module.
- The obsolete wineinstall tool is removed.
== Miscellaneous
- XAudio supports float audio formats with more than 2 channels.
- The Scheduler and related classes are supported in the C++ runtime.
- SQL driver installation is supported in ODBC.
- The ProgramData well known directory is supported.
- The Mono engine is updated with upstream Mono fixes, and supports
the Mono profiler API version 2.
- The thread id is always displayed in debug traces.
since that compiler crashes.
(There may be a way to work around this in Wine, but that is unlikely
to be accepted for the stable release branch.)
PR: 224863
Configure --without-krb5 aka Kerberos support. This should not make a
real difference (and definitely not for clean builds), but makes this
explicit and also avoids a configure warning.
is partly to sync wine and wine-devel as closely as possible before the
pending new major release of Wine, partly to make builds more reproducible
outside of a strict build environment (there should be no change for "pure"
builds).
r454242 | gerald | 2017-11-15
[G]enerally disable PulseAudio support, not just for the
Wine Staging case (where this originally only existed). [1]
r458393 | gerald | 2018-01-08
Configure --without-udev since FreeBSD does not feature udev support
as such. (This should not be a practical change, but makes this explicit
and also avoids a configure warning.)
PR: 195765 [1]
Reported by: dbn [1]
- Various bug fixes
- Updates to the National Language Support files
- Documentation updates
On the way backport r454456 from emulators/wine-devel where it has sat
for seven weeks now:
Explicitly add x11 and xext to USE_XORG (when the X11 option is set),
both of which were pulled in implicitly so far. [1]
Reported by: Mk/Scripts/qa.sh via dbn@ [1]
(via Mk/bsd.default-versions.mk and lang/gcc) which has moved from
GCC 5.4 to GCC 6.4 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++11-lang,
c++14-lang, c++0x, c11, or gcc-c++11-lib.
PR: 219275
lang/gcc which have moved from GCC 4.9.4 to GCC 5.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using using Mk/bsd.octave.mk which in turn has USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++14-lang,
c++11-lang, c++0x, c11, or gcc-c++11-lib.
PR: 216707
This represents over a year of development effort and around 6600
individual changes.
Support for Microsoft Office 2013 is a major highlight, and it
contains improvements across the board, as well as support for
many new applications and games.
== Text and fonts
- More DirectWrite features are implemented, including:
- Drawing of underlines.
- Renderer sees drawing effect associated with text segment.
- Support for color fonts in COLR/CPAL format.
- Initial font fallback support, builtin data for some of CJK ranges.
- Support for Wine-specific font replacement registry settings.
- Improved font metrics resolution in case of incomplete or
ambiguous font data.
- Support for EUDC font collection based on current registry
settings.
- Font embedding in PDF files is supported.
- The RichEdit control supports bulleted and numbered lists.
- Bold glyphs can be synthesized also for bitmap fonts.
- Character tables are based on version 9.0.0 of the Unicode Standard.
== Graphics
- Window, bitmap and GDI DC render targets are implemented in Direct2D.
- A wide range of optimizations make the DIB engine noticeably faster.
- GDI graphic paths are reimplemented for better compatibility; they
are also supported with enhanced metafiles.
- Gradients are supported in GDI enhanced metafiles.
- Metafiles are better supported in GdiPlus.
== User interface
- Clipboard support is reimplemented for better compatibility; copy & paste
of HTML text is also improved. Drag & drop works more smoothly.
- In desktop mode, the taskbar displays running applications and
allows switching between them.
- Version 4 of the system tray notification protocol is implemented.
- In desktop mode, some less common display resolutions like 640x400
and 1280x960 are supported.
- More user interface elements scale correctly with high-DPI screens.
== Direct3D
- More Direct3D 10 and 11 features are implemented, including:
- Several more shader model 4 and 5 shader instructions.
- Several more resource formats.
- Integer vertex shader inputs.
- Typeless resources.
- sRGB read/write support.
- Depth and stencil clears.
- Depth-only draws.
- Array textures.
- Index buffer offsets.
- Unordered access views.
- Primitive restart.
- The WineD3D graphics card database recognizes more graphics
cards. When available, the GLX_MESA_query_renderer GLX extension is
used to provide more accurate information about the graphics card.
- The (system) memory layout of texture resources more closely matches
Windows. This affects applications that write beyond the bounds of a
MIP-level, like for example League of Legends.
- The implementation of non-maskable multisample anti-aliasing is more
correct. In particular, when the ARB_internalformat_query extension
is available, only quality levels corresponding to specific sample
counts supported by the OpenGL implementation are reported to the
application. Previously, reporting a large number of non-maskable
multisample anti-aliasing quality levels would break some
applications.
- Direct3D 11 feature levels are supported.
- Retrieving a GDI device context from DXGI surfaces is
implemented. This is used for rendering to DXGI surfaces using GDI.
- More DXGI swapchain methods are implemented, particularly those
relating to switching display modes and switching to and from
fullscreen.
- When ARB_clip_control and ARB_viewport_array are both supported,
position fixups are slightly more efficient.
- The APPLE_client_storage extension is no longer used. It caused more
problems than it solved.
- New HKCU\Software\Wine\Direct3D registry keys:
- "CheckFloatConstants" (REG_SZ).
Setting this to "enabled" enables additional run-time bounds
checking on relatively addressed shader constant access. This
helps some (broken) applications, but comes at a performance cost.
- "MaxShaderModelHS", "MaxShaderModelDS" and "MaxShaderModelCS" (REG_DWORD).
These limit the maximum supported shader model for hull, domain,
and compute shaders respectively, analogous to the existing
"MaxShaderModelVS", "MaxShaderModelGS", "MaxShaderModelPS"
keys. Note that these shader types are new in shader model 5, so
setting this to anything lower than 5 will effectively disable
them.
- "SampleCount" (REG_DWORD).
Setting this registry key will force the multisample anti-aliasing
sample count to the specified value for swapchain render
targets. This allows anti-aliasing to be forced on applications
that do not otherwise support anti-aliasing themselves, but may
have no effect or break the application depending on the specific
application.
== DirectDraw
- Retrieving a GDI device context from a DirectDraw surface is
implemented in a more accurate way. In particular, retrieving a GDI
device context for a "client memory" surface will retrieve a GDI
device context that's backed by that same client memory.
- A number of fixes related to vertex transformation in early
DirectDraw versions have been made.
== D3DX
- The support for the D3DX 9 effect framework is more complete, in
particular:
- There is initial support for preshaders.
- Many more effect states are correctly applied.
- D3DX 10 and 11 asynchronous data loaders are implemented.
- The d3dx9 DLLs no longer forward to d3dx9_36, but are built from the
same source instead.
- The d3dcompiler DLLs no longer forward to d3dcompiler_43, but are
built from the same source instead.
== Sound and video
- GStreamer version 1.0 is supported for audio and video streams.
- DirectSound supports downmixing from 5.1 and 4.0 formats to stereo.
== Internet and networking
- The Web Services API is supported. The XML reader and writer are
implemented, along with support for serializing many common data
types. Basic support for making SOAP calls is also included. This
enables Microsoft Office 2013 online activation.
- The Gecko engine is updated to the version from Firefox 47.
- IDN name resolution is supported.
- Various SHA hashes are supported using GnuTLS.
- Looking up the host address prioritizes non-loopback interfaces,
which fixes a number of networked games.
- XML writing is faster for large files.
- Winsock supports the IP_DONTFRAGMENT socket option.
- Long URLs are handled correctly.
- JavaScript performance is improved. JSON is also supported.
== Internationalization
- There is proper support for the Persian locale.
- Uniscribe better supports right-to-left languages.
- Japanese Hiragana, Katakana and full-width/half-width character
mapping is implemented.
== 64-bit support
- The Mono engine has 64-bit support.
- C++ exceptions are handled correctly on x86-64, including nested
exceptions and collided unwinds.
- The debug registers are supported on x86-64.
== Built-in applications
- The 'winebrowser' helper application supports multiple arguments to
invoke the host browser or mailer.
- The 'reg' command-line registry utility supports the 'query'
command, all registry data types, and has more robust command line
handling.
- The 'winhlp32' help viewer properly displays tables and images.
- The 'wineconsole' tool better supports East-Asian fonts. Color
handling is also improved.
== Kernel
- A new driver architecture is in place for supporting HID devices.
This follows the Windows model, with platform-specific bus drivers
and HID minidrivers. It will be used in future releases to unify
support for HID devices, and potentially also for USB device
support.
- Loading multiple kernel drivers inside the same user-mode process is
supported. This is used for HID drivers.
- A directory cache is implemented, to allow returning files in the
expected order and avoid relying on platform-specific system calls.
- Many more API Set libraries (the oddly-named api-ms-win-* dlls) are
implemented.
- Interrupt 0x2d (used for debugger checks) is emulated.
== Miscellaneous
- Read interval timeouts are supported for serial ports.
- Variables starting with 'QT_' are filtered from the Unix environment
since they may have unwanted effects on Qt-based Windows applications.
- Support for joystick button mapping and force feedback effects is
improved.
- Many stream classes are implemented in MSVCIRT, the old I/O stream
C++ runtime.
- Windows Management Instrumentation (WMI) implements some more WBEM
classes.
- Most remaining OpenMP functions are implemented.
- Uninstallation support in MSI is improved.
== Configuration changes
- A number of DLLs are now built separately from a common source,
instead of forwarding to a master DLL. This means that native DLL
overrides need to be set on the specific version of the DLL being
loaded, instead of the master one. This applies to the d3dx9_*,
d3dcompiler_*, xaudio2_*, xapofx1_* and x3daudio1_* DLLs.
lang/gcc which have moved from GCC 4.8.5 to GCC 4.9.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
In particular that is ports with USE_GCC=yes, USE_GCC=any, or one of
gcc-c++11-lib, openmp, nestedfct, c++11-lib as well as c++14-lang,
c++11-lang, c++0x, c11 requested via USES=compiler.