Commit graph

8 commits

Author SHA1 Message Date
Rusmir Dusko
83f782445b - Change Makefile header
- Change master sites
- Change Desktop entry file
- Support STAGEDIR

Approved by:	pawel / wg (mentors, implicit)
2013-12-24 16:48:19 +00:00
Rusmir Dusko
a4baad5f5a - Change maintainer email of my ports to @FreeBSD.org
Approved by:	pawel / wg (mentors, implicit)
2013-12-18 10:20:48 +00:00
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Alex Kozlov
d4041784dc - Remove MAKE_JOBS_SAFE variable
Approved by:	portmgr (bdrewery)
2013-08-14 22:35:50 +00:00
Max Brazhnikov
81c27c891a Bump PORTREVISION after DESKTOP_ENTRIES update 2013-01-23 15:00:18 +00:00
Alex Kozlov
91c8c19b64 - Convert Makefile headers to new style
- Add DESKTOP_ENTRIES [1]
- Remove redundant comments [1]

PR:	ports/173429 [1]
Submitted by:	nemysis <nemysis@gmx.ch> (maintainer) [1]
Feature safe:	yes
2012-11-07 22:54:57 +00:00
Jason Helfman
3b6cd9e244 - adopt optionsNG for DOCS
PR:	170727
Submitted by:	maintainer, nemysis@gmx.ch
2012-08-25 06:25:11 +00:00
Alex Kozlov
1af355fc4a This is a puzzle from the old C64 Impossible Mission game.
The idea is to combine the 36 tiles in sets of 4, such that each set
of 4 makes a solid block. Clicking on the tiles on the left toggles
them. A tile can't be turned on if it overlaps with any existing on
tiles. The lone rectangle on the right is the combination of all
the on tiles. Clicking on that is an easy way to turn all tiles off.

When 4 tiles combine to make a solid block, they vanish. The goal is
to get rid of all the tiles. There is no score or timer. Just do it
for the intellectual exercise.

PR:	ports/167354
Submitted by:	nemysis <nemysis@gmx.ch>
Approved by:	eadler, itetcu (mentors, implicit)
2012-05-19 10:23:04 +00:00