- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
ui-qt/input/controller.cpp:30:33: error: could not convert '(SNES::Input::JoypadID)4u' from 'SNES::Input::JoypadID' to 'unsigned int'
Reported by: pointyhat
The purpose of this emulator is a bit different from others:
it focuses on accuracy, debugging functionality, and clean code.
The emulator does not focus on things that would hinder accuracy.
This includes speed and game-specific hacks for compatibility.
As a result, the minimum system requirements for bsnes are very high.
The emulator itself was not derived from any existing emulator source code,
such as SNES9x. It was written from scratch by myself.
Any similarities to other emulators are merely coincidental.
WWW: http://byuu.org/bsnes/
PR: 135592
Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org>