Commit graph

5 commits

Author SHA1 Message Date
Jose Alonso Cardenas Marquez
81f792fea1 - Fix pkg-plist file
- Bump PORTREVISION

Reported by:	linimon, erwin
2007-10-15 03:42:31 +00:00
Jose Alonso Cardenas Marquez
a1be3df576 - Update to 1.0.2
- Remove BROKEN [1]
- Remove obolete patch file

Reported by:	kris, linimon
2007-09-13 17:10:46 +00:00
Jose Alonso Cardenas Marquez
f7d4516e1a - Fix build on i386/amd64 [1]
- Fix pkg-plist
- Add missing dependencies
- Add CONFLICTS with graphics/crystalspace-devel (i'll commit it soon)
- Add one patch file for building this with new version of graphics/cal3d
- Others tiny modifications

Reported by:	kris [1]
Approved by:	garga (mentor)
2006-08-20 08:28:29 +00:00
Sam Lawrance
d90443eed2 Update to 0.99 (2006-01-27).
PR:		ports/92525
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
2006-02-09 12:37:09 +00:00
Pav Lucistnik
6c3a3b875c Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE

PR:		ports/89291
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-11-23 01:19:29 +00:00