Olli Hauer
b6ac748023
-remove MD5
2011-07-03 14:25:36 +00:00
Thomas Abthorpe
73c7900f5b
- Reassign ports to heap
...
Submitted by: alepulver
2011-02-27 04:54:41 +00:00
Martin Wilke
7341593424
- Add Backup MASTER_SITES
...
PR: 138960
Submitted by: Chris Petrik <chris@officialunix.com> (maintainer)
Feature safe: yes
2009-09-19 11:42:22 +00:00
Alejandro Pulver
8ce110e4d3
- Remove unneeded PKGMESSAGE variable (SUB_FILES sets it).
...
- Fix OPTIONS handling.
- Remove '@' from installation command.
- Remove USE_REINPLACE.
- Bump PORTREVISION.
Approved by: garga (mentor)
2006-04-24 21:03:30 +00:00
Alejandro Pulver
faf157a3b3
Change the maintainership address to the @FreeBSD.org one.
...
Approved by: garga (mentor)
2006-04-09 13:08:16 +00:00
Renato Botelho
342bb086da
- Changed doom-data/Makefile.include to be more similar to bsd.*.mk files,
...
also it doesn't override port's variables.
- Change dependant ports
PR: ports/90123
Submitted by: maintainer
2005-12-09 11:19:52 +00:00
Simon Barner
a685a5f5ee
Fix build if no WAD is selected (this also fixes the build of
...
games/doom-{hr, hr2, wolfendoom, hacx} which use this port's Makefile.include
PR: ports/89263
Submitted by: Alejandro Pulver <alejandro@varnet.biz> (maintainer)
2005-11-19 12:06:43 +00:00
Simon Barner
428fe6f85f
Add doom-data 1.0.
...
Doom data files (the shareware versions of Doom, Doom II, Hexen,
Heretic and Strife).
This port is the basis of a new framework that allows DooM
ports to share their data files.
The cannoical location of those WAD files is ${LOCALBASE}/share/doom
(the directory is owned by this port).
In order to create your own port for a DooM WAD port, please see
games/doom-hr for an example.
PR: 86439
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 11:28:34 +00:00