Baptiste Daroussin
c84e1cd8e6
Add NO_STAGE all over the place in preparation for the staging support (cat: games)
2013-09-20 17:36:33 +00:00
Baptiste Daroussin
737bed6923
Convert g* to USES=pkgconfig
2013-04-23 10:47:02 +00:00
Martin Wilke
ca1bfddb23
- Update to 0.3.4
...
PR: 176602
Submitted by: maintainer
2013-03-02 18:06:24 +00:00
Baptiste Daroussin
f5f6cd6d9b
Chase boost update
2013-01-31 13:38:42 +00:00
Christian Weisgerber
bcd6fbdee4
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
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directly or indirectly (via libvorbis, libtheora).
2012-07-19 20:15:37 +00:00
Dirk Meyer
3d54516033
- fix LIB_DEPENDS for png 1.5.10
2012-06-01 06:40:35 +00:00
Martin Wilke
1037dcfdf1
FIFE is a cross platform 2D game creation framework written in C++ with Python
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bindings. It's designed to be flexible enough to support a wide variety of
2D game types but specializes in 2D isometric type views.
WWW: http://www.fifengine.net/
PR: ports/168231
Submitted by: GreenDog <fiziologus@gmail.com>
2012-05-25 13:57:29 +00:00