Commit graph

13 commits

Author SHA1 Message Date
Emanuel Haupt
f106cadd17 Remove trailing whitespaces from category games 2014-02-21 13:36:56 +00:00
Emanuel Haupt
5005b67362 According to the Porter's Handbook (5.12.2.3.) default options must be added to
OPTIONS_DEFINE. This policy has been implemented only recently that's why we
have many ports violating this policy.

This patch adds the default options specified in the Porter's Handbook to
OPTIONS_DEFINE where they are being used. Ports maintained by
gnome@FreeBSD.org, kde@FreeBSD.org and x11@FreeBSD.org have been excluded.

Approved by:    portmgr (bapt)
2014-02-10 13:54:26 +00:00
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Dmitry Marakasov
daffe00d4a - Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
2013-07-12 15:01:45 +00:00
Koop Mast
5aa7246575 Switch from libglut to freeglut and retire libglut. Libglut hasn't been
developed in years and has been dropped from the MESA 8.0 distribution.
Freeglut is a rewrite of glut and is actively developed and is used by
many linux distributions instead of libglut.

Bump all ports that directly depend on libglut because of the shlib version
change.

There are some extra items in this patch.

*) Because freeglut doesn't have the same dependancies as libglut, some ports
	need extra dependencies added to USE_XORG to make them build.
*) Mark graphics/f90gl broken, f90gl depends on a header that is only shipped
	with libglut.
*) Remove option for libglut/freeglut selection in games/cake, only freeglut
	remains now.
*) While here fix a png related build issue games/vegastrike.

Thanks to miwi for running the exp-run.

Approved by:	portmgr (miwi)

Collaboration with:	zeising@
Obtained from:	xorg-dev staging area.
2012-08-04 22:52:02 +00:00
Olli Hauer
b6ac748023 -remove MD5 2011-07-03 14:25:36 +00:00
Dmitry Marakasov
6b5fb87219 - Switch SourceForge ports to the new File Release System: categories starting with G 2009-08-22 00:23:13 +00:00
Florent Thoumie
340b57f8be - Update X.org ports to 7.4+ (few ports are more recent than the katamari).
- Bump PORTREVISION for all ports depending on libglut since the shlib
version number went from 4 to 3.
- Bump PORTREVISION for all ports depending on libXaw as libXaw.so.8 isn't
installed anymore.
- Couple of ports fixes (mostly missing xorg components added to USE_XORG).
2009-01-23 16:28:36 +00:00
Dmitry Marakasov
e696084d23 Update my email address in 132 ports.
Approved by:	miwi (mentor)
2008-06-19 17:28:24 +00:00
Martin Wilke
3e4ed01146 - Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
	Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
	ehaupt, nox, itetcu, flz, pav

PR:		116263
Tested on:	pointyhat
Approved by:	portmgr (pav)
2008-04-19 17:56:05 +00:00
Martin Wilke
ac5eddb8ae - Update to 8
PR:		121202
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2008-03-13 16:06:02 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Martin Wilke
2164312fec Cultivation is quite different from most other games. It is a social
simulation, and the primary form of conflict is over land and plant
resources---there is no shooting, but there are plenty of angry
looks. It is also an evolution simulation. Within the world of
Cultivation, you can explore a virtually infinite spectrum of
different plant and gardener varieties.

All of the graphics, sounds, melodies,and other content in Cultivation
are 100% procedurally generated at playtime. In other words, there
are no hand-painted texture maps---instead, each object has a
uniquely "grown" appearance. Every time you play, Cultivation
generates fresh visuals, music, and behaviors.

WWW: http://cultivation.sourceforge.net/

PR:		ports/108936
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru>
2007-02-08 22:33:02 +00:00