Commit graph

6 commits

Author SHA1 Message Date
Raphael Kubo da Costa
8236655b63 Update to 1.3.1.
PR:		ports/179193
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz> (maintainer)
2013-06-22 21:25:49 +00:00
Max Brazhnikov
ffd97a0193 - convert USE_CMAKE to USES
- while here clean up some ports from CMAKE_VERBOSE, which is intended
  for users

Approved by:	portmgr (miwi)
2013-03-22 20:06:14 +00:00
Baptiste Daroussin
9250d94365 Convert USE_BISON to USES= bison
It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build

it brings bison as a run dependency in case it is set the following way:
USES= bison:run

it brings bison both as a run and build dependency in case it the set the following way:
USES= bison:both

While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix
2013-03-08 11:32:11 +00:00
Martin Wilke
42390d3b73 - Update to d722707
PR:		176242
Submitted by:	maintainer
2013-02-19 13:59:08 +00:00
Baptiste Daroussin
f5f6cd6d9b Chase boost update 2013-01-31 13:38:42 +00:00
Marcus von Appen
f596e94293 Open Shading Language (OSL) is a small but rich language for
programmable shading in advanced renderers and other applications, ideal
for describing materials, lights, displacement, and pattern generation.

OSL was developed by Sony Pictures Imageworks for use in its in-house
renderer used for feature film animation and visual effects. The
language specification was developed with input by other visual effects
and animation studios who also wish to use it.

WWW: http://code.google.com/p/openshadinglanguage/

PR:		ports/173676
Submitted by:	Shane Ambler <FreeBSD@Shaneware.biz>
2013-01-19 21:13:17 +00:00