WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
is already the default, so for those ports where we are doing:
@${MV} ${WRKDIR}/${PORTNAME} ${WRKSRC}
to avoid the problem of conflicts with the rc.d script of the same
name it is not necessary to define WRKSRC separately.
Clean up this mistake of mine, and standardize for the others.
of several scrambled words that are joined together.
You can choose the length of the words, the amount of words,
and the pattern that the words are arranged in.
The game provides a hint option for times when you are stuck,
and features an online word lookup that fetches the definitions
of each word from www.dict.org. Your current progress is automatically saved.
Note that this game involves a large and varied word list,
some of which may be considered inappropriate for children.
You can edit the file containing the word list if you wish
to remove words from your game. The location of this file varies by platform.
WWW: http://gottcode.org/connectagram/
PR: ports/167849
Submitted by: nemysis@gmx.ch
- Remove dependency on gmake
- Remove build dependency on perl
- Remove hints for pthread
- Depend on glew instead of using port's built-in version
- Use newer USE_SDL syntax
- Use port's built-in version of ares
- Install a nice-looking desktop icon
PR: ports/170533
Submitted by: Kevin Zheng <kevinz5000@gmail.com>
- while here drop deprecated pkgconfig on GNOME attribute
- bump not necessary as other dependencies require pkgconf within existing
attribute
PR: 170458
Submitted by: maintainer, nemysis@gmx.ch
Moagg stands for "Mother of all gravity games".
In this game you are pilot of a small space ship and have to navigate it
through different caves by using the thrusters and rotating the ship.
But besides gravity there are many other difficulties you have to master.
The game is strongly influenced by some classical cave flyers from
the C64 and Amiga era such as "Space Taxi" or "Gravity Force".
But Moagg is supposed to be more than just a clone of these games.
WWW: http://moagg.sourceforge.net/
PR: 170459
Submitted by: nemysis@gmx.ch
- Use non-versioned LIB_DEPENDS
- Fix all distfiles to use the 0.3.5 version
- Update WWW
Submitted by: Rodrigo OSORIO <rodrigo@bebik.net>
PR: ports/170370
Approved by: eadler (mentor)
developed in years and has been dropped from the MESA 8.0 distribution.
Freeglut is a rewrite of glut and is actively developed and is used by
many linux distributions instead of libglut.
Bump all ports that directly depend on libglut because of the shlib version
change.
There are some extra items in this patch.
*) Because freeglut doesn't have the same dependancies as libglut, some ports
need extra dependencies added to USE_XORG to make them build.
*) Mark graphics/f90gl broken, f90gl depends on a header that is only shipped
with libglut.
*) Remove option for libglut/freeglut selection in games/cake, only freeglut
remains now.
*) While here fix a png related build issue games/vegastrike.
Thanks to miwi for running the exp-run.
Approved by: portmgr (miwi)
Collaboration with: zeising@
Obtained from: xorg-dev staging area.
Original extra Levels for Python Kye.
This is a clone of the game Kye for Windows, originally by Colin Garbutt. It
is a puzzle game, which is a little like the old falling-rocks puzzle games,
and perhaps also inspired a little by Sokoban. But Kye has more variety of
objects, and so is capable of posing quite complex puzzles.
This clone is written by Colin Phipps <cph@moria.org.uk> in Python and uses
gtk. So it will run on modern Linux systems easily enough, and indeed should
work on any system with working Python and pygtk. It works on Windows as well,
for instance.
WWW: http://games.moria.org.uk/kye/
WWW: http://www.nuke.demon.co.uk/kye/levels/
PR: ports/170312
Submitted by: nemysis@gmx.ch
This is a clone of the game Kye for Windows, originally by Colin Garbutt. It
is a puzzle game, which is a little like the old falling-rocks puzzle games,
and perhaps also inspired a little by Sokoban. But Kye has more variety of
objects, and so is capable of posing quite complex puzzles.
This clone is written by Colin Phipps <cph@moria.org.uk> in Python and uses
gtk. So it will run on modern Linux systems easily enough, and indeed should
work on any system with working Python and pygtk. It works on Windows as well,
for instance.
WWW: http://games.moria.org.uk/kye/
PR: ports/170311
Submitted by: nemysis@gmx.ch
- Convert to new options framework
- Remove ABI version numbers from LIB_DEPENDS
PR: ports/170048
Submitted by: Alex Kozlov <spam@rm-rf.kiev.ua>
Approved by: maintainer (me)
are no more self hosting so we are stuck with 0.25 version while pkgconf provide
the same set of features as 0.27 and a compatible frontend. A symlink to
pkg-config has been added for convenience and compatibility
This also introduces a new macro to use pkgconf in your ports:
USE_PKGCONFIG
it can take the following arguments:
- yes (meaning build only dep)
- build (meaning build only dep)
- run (meaning run only dep)
- both (meaning run and build dep)
From now USE_GNOME= pkgconfig is deprecated in favour of USE_PKGCONFIG
The old gnome macro has been modified to use pkgconf but still the sameway: run
and build dep to avoid large breakage.
While here fix some ports relying on pkg-config but not specifying it, fix some
ports broken because testing wrong .pc files, and fix ports using pkg-config
--version to determine pkg-config version instead of
pkg-config --modversion pkg-config like recommanded by pkg-config
With Hat: portmgr
Exp-runs by: bapt (pointhat-west), beat (pointyhat)
only USE_GNOME feature, convert to a BUILD_DEPENDS. This avoids both the
bug of the bogus run depend introduced by bsd.gnome.mk, and also avoids
needlessly pulling that file in.