Commit graph

12 commits

Author SHA1 Message Date
Sean Farley
d912d5de99 Remove unneeded environment variable (SDL_VIDEO_X11_DGAMOUSE=0). My system
was in a state that made it appear that it was required.

Approved by:	itetcu
2009-06-14 22:23:39 +00:00
Sean Farley
33886a414c - Use libSDL v1.2 from ports instead of the provided v1.1. The Nvidia
driver will not function with it when the Linux base is Fedora 8.
- Detect the Nvidia driver and set Sync on VBlank (__GL_SYNC_TO_VBLANK) to
  provide a consistent speed within the game, otherwise, the game will
  increase speed dramatically when approaching walls.
- Disable the use of DGA mouse support in libSDL to allow some mice to
  function within the game.
- Preload the Linux libX11 library to prevent the following error:
      XDM authorization key matches an existing client
- Remove an empty directory (Logs) that is never used.

Approved by:	itetcu
2009-06-14 19:03:54 +00:00
Sean Farley
592c17e809 Remove the devel/linux-sdl12 dependency which is not needed and would cause
crashes if it was truly used by this port.  The port has its own copy that
does work.

PR:		ports/133365
Submitted by:	Alexander Logvinov <ports at logvinov.com>
Approved by:	pav
2009-04-05 23:46:47 +00:00
Boris Samorodov
0263b9d868 Welcome to the new linux ports infrastructure which allows using
both current (fc4) and future linux (f8) distributions at one
ports tree.

The patch contains full changes to ports/Mk files and all ports involved.
But only infrastructure is changed. The resulting packages are the same as
before. Hence no need to bump PORTREVISIONs.

The idea was taken from bsd.gnome.mk and others.

More than 130 ports are switched to follow a new linux infrastructure
introduced by changes to bsd.port.mk, bsd.linux-rpm.mk and a new
bsd.linux-apps.mk.

Thanks for all who was involved and helped me with this work.
And help from Alexander Leidinger was incredible.

Other changes are coming. Stay tuned!

PR:		ports/132510
Submitted by:	bsam (me)
Exp-run by:	portmgr (pav)
2009-03-19 17:28:51 +00:00
Martin Wilke
b6fabd7bf7 - Readded UTPGPatch451.tar.bz2 distfile (was dropped in the previous commit)
PR:		125029
Submitted by:	Alexander Logvinov <ports@logvinov.com>
Approved by:	scf@ (maintainer)
2008-06-29 11:23:23 +00:00
Martin Wilke
0b683bfc43 - Added support(*) for other UT99 CD's such as the Anthology CD. This
also added the WITHOUT_MAPS option.
- Reverted the default patch installed from v451 to v436 hence the
  PORTEPOCH. Patch v451 has some issues with the client (some keyboard
  mappings) but is recommended for the server. The are both network
  compatible. If v451 is desired for running a server, WITH_451PATCH may
  be defined.
- Change my E-mail from sean-freebsd@farley.org to scf@FreeBSD.org.

* Thanks go to Martin Tournoij who wrote the Anthology patch as well as
all the testing he did on the tweaks I made.

Added file(s):
- pkg-message

PR:		117536
Submitted by:	scf@ (maintainer)
2008-03-07 19:14:44 +00:00
Jean Milanez Melo
6c575e22a2 - Fix mastersite.
- Remove /usr/local from ut-bin binary.

PR:		ports/113934
Submitted by:	Sean Farley <sean-freebsd@farley.org> (maintainer)
2007-07-09 19:10:26 +00:00
Cheng-Lung Sung
ae74be354b - Remove setting FETCH environment
PR:		ports/103992
Submitted by:	Alexander Logvinov <ports_AT_logvinov dot com>
Approved by:	maintainer (Sean C. Farley)
2006-10-05 02:26:41 +00:00
Rong-En Fan
eef560e83f - Fix build on 4.x
PR:		ports/103413
Submitted by:	Alexander Logvinov <ports at logvinov.com>
Approved by:	Sean C. Farley <sean-freebsd at farley.org> (maintainer)
2006-09-25 04:20:39 +00:00
Jean Milanez Melo
8ad406c88a - Fix mastersite.
PR:		ports/100766
Submitted by:	Sean Farley <sean-freebsd@farley.org> (maintainer)
2006-07-24 12:16:02 +00:00
Boris Samorodov
bd53c33cb1 - Update to 451
- Fix network play by fixing the paths within the UnrealTournament.ini
  file to actually be usable by the user. Removing of the
  ${HOME}/.loki/ut directory to fix this issue is recommended.

PR:		ports/99990
Submitted by:	Sean Farley <sean-freebsd@farley.org> (maintainer)
Approved by:	netchild (mentor, implicit)
2006-07-10 23:43:29 +00:00
Alejandro Pulver
6314b147f2 Unreal Tournament, the ultimate challenge of competitive game-play.
Unreal Tournament showcases the enhanced, hugely-popular Unreal engine,
the benchmark of 3-D graphical excellence and immersive gameplay.
This stand-alone game brings you never before,
richly-textured and thrilling environments.
In single player mode with "bots" (virtual customizeable team mates) or
in multiplayer mode with up to 16 bots and/or humans.
Step into the Unreal arena and stake your life in the pursuit of victory
as the Unreal Grand Master. Or suffer the agonizing death of defeat.

For information about the Linux patch/installer
WWW:  http://liflg.org/?catid=6&gameid=51

For more information about UT visit:
http://www.unrealtournament.com/

PR:		ports/91984
Submitted by:	Sean Farley <sean-freebsd@farley.org>
2006-06-13 17:56:25 +00:00