Commit graph

22 commits

Author SHA1 Message Date
Stephen Hurd
4e5b54a3ec Update my ports to use my shurd@FreeBSD.org account
Approved by:    db, skreuzer (mentors)
2014-06-18 20:18:11 +00:00
Bryan Drewery
eb65bb80c8 - Fix build as user
- Stop removing directories owned by dependencies

PR:		190198
Submitted by:	shurd@sasktel.net
2014-06-09 17:07:56 +00:00
Marcus von Appen
74c65ae602 - Update graphics/sdl_gfx to version 2.0.25
- Bump PORTREVISION on ports depending on it, since the shlib version changed
2014-06-01 08:11:34 +00:00
Tijl Coosemans
a45da9a027 Convert archivers/libzip to USES=libtool. Bump PORTREVISION on all
dependent ports.

cad/repsnapper:
- Remove excessive dependencies.
- Convert to USES=libtool.
- Set LDFLAGS to fix detection of libintl.
- Use @sample.

databases/mysql-workbench51:
- Remove remnants of former slave ports.
- Convert some LIB_DEPENDS to USE_GNOME.
- Convert to USES=libtool.
- Staging.

databases/mysql-workbench52:
- USES=libtool.

devel/libsigrok:
- USES=libtool.
- INSTALL_TARGET=install-strip.

devel/liborcus:
- USES=libtool tar:bzip2.
2014-05-05 22:50:59 +00:00
Tijl Coosemans
dd6f9aecd2 Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
  LOCALBASE rather than PREFIX.

games/openssn:
- Remove USES=desktop-file-utils.  No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.

games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
2014-05-02 14:16:49 +00:00
Dmitry Marakasov
c87a56b351 - Remove manual creation and removal of share/applications, as it's now in the mtree (games category)
Approved by:	portmgr (bdrewery)
2013-10-22 13:53:33 +00:00
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Baptiste Daroussin
eaa7e21591 Add an explicit dependency on pkgconf 2013-09-02 17:06:54 +00:00
William Grzybowski
fe04bf9ec5 games/freedink-engine: update to 20121209
- Update to 20121209 [1]
- USES gmake
- Add WWW to pkg-descr

Changes: http://git.savannah.gnu.org/cgit/freedink.git/tree/ChangeLog

PR:		ports/181316 [1]
Submitted by:	Stephen Hurd <shurd sasktel.net> (maintainer)
2013-08-15 11:37:57 +00:00
Jason Helfman
8199e9dc48 - adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup

Approved by:	portmgr (bapt)
2013-05-31 14:40:56 +00:00
Dirk Meyer
2b74a89bc8 - update png to 1.5.10 2012-06-01 05:26:28 +00:00
Marcus von Appen
fbd0197639 - Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:	exp-run by pav
2012-02-18 10:18:33 +00:00
Olli Hauer
b6ac748023 -remove MD5 2011-07-03 14:25:36 +00:00
Marcus von Appen
54bbacafe6 - Update graphics/sdl_gfx to version 2.0.22
- Update Mk/bsd.sdl.mk for the new shared lib version
- Bump portrevisions for all ports depending on graphics/sdl_gfx
2011-07-02 19:59:19 +00:00
Max Brazhnikov
8740de04a9 Chase libzip update
While here, add missing dependency to fix build
2011-04-24 21:59:47 +00:00
Marcus von Appen
3c5a29be3d - Update graphics/sdl_ttf to version 2.0.10
- Bump portrevisions for all ports depending on graphics/sdl_ttf
- Update Mk/bsd.sdl.mk for the new shared library version.
2010-08-11 06:57:34 +00:00
Dirk Meyer
de78af3ac5 - update to 1.4.1
Reviewed by:	exp8 run on pointyhat
Supported by:	miwi
2010-03-28 06:47:48 +00:00
Dirk Meyer
ca9c60461c - update to jpeg-8 2010-02-05 11:46:55 +00:00
Marcus von Appen
6506e45d69 - Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
  graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.

PR:		ports/142147 ports/142248 ports/142249
Approved by:	miwi (mentor implicit)
2010-01-30 09:43:31 +00:00
Marcus von Appen
b8b8468d92 Updated sdl_gfx to 2.0.19
Bumped PORTREVISION on dependent ports.

Approved by:	miwi (mentor)
2009-08-02 08:35:34 +00:00
Dirk Meyer
eca78ec61b - bump all port that indirectly depends on libjpeg and have not yet been bumped or updated
Requested by:	edwin
2009-07-31 13:57:52 +00:00
Martin Wilke
6f2f71c768 Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.

GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.

This package contains the game engine alone.

PR:		ports/127704
Submitted by:	Stephen Hurd <shurd@sasktel.net>
2008-11-25 05:29:28 +00:00