Commit graph

3 commits

Author SHA1 Message Date
Michael Landin
3ecc6dd8f1 - Update to 1.20
PR:		ports/98235
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2006-06-02 11:40:09 +00:00
Simon Barner
c41ee8d582 - Integrate with "doom-data".
- Unbreak on 6.x
- Add OPTIONS.
- Use program's install target.
- Make wrapper scripts.
- Add installuser target
- Add SHA256
- Respect CC and friends

PR:		ports/86448
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Tweaked by:	Igor Pokrovsky <ip@doom.homeunix.org>, barner
Approved by:	Igor Pokrovsky <ip@doom.homeunix.org> (maintainer)
2005-11-17 12:00:51 +00:00
Kirill Ponomarev
78ac02537e Add vavoom 1.15.1,
Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:		ports/61765
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-23 15:31:16 +00:00