Commit graph

7 commits

Author SHA1 Message Date
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Baptiste Daroussin
737bed6923 Convert g* to USES=pkgconfig 2013-04-23 10:47:02 +00:00
Martin Wilke
ca1bfddb23 - Update to 0.3.4
PR:		176602
Submitted by:	maintainer
2013-03-02 18:06:24 +00:00
Baptiste Daroussin
f5f6cd6d9b Chase boost update 2013-01-31 13:38:42 +00:00
Christian Weisgerber
bcd6fbdee4 libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora).
2012-07-19 20:15:37 +00:00
Dirk Meyer
3d54516033 - fix LIB_DEPENDS for png 1.5.10 2012-06-01 06:40:35 +00:00
Martin Wilke
1037dcfdf1 FIFE is a cross platform 2D game creation framework written in C++ with Python
bindings. It's designed to be flexible enough to support a wide variety of
2D game types but specializes in 2D isometric type views.

WWW: http://www.fifengine.net/

PR:		ports/168231
Submitted by:	GreenDog <fiziologus@gmail.com>
2012-05-25 13:57:29 +00:00