editors/emacs:
- Update to 24.3
- Update CANNA patchset[1]
- Unbreak ARM support by using the patch from emacs-devel port
- Add missing INSTALLS_ICONS[2]
- Remove a patch which is already integrated upstream
- Fix Makefile header
editors/emacs-devel:
- Update to bzr revision 112178
- Fix Makefile header
- Add missing INSTALLS_ICONS[2]
editors/emacs23:
- Remove ABI versions from LIB_DEPENDS
- Fix Makefile header
- Add missing INSTALLS_ICONS[2]
Mk/bsd.emacs.mk:
- Update major version for editors/emacs port
*:
- Bump PORTREVISION to chase Emacs updates
PR: ports/177428[2]
Submitted by: Yuji TAKANO[1] (via private email), bdrewery[2]
- Name
em@i.l
or variations thereof. While I'm here also fix some whitespace and other
formatting errors, including moving WWW: to the last line in the file.
PR/137956 by Ashish SHUKLA (thanks!). [1]
Those ports which define EMACS_PORT_NAME to be "emacs21" were
not touched (this time). They may be converted to the new
world order by removing the above mentioned assignment.
Four ports were marked as BROKEN with EMACS_PORT_NAME=emacs23
(they do not compile):
. lang/bigloo;
. mail/wanderlust;
. mail/wanderlust-devel;
. www/emacs-w3m.
Three ports were marked as IGNORE with EMACS_PORT_NAME=emacs23:
. japanese/egg-canna (the port version is dated as of 2001,
does not compile with Emacs 23 and seems it cannot be fixed);
. deskutils/remember.el (was incorporated into Emacs 23);
. editors/nxml (was incorporated into Emacs 23).
Changes that were made after (and as a result of) exp run. For
those ports:
. japanese/migemo-emacs21;
. japanese/migemo-emacs22
EMACS_PORT_NAME?= was changed to EMACS_PORT_NAME= to the apropriate
emacs port name.
PR: ports/137956 [1], ports/141369 [2]
Submitted by: Ashish SHUKLA <wahjava at gmail.com> [1],
bsam (me) [2]
Exp-run by: miwi
The affected ports are the ones with gettext as a run-dependency
according to ports/INDEX-7 (5007 of them) and the ones with USE_GETTEXT
in Makefile (29 of them).
PR: ports/124340
Submitted by: edwin@
Approved by: portmgr (pav)
After a good number of years, we noticed that there wasn't a "non-patched"
version of a csharp-mode for Emacs. There were a few, but most of them had
comments that they were "in progress" or "about to merge", but then we noticed
that those notices were there even after a couple of months.
Then, we saw a request for a csharp-mode on the cc-mode Emacs site, so we
decided to follow the rules and create one that required no patching or
modification to the core cc-mode engine (which is a good thing). So, this is
the C# mode.
WWW: http://mfgames.com/linux/csharp-mode