Commit graph

8 commits

Author SHA1 Message Date
Andrej Zverev
9ec58fca21 - add stage support
Approved by:	portmgr (blanket infrastructure)
2014-01-30 09:42:48 +00:00
Baptiste Daroussin
ce5e457020 Add NO_STAGE all over the place in preparation for the staging support (cat: math) 2013-09-20 20:55:04 +00:00
Andrej Zverev
2c25cf429d - Convert to new perl framework
- Trim Makefile header

Approved by:	wen@ (maintainer)
2013-08-06 08:50:49 +00:00
Eitan Adler
c59a3834c4 At the moment 1385 ports use BUILD_DEPENDS= ${RUN_DEPENDS} and 450
ports use BUILD_DEPENDS:= ${RUN_DEPENDS}. This patch fixes ports that are
currently broken. This is a temporary measure until we organically stop using
:= or someone(s) spend a lot of time changing all the ports over.

Explicit duplication > := > = and this just moves ports one step to the left

Approved by:	portmgr
2012-01-21 17:40:15 +00:00
Andrej Zverev
dec946ad51 - Replace ../../authors in MASTER_SITE_SUBDIR with CPAN:CPANID macro.
See http://wiki.freebsd.org/Perl for details.
- Change maintainership from ports@ to perl@ for ports in this changeset.
- Remove MD5 checksum
2011-06-20 08:37:15 +00:00
Wen Heping
de1477d44b - Update to 1.004
ChangeLog: http://cpansearch.perl.org/src/JAWNSY/Math-Random-ISAAC-1.004/Changes
2011-02-20 08:18:23 +00:00
Wen Heping
2259eea448 - Update to 1.003
ChangeLog: http://search.cpan.org/src/JAWNSY/Math-Random-ISAAC-1.003/Changes

Feature safe:	yes
2011-01-16 07:38:02 +00:00
Wen Heping
fb32debab6 As with other Pseudo-Random Number Generator (PRNG) algorithms like the
Mersenne Twister (see Math::Random::MT), this algorithm is designed to
take some seed information and produce seemingly random results as output.

However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has
different goals than these commonly used algorithms. In particular, it's
really fast - on average, it requires only 18.75 machine cycles to generate
a 32-bit value. This makes it suitable for applications where a significant
amount of random data needs to be produced quickly, such solving using the
Monte Carlo method or for games.

WWW: http://search.cpan.org/dist/Math-Random-ISAAC/
2009-12-07 14:19:26 +00:00