games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
- Transfer maintainership to games@ team
games/openbubbles
- Mastersite disappeared, mirror on my SF site
- Transfer maintainership to games@ team
- Use tar:bzip2 instead of USE_BZIP2=yes
- Don't silence warnings
- Change WWW to WayBack
games/pythonsudoku
- Transfer maintainership to games@ team
games/robocalypto
- Transfer maintainership to games@ team
games/sudoku-sensei
- Transfer maintainership to games@ team
GCC 4.6.4 to GCC 4.7.3. This entails updating the lang/gcc port as
well as changing the default in Mk/bsd.default-versions.mk.
Part II, Bump PORTREVISIONs.
PR: 182136
Supported by: Christoph Moench-Tegeder <cmt@burggraben.net> (fixing many ports)
Tested by: bdrewery (two -exp runs)
a bidirectional paradigm expanding the genre in both dimension and difficulty.
Blocks fall from the top and fly in from the side settling in a joined
"play area". Deletions occur when rows of ten blocks are completed.
A horizontal row of 10 will cause the blocks to fall down, and a vertical row
of 10 will cause the blocks to "fall" to the right.
If a vertical row is completed during a vertical drop or a horizontal row is
completed during a horizontal drop the corresponding deletion will not occur
until the next turn. This can and will lead to non-intuitive results.
Focus on the vertical alone and you will die from horizontal negligence and
vice versa.
WWW: https://code.google.com/p/double-cross/
PR: ports/171603
Submitted by: nemysis (self)
Approved by: pawel (mentor)