Commit graph

5 commits

Author SHA1 Message Date
Bryan Drewery
eb65bb80c8 - Fix build as user
- Stop removing directories owned by dependencies

PR:		190198
Submitted by:	shurd@sasktel.net
2014-06-09 17:07:56 +00:00
Tijl Coosemans
dd6f9aecd2 Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts.  This makes the build use
the correct version information and causes a library version bump.  Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed.  Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.

games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.

games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
  LOCALBASE rather than PREFIX.

games/openssn:
- Remove USES=desktop-file-utils.  No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.

games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
2014-05-02 14:16:49 +00:00
Dmitry Marakasov
c87a56b351 - Remove manual creation and removal of share/applications, as it's now in the mtree (games category)
Approved by:	portmgr (bdrewery)
2013-10-22 13:53:33 +00:00
William Grzybowski
fe04bf9ec5 games/freedink-engine: update to 20121209
- Update to 20121209 [1]
- USES gmake
- Add WWW to pkg-descr

Changes: http://git.savannah.gnu.org/cgit/freedink.git/tree/ChangeLog

PR:		ports/181316 [1]
Submitted by:	Stephen Hurd <shurd sasktel.net> (maintainer)
2013-08-15 11:37:57 +00:00
Martin Wilke
6f2f71c768 Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.

GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.

This package contains the game engine alone.

PR:		ports/127704
Submitted by:	Stephen Hurd <shurd@sasktel.net>
2008-11-25 05:29:28 +00:00