- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav)
- Add significantly better support in bsd.python.mk for working with
Python Eggs and the easy_install system
Tested by: pointyhat runs
Approved by: pav (portmgr)
Most work by: perky
Thanks to: pav
Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space.
It makes it easier for game developers to create games based on Crystal Space.
CEL can optionally be used together with Python or other scripting languages
(devel version)
WWW: http://cel.crystalspace3d.org/
Repocopied by: marcus
Approved by: garga (mentor)
- Shared lib version and PORTREVISION bumb for all affected ports.
While I'm here:
- Remove USE_MESA knob where it was (35 ports).
It marked as depricated for 2 years.
PR: ports/90247
Submitted by: Ermal Lu?i <eri--@albabsd.org>
Crystal Entity Layer (CEL) is a game entity layer based on
Crystal Space. It makes it easier for game developers to
create games based on Crystal Space. CEL can optionally
be used together with Python or other scripting languages
WWW: http://sourceforge.net/projects/cel/
PR: ports/89470
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>