This fixes internet problems in AdventureQuest3D, Origin and maybe in other
games too.
PR: 248539
Submitted by: Alexander Vereeken <Alexander88207@protonmail.com> (maintainer)
Lightweight headless squeezebox player for Logitech Media Server
WWW: https://github.com/ralph-irving/squeezelite
PR: 247041
Submitted by: Joachim Werner <jockl@pianojockl.org>
gwsocket is a simple, standalone, language-agnostic, RFC6455 compliant
WebSocket Server, written in C. It sits between your application and the
client's browser, giving fast bidirectional communication between these two
with ease and flexibility.
More info at: http://gwsocket.io.
PR: 247884
Submitted by: Daniel Morante <daniel@morante.net>
to 2.23.2815.102.01, and devel/py-gyp to a snapshot as of 20200512.
Changes include:
- Migration to Python 3.
- Update of the zipcode dictionary to 20200430.
- Fix of the icon path for fcitx.
2020.08.12:
- Fixed a bug in the handling of pausing, when streaming from (multi-track) Matroska files.
2020.08.11:
- Fixed another bug in the handling of seeking within Matroska files.
2020.08.10:
- Fixed a bug in the handling of seeking within Matroska files.
(Thanks to Jim Ham for reporting this problem.)
Add two new options:
- FLANG (Fortran 2018 compiler)
- MLIR (Multi-Level Intermediate Representation support)
MLIR is enabled by default and required by FLANG. FLANG is not yet
enabled by default because it is broken with LLVM_LINK_LLVM_DYLIB=ON
which results in a truly enormous package (500+MB .txz).
PR: 248591
Sponsored by: DARPA
- this belongs into the "let's forget this ever happened category".
- with cmake-3.18 the target to patch the thirdparty sources gets
ran twice. Onde during build and once during the install phase.
- we silently remove the patches again after the build is done, so
that during the install phase, the patching is a no-op.
PR: 248003
Reason is that graphics/darktable itself had a commit by dumbbell@
(r544820) that also bumped PORTREVISION=2 but that happened before
I'd committed the OpenEXR updates, and the svn update just merged
that change.
So, unfortunately, we need another PORTREVISION update.
See r544849, r544853.
- Fix in CegoClient for treating interactive input. Ctl-D input
lead to segmentation fault, if used in multiline statements.
- Patch in CegoAction::formatTableInfo. For size calculation of
btree objects, null value must be used instead of INVALID, otherwise,
wrong values are indicated during btree build
- Patch in CegoLogManager::switchLogFile, we first have to switch log
file and then change the status to OCCUPIED. Otherwise, the logfile
archiver ( CegoLogThreadPool::shiftRedoLogs ) might access occupied
logfile in parallel. Since this is a different thread and File::open
seems to be not thread safe, bad things might happen ...
Submitted by: Bjoern Lemke <lemke@lemke-it.com>
a modified BTree data structure. The trees are optimized for use inside
ZODB's "optimistic concurrency" paradigm, and include explicit resolution
of conflicts detected by that mechanism.
WWW: https://github.com/zopefoundation/BTrees